Player Matchup

Hun Batz
Hun Batz
JHigh91
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Krecik3223Pl
Chaac
Level 89
God Stats
13W - 21L
1,291 SR
Queue Stats
61W - 64L
1,505 Elo+
Solo
Yemoja
Yemoja
Melferas
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,364 Elo+
Solo
Team Averages
Level 69
1,430 SR
1,457 Elo+

VS

Team Averages
Level 61
1,518 SR
1,556 Elo+
Chaac
Chaac
Flanser
Chaac
Level 71
God Stats
20W - 8L
1,555 SR
Queue Stats
82W - 83L
1,400 Elo+
Solo
Freya
Freya
Marmouzet
Freya
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
PossukItsMe
Bakasura
Level 12
God Stats
1W - 1L
1,499 SR
Queue Stats
3W - 5L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JHigh91
Hun Batz
13
5 / 9 / 2
10,336
689
8,161
16,117
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 4 / 5
10,498
700
12,122
20,234
21,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
Melferas
Yemoja
13
0 / 4 / 7
9,182
612
7,496
9,583
4,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Flanser
Chaac
15
5 / 2 / 10
10,931
729
11,697
16,306
19,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Freya
Marmouzet
Freya
15
2 / 2 / 10
10,539
703
10,645
11,485
4,503
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
PossukItsMe
Bakasura
15
9 / 4 / 3
12,035
802
14,650
11,983
4,555
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
16
17
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
Flanser
Chaac
5
2
10
5
L
Hun Batz
JHigh91
Hun Batz
5
9
2
0.67
L
3
4
5
1.38
W
Freya
Marmouzet
Freya
2
2
10
3.5
L
Yemoja
Melferas
Yemoja
0
4
7
0.88
W
Bakasura
PossukItsMe
Bakasura
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,779
Damage
36,992
45,934
Taken
39,774
32,585
Mitigated
28,548
12,134
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Flanser
Chaac
11,697
1,128
0
6,192
16,306
19,490
1,034
3,930
12,376
0
45,421
L
Hun Batz
JHigh91
Hun Batz
8,161
2,952
0
1,095
16,117
6,873
0
3,043
11,792
0
50,207
L
12,122
2,779
0
6,674
20,234
21,582
0
7,014
11,654
0
33,638
W
Freya
Marmouzet
Freya
10,645
3,373
0
5,165
11,485
4,503
621
1,217
10,268
56,340
0
L
Yemoja
Melferas
Yemoja
7,496
1,836
2,341
2,024
9,583
4,130
60
656
8,477
23,133
0
W
Bakasura
PossukItsMe
Bakasura
14,650
10,200
0
1,108
11,983
4,555
1,382
2,685
9,298
0
50,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
33,505
159
Minions Killed
207
0
Camps Cleared
0
767,536
Distance Traveled
860,377
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,931
729
63
4
0
333,170
4
L
Hun Batz
10,336
689
74
5
0
246,744
2
L
Chaac
10,498
700
44
3
0
287,310
1
W
Freya
10,539
703
81
5
0
268,647
4
L
Yemoja
9,182
612
41
3
0
233,482
4
W
Bakasura
12,035
802
63
4
0
258,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role