Player Matchup

Ymir
Ymir
BaTs_juju83685
Ymir
Level 23
God Stats
6W - 8L
1,132 SR
Queue Stats
81W - 74L
1,350 Elo+
Party 1
Discordia
Discordia
Lipton091
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 68L
1,348 Elo+
Party 1
Hou Yi
Hou Yi
Ndn69
Hou Yi
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
SireDenathrius
Nike
Level 28
God Stats
16W - 19L
1,332 SR
Queue Stats
92W - 108L
1,341 Elo+
Party 2
Fenrir
Fenrir
SonerDeliboyraz
Fenrir
Level 15
God Stats
11W - 19L
1,221 SR
Queue Stats
27W - 36L
1,330 Elo+
Solo
Team Averages
Level 24
1,337 SR
1,374 Elo+

VS

Team Averages
Level 16
1,454 SR
1,264 Elo+
Danzaburou
Danzaburou
BeTReZeN92
Danzaburou
Level 23
God Stats
27W - 20L
1,500 SR
Queue Stats
128W - 129L
1,403 Elo+
Party 4
Yemoja
Yemoja
FeroVerbis
Yemoja
Level 18
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 7L
1,200 Elo+
Solo
Hercules
Hercules
HypnoticDMT
Hercules
Level 14
God Stats
14W - 24L
1,263 SR
Queue Stats
58W - 71L
1,250 Elo+
Party 3
Thoth
Thoth
MIrroxxxxxxxx
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,362 Elo+
Party 4
Set
Set
awqttg
Set
Level 10
God Stats
1W - 6L
1,500 SR
Queue Stats
83W - 133L
1,105 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 20
11,852
494
13,491
25,082
19,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Lipton091
Discordia
18
2 / 4 / 6
12,901
538
11,175
11,426
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Ndn69
Hou Yi
20
16 / 3 / 9
14,364
599
26,205
18,474
8,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 0 / 12
14,814
617
18,222
17,850
17,960
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 0 / 9
14,204
592
10,553
22,072
14,969
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeTReZeN92
Danzaburou
14
2 / 10 / 4
9,774
407
13,057
21,647
10,185
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
FeroVerbis
Yemoja
14
0 / 5 / 6
9,797
408
7,586
18,758
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
HypnoticDMT
Hercules
15
1 / 8 / 2
10,150
423
8,500
24,269
24,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
7 / 3 / 1
10,981
458
14,782
15,427
5,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
awqttg
Set
13
0 / 15 / 1
8,730
364
4,172
21,706
9,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
41
Kills
10
10
Deaths
41
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
20
4.67
L
Danzaburou
BeTReZeN92
Danzaburou
2
10
4
0.4
L
Yemoja
FeroVerbis
Yemoja
0
5
6
0.6
L
Hercules
HypnoticDMT
Hercules
1
8
2
0.25
W
Discordia
Lipton091
Discordia
2
4
6
1.25
L
7
3
1
2.5
W
Hou Yi
Ndn69
Hou Yi
16
3
9
6.83
W
11
0
12
17
W
8
0
9
12.5
L
Set
awqttg
Set
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,646
Damage
48,097
94,904
Taken
101,807
65,273
Mitigated
66,948
39,255
Healing
18,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,491
1,792
0
7,721
25,082
19,736
469
10,957
13,794
48,014
0
L
Danzaburou
BeTReZeN92
Danzaburou
13,057
5,627
0
6,133
21,647
10,185
0
4,198
17,403
0
63,491
L
Yemoja
FeroVerbis
Yemoja
7,586
2,262
1,408
1,313
18,758
17,152
0
5,224
13,351
27,210
0
L
Hercules
HypnoticDMT
Hercules
8,500
2,181
0
6,188
24,269
24,445
154
5,747
18,378
23
35,379
W
Discordia
Lipton091
Discordia
11,175
455
0
1,629
11,426
4,294
2,837
6,012
4,854
75,445
0
L
14,782
1,738
98
1,945
15,427
5,755
0
7,780
6,985
47,987
0
W
Hou Yi
Ndn69
Hou Yi
26,205
16,625
1,556
10,277
18,474
8,314
4,613
3,380
14,957
0
117,131
W
18,222
3,371
0
6,941
17,850
17,960
3,442
2,964
14,844
13,031
77,522
W
10,553
1,958
0
11,131
22,072
14,969
732
2,650
19,382
0
116,717
L
Set
awqttg
Set
4,172
1,665
0
1,501
21,706
9,411
1,280
4,112
17,308
0
38,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,135
Gold Earned
49,432
649
Minions Killed
337
0
Camps Cleared
0
2,197,194
Distance Traveled
2,065,584
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,852
494
44
2
0
452,473
4
L
Danzaburou
9,774
407
77
3
0
415,449
0
L
Yemoja
9,797
408
31
1
0
438,423
2
L
Hercules
10,150
423
57
2
0
434,876
1
W
Discordia
12,901
538
138
6
0
416,258
0
L
Thoth
10,981
458
90
4
0
414,014
0
W
Hou Yi
14,364
599
148
6
0
405,258
4
W
Nike
14,814
617
155
6
0
426,254
4
W
Fenrir
14,204
592
164
7
0
496,951
2
L
Set
8,730
364
82
3
0
362,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role