Player Matchup

Sylvanus
Sylvanus
DrDyspraxia
Sylvanus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 91L
1,565 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JustFreddie
Cu Chulainn
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,586 Elo+
Party 3
Achilles
Achilles
TheBadger214
Achilles
Level 15
God Stats
4W - 1L
1,894 SR
Queue Stats
80W - 58L
1,691 Elo+
Party 3
Janus
Janus
XxZeusMainxX
Janus
Level 98
God Stats
2W - 1L
1,799 SR
Queue Stats
60W - 72L
1,435 Elo+
Solo
Hou Yi
Hou Yi
eliottc
Hou Yi
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
177W - 136L
1,675 Elo+
Party 3
Team Averages
Level 89
1,639 SR
1,590 Elo+

VS

Team Averages
Level 45
1,530 SR
1,494 Elo+
King Arthur
King Arthur
Irredenta
King Arthur
Level 34
God Stats
15W - 16L
1,532 SR
Queue Stats
82W - 83L
1,526 Elo+
Party 1
Skadi
Skadi
Murkett
Skadi
Level 65
God Stats
1W - 1L
1,714 SR
Queue Stats
83W - 105L
1,460 Elo+
Solo
Cerberus
Cerberus
Seshomaaruu
Cerberus
Level 29
God Stats
9W - 14L
1,356 SR
Queue Stats
137W - 142L
1,465 Elo+
Party 2
Tiamat
Tiamat
ShayKray33
Tiamat
Level 68
God Stats
33W - 21L
1,449 SR
Queue Stats
494W - 478L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kddaaa
Tsukuyomi
Level 28
God Stats
12W - 14L
1,597 SR
Queue Stats
38W - 35L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrDyspraxia
Sylvanus
18
5 / 2 / 5
12,646
550
12,216
12,646
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
JustFreddie
Cu Chulainn
19
1 / 3 / 2
12,284
534
7,513
18,180
15,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
TheBadger214
Achilles
17
2 / 3 / 17
12,022
523
5,405
13,500
15,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 4 / 10
12,215
531
11,871
15,636
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
eliottc
Hou Yi
20
14 / 1 / 4
14,582
634
22,444
19,520
7,620
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Irredenta
King Arthur
18
3 / 5 / 4
10,833
471
10,616
22,292
17,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
Murkett
Skadi
5
1 / 5 / 1
6,687
291
2,420
4,623
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Seshomaaruu
Cerberus
11
2 / 4 / 3
8,727
379
5,656
14,867
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
ShayKray33
Tiamat
11
0 / 3 / 3
8,113
353
3,981
9,152
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
kddaaa
Tsukuyomi
19
7 / 8 / 4
12,072
525
21,333
25,523
9,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
25
Kills
13
13
Deaths
25
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DrDyspraxia
Sylvanus
5
2
5
3.75
L
King Arthur
Irredenta
King Arthur
3
5
4
1
W
Cu Chulainn
JustFreddie
Cu Chulainn
1
3
2
0.67
L
Skadi
Murkett
Skadi
1
5
1
0.3
L
Cerberus
Seshomaaruu
Cerberus
2
4
3
0.88
L
Tiamat
ShayKray33
Tiamat
0
3
3
0.5
W
Achilles
TheBadger214
Achilles
2
3
17
3.5
W
3
4
10
2
W
Hou Yi
eliottc
Hou Yi
14
1
4
16
L
Tsukuyomi
kddaaa
Tsukuyomi
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,449
Damage
44,006
79,482
Taken
76,457
50,319
Mitigated
41,445
35,923
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DrDyspraxia
Sylvanus
12,216
3,259
3,137
5,896
12,646
7,033
3,645
3,025
9,536
76,133
9,578
L
King Arthur
Irredenta
King Arthur
10,616
790
0
2,056
22,292
17,405
0
11,164
10,903
0
58,849
W
Cu Chulainn
JustFreddie
Cu Chulainn
7,513
1,007
0
6,282
18,180
15,451
470
0
18,148
12,547
59,633
L
Skadi
Murkett
Skadi
2,420
930
0
280
4,623
856
165
1,186
3,323
0
11,020
L
Cerberus
Seshomaaruu
Cerberus
5,656
516
0
4,957
14,867
8,074
0
3,248
11,505
28,644
0
L
Tiamat
ShayKray33
Tiamat
3,981
908
0
1,752
9,152
5,222
0
2,937
6,177
37,065
0
W
Achilles
TheBadger214
Achilles
5,405
1,175
0
2,531
13,500
15,121
847
2,529
10,775
0
22,274
W
11,871
522
0
4,189
15,636
5,094
840
883
14,595
84,480
0
W
Hou Yi
eliottc
Hou Yi
22,444
13,166
0
13,888
19,520
7,620
7,106
3,200
16,235
0
122,550
L
Tsukuyomi
kddaaa
Tsukuyomi
21,333
7,167
0
8,097
25,523
9,888
239
6,325
19,060
0
75,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,749
Gold Earned
46,432
679
Minions Killed
367
0
Camps Cleared
0
1,930,640
Distance Traveled
1,402,249
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,646
550
177
8
0
310,435
1
L
King Arthur
10,833
471
91
4
0
366,549
5
W
Cu Chulainn
12,284
534
151
7
0
390,593
2
L
Skadi
6,687
291
24
1
0
123,890
2
L
Cerberus
8,727
379
52
2
0
249,065
1
L
Tiamat
8,113
353
84
4
0
244,588
5
W
Achilles
12,022
523
48
2
0
433,855
0
W
Janus
12,215
531
131
6
0
428,686
4
W
Hou Yi
14,582
634
172
7
0
367,071
2
L
Tsukuyomi
12,072
525
116
5
0
418,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role