Player Matchup

Ullr
Ullr
DarkSindess
Ullr
Level 29
God Stats
1W - 0L
1,262 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Hopyrr
Kukulkan
Level 44
God Stats
2W - 1L
1,690 SR
Queue Stats
6W - 16L
1,299 Elo+
Party 1
Ne Zha
Ne Zha
MyXamoP
Ne Zha
Level 128
God Stats
2W - 2L
1,832 SR
Queue Stats
20W - 20L
1,283 Elo+
Party 3
Janus
Janus
SinFоg
Janus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 11L
1,261 Elo+
Party 3
Cthulhu
Cthulhu
lseytl
Cthulhu
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,668 Elo+
Party 3
Team Averages
Level 74
1,557 SR
1,402 Elo+

VS

Team Averages
Level 46
1,635 SR
1,540 Elo+
Yemoja
Yemoja
Akikaze5
Yemoja
Level 15
God Stats
7W - 5L
1,660 SR
Queue Stats
7W - 5L
1,572 Elo+
Party 2
Ah Puch
Ah Puch
Mambuko
Ah Puch
Level 37
God Stats
0W - 1L
1,833 SR
Queue Stats
2W - 5L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
RoteiJocke
Sun Wukong
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,572 Elo+
Party 2
Bakasura
Bakasura
Wyllink
Bakasura
Level 28
God Stats
2W - 2L
1,680 SR
Queue Stats
9W - 8L
1,572 Elo+
Party 2
Cupid
Cupid
luismasrulee
Cupid
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 12
13,908
927
15,130
28,578
11,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Hopyrr
Kukulkan
20
7 / 12 / 7
16,041
1,069
20,168
24,322
10,625
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
MyXamoP
Ne Zha
20
11 / 3 / 9
16,197
1,080
33,672
22,954
13,379
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
SinFоg
Janus
20
6 / 6 / 11
14,446
963
18,596
16,617
6,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
lseytl
Cthulhu
20
3 / 4 / 18
14,846
990
11,262
18,572
23,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Akikaze5
Yemoja
20
1 / 0 / 10
12,842
856
4,058
9,766
10,347
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Mambuko
Ah Puch
20
8 / 6 / 18
16,015
1,068
36,967
16,816
7,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
RoteiJocke
Sun Wukong
20
5 / 1 / 19
15,023
1,002
16,266
24,290
30,470
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Wyllink
Bakasura
20
4 / 12 / 18
14,480
965
12,891
27,464
11,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
19 / 10 / 9
17,381
1,159
36,299
28,190
13,875
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
111
29
Kills
37
37
Deaths
29
57
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Akikaze5
Yemoja
1
0
10
6
W
2
12
12
0.67
W
Kukulkan
Hopyrr
Kukulkan
7
12
7
0.88
L
Ah Puch
Mambuko
Ah Puch
8
6
18
2.83
W
Ne Zha
MyXamoP
Ne Zha
11
3
9
5.17
L
Sun Wukong
RoteiJocke
Sun Wukong
5
1
19
14.5
W
Janus
SinFоg
Janus
6
6
11
1.92
L
Bakasura
Wyllink
Bakasura
4
12
18
1.08
W
Cthulhu
lseytl
Cthulhu
3
4
18
3
L
19
10
9
2.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,828
Damage
106,481
111,043
Taken
106,526
65,343
Mitigated
73,823
17,721
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Akikaze5
Yemoja
4,058
170
2,512
552
9,766
10,347
0
5,065
4,701
10,999
0
W
15,130
9,507
1,233
3,031
28,578
11,949
0
8,238
19,696
0
37,403
W
Kukulkan
Hopyrr
Kukulkan
20,168
1,159
0
925
24,322
10,625
0
10,674
13,303
86,115
0
L
Ah Puch
Mambuko
Ah Puch
36,967
2,312
0
1,084
16,816
7,239
0
8,126
8,690
78,553
0
W
Ne Zha
MyXamoP
Ne Zha
33,672
11,213
1,247
5,641
22,954
13,379
0
7,782
14,602
0
59,078
L
Sun Wukong
RoteiJocke
Sun Wukong
16,266
3,388
466
2,058
24,290
30,470
0
12,815
11,475
0
57,644
W
Janus
SinFоg
Janus
18,596
1,246
1,861
2,058
16,617
6,126
0
5,528
10,894
30,453
0
L
Bakasura
Wyllink
Bakasura
12,891
10,315
0
1,368
27,464
11,892
0
13,541
13,533
0
19,913
W
Cthulhu
lseytl
Cthulhu
11,262
1,046
1,084
641
18,572
23,264
0
8,803
9,629
21,556
0
L
36,299
27,504
337
5,823
28,190
13,875
0
10,479
17,711
0
46,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,438
Gold Earned
75,741
334
Minions Killed
271
6
Camps Cleared
11
1,330,011
Distance Traveled
1,350,804
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,842
856
19
1
0
260,780
0
W
Ullr
13,908
927
57
4
0
244,057
0
W
Kukulkan
16,041
1,069
169
11
1
263,252
1
L
Ah Puch
16,015
1,068
121
8
0
276,090
0
W
Ne Zha
16,197
1,080
43
3
2
308,343
1
L
Sun Wukong
15,023
1,002
95
6
2
304,369
0
W
Janus
14,446
963
44
3
3
267,300
0
L
Bakasura
14,480
965
16
1
8
269,817
2
W
Cthulhu
14,846
990
21
1
0
247,059
1
L
Cupid
17,381
1,159
20
1
1
239,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role