Player Matchup

Chaac
Chaac
NilsK06284
Chaac
Level 63
God Stats
9W - 9L
1,584 SR
Queue Stats
103W - 169L
1,373 Elo+
Party 2
He Bo
He Bo
Squidward984794
He Bo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,255 Elo+
Solo
Loki
Loki
SweatyZeus
Loki
Level 31
God Stats
3W - 3L
1,458 SR
Queue Stats
105W - 177L
1,374 Elo+
Party 2
Team Averages
Level 54
1,514 SR
1,334 Elo+

VS

Team Averages
Level 45
1,534 SR
1,448 Elo+
Cthulhu
Cthulhu
DerGrieche02
Cthulhu
Level 29
God Stats
61W - 41L
1,623 SR
Queue Stats
100W - 92L
1,473 Elo+
Party 1
Zeus
Zeus
LockdownLife2K
Zeus
Level 65
God Stats
37W - 44L
1,469 SR
Queue Stats
121W - 131L
1,466 Elo+
Party 1
Nike
Nike
albakingplayer
Nike
Level 42
God Stats
2W - 5L
1,508 SR
Queue Stats
29W - 29L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 6 / 2
6,461
646
3,548
10,380
4,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 5 / 2
6,579
658
5,383
6,607
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 7 / 2
6,261
626
5,869
8,554
2,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DerGrieche02
Cthulhu
11
7 / 0 / 9
7,973
797
6,630
9,363
4,303
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
10 / 2 / 4
8,599
860
10,702
6,187
1,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 1 / 11
7,159
716
4,988
6,840
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
18
18
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DerGrieche02
Cthulhu
7
0
9
11.5
W
10
2
4
6
L
Chaac
1
6
2
0.33
L
1
5
2
0.4
L
1
7
2
0.29
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,800
Damage
22,320
25,541
Taken
22,390
9,921
Mitigated
8,104
4,472
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DerGrieche02
Cthulhu
6,630
447
372
3,349
9,363
4,303
160
1,766
7,597
21,444
0
W
10,702
1,101
0
2,124
6,187
1,688
1,190
927
5,260
34,590
0
L
Chaac
3,548
432
453
2,537
10,380
4,805
0
7,455
2,925
0
16,016
L
5,383
453
0
513
6,607
2,266
0
4,658
1,949
14,749
0
L
5,869
1,123
381
588
8,554
2,850
0
5,241
3,313
0
14,756
W
4,988
642
0
1,338
6,840
2,113
61
2,742
4,098
0
17,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,301
Gold Earned
23,731
71
Minions Killed
109
0
Camps Cleared
0
484,810
Distance Traveled
525,374
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,973
797
26
3
0
174,707
0
W
Zeus
8,599
860
58
6
0
165,390
0
L
Chaac
6,461
646
35
4
0
165,649
0
L
He Bo
6,579
658
12
1
0
150,946
2
L
Loki
6,261
626
24
2
0
168,215
3
W
Nike
7,159
716
25
3
0
185,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role