Player Matchup

Chaac
Chaac
Bidentouchpepe
Chaac
Level 29
God Stats
3W - 1L
1,890 SR
Queue Stats
68W - 14L
1,844 Elo+
Party 1
Nu Wa
Nu Wa
Dramatiqq
Nu Wa
Level 81
God Stats
3W - 0L
1,916 SR
Queue Stats
194W - 57L
1,887 Elo+
Party 1
Ymir
Ymir
crackaddict666
Ymir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 50
1,769 SR
1,744 Elo+

VS

Team Averages
Level 27
1,460 SR
1,353 Elo+
Susano
Susano
CoYing
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,196 Elo+
Party 2
Cthulhu
Cthulhu
D2021323
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,392 Elo+
Party 2
Merlin
Merlin
Natless18
Merlin
Level 68
God Stats
1W - 4L
1,381 SR
Queue Stats
97W - 91L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 10
9,547
868
7,354
12,932
6,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Dramatiqq
Nu Wa
11
5 / 4 / 10
8,556
778
7,493
6,247
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
11 / 3 / 8
9,838
894
8,779
10,484
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CoYing
Susano
12
2 / 11 / 3
7,739
704
3,185
11,252
3,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
D2021323
Cthulhu
12
4 / 5 / 3
8,506
773
4,997
12,149
7,365
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Natless18
Merlin
7
0 / 5 / 6
7,136
649
374
4,470
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
21
Kills
6
8
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Susano
CoYing
Susano
2
11
3
0.32
L
Cthulhu
D2021323
Cthulhu
4
5
3
1.1
W
Nu Wa
Dramatiqq
Nu Wa
5
4
10
2.5
L
Merlin
Natless18
Merlin
0
5
6
0.6
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,626
Damage
8,556
29,663
Taken
27,871
12,699
Mitigated
12,350
9,880
Healing
201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,354
1,523
0
5,815
12,932
6,496
1,285
2,532
10,370
0
31,017
L
Susano
CoYing
Susano
3,185
975
0
0
11,252
3,646
0
5,735
5,319
0
19,331
L
Cthulhu
D2021323
Cthulhu
4,997
250
0
90
12,149
7,365
0
6,201
5,776
21,675
0
W
Nu Wa
Dramatiqq
Nu Wa
7,493
3,474
0
1,590
6,247
1,748
682
961
5,286
24,345
0
L
Merlin
Natless18
Merlin
374
34
0
111
4,470
1,339
0
3,906
504
302
0
W
8,779
1,511
0
2,475
10,484
4,455
575
1,840
8,602
30,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,941
Gold Earned
23,381
115
Minions Killed
70
0
Camps Cleared
0
501,086
Distance Traveled
360,229
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,547
868
36
3
0
186,444
3
L
Susano
7,739
704
36
3
0
177,234
1
L
Cthulhu
8,506
773
34
3
0
168,685
1
W
Nu Wa
8,556
778
36
3
0
134,033
1
L
Merlin
7,136
649
0
0
0
14,310
0
W
Ymir
9,838
894
43
4
0
180,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role