Player Matchup

Achilles
Achilles
Matabancos
Achilles
Level 82
God Stats
27W - 38L
1,326 SR
Queue Stats
453W - 518L
1,418 Elo+
Party 2
Awilix
Awilix
Nicholas3878
Awilix
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TheEnderCtm
Nu Wa
Level 120
God Stats
9W - 8L
1,487 SR
Queue Stats
222W - 221L
1,406 Elo+
Party 2
Aphrodite
Aphrodite
escapiism36
Aphrodite
Level 85
God Stats
3W - 4L
1,235 SR
Queue Stats
162W - 150L
1,263 Elo+
Party 1
Neith
Neith
wakeupidaa
Neith
Level 18
God Stats
2W - 9L
1,313 SR
Queue Stats
4W - 15L
1,226 Elo+
Party 1
Team Averages
Level 77
1,372 SR
1,363 Elo+

VS

Team Averages
Level 56
1,477 SR
1,410 Elo+
Fenrir
Fenrir
FrankenDanken
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ShamanChemistry
Ah Muzen Cab
Level 37
God Stats
16W - 16L
1,629 SR
Queue Stats
186W - 224L
1,370 Elo+
Party 3
Eset
Eset
SplattttuR
Eset
Level 44
God Stats
5W - 9L
1,316 SR
Queue Stats
129W - 171L
1,362 Elo+
Solo
Chaac
Chaac
kidgrid
Chaac
Level 63
God Stats
9W - 6L
1,590 SR
Queue Stats
257W - 269L
1,385 Elo+
Solo
Medusa
Medusa
omari18
Medusa
Level 106
God Stats
2W - 2L
1,350 SR
Queue Stats
107W - 108L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Matabancos
Achilles
10
2 / 7 / 0
6,739
449
4,888
12,251
10,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
13
7 / 4 / 0
8,031
535
3,236
11,287
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

11
1 / 6 / 2
6,797
453
6,122
9,104
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
escapiism36
Aphrodite
10
1 / 6 / 8
6,787
452
6,452
12,580
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
10
1 / 9 / 6
6,040
403
4,322
11,225
2,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
8,556
570
6,271
9,681
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
ShamanChemistry
Ah Muzen Cab
15
4 / 0 / 7
8,812
587
7,407
6,077
3,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 2 / 3
9,281
619
7,404
8,408
2,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
kidgrid
Chaac
12
5 / 6 / 14
8,089
539
9,375
13,899
9,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
omari18
Medusa
14
12 / 2 / 5
9,269
618
11,849
9,801
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
12
Kills
32
32
Deaths
12
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Achilles
Matabancos
Achilles
2
7
0
0.29
L
Awilix
7
4
0
1.75
W
Ah Muzen Cab
ShamanChemistry
Ah Muzen Cab
4
0
7
7.5
W
6
2
3
3.75
L
1
6
2
0.33
L
Aphrodite
escapiism36
Aphrodite
1
6
8
0.83
W
Chaac
kidgrid
Chaac
5
6
14
2
W
Medusa
omari18
Medusa
12
2
5
7.25
L
Neith
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,020
Damage
42,306
56,447
Taken
47,866
26,375
Mitigated
23,718
15,214
Healing
20,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,271
1,730
0
4,126
9,681
3,897
961
1,672
7,925
0
42,277
L
Achilles
Matabancos
Achilles
4,888
1,288
0
1,214
12,251
10,862
0
1,070
10,831
0
24,194
L
Awilix
3,236
1,142
0
3,687
11,287
3,752
43
1,224
9,963
0
36,956
W
Ah Muzen Cab
ShamanChemistry
Ah Muzen Cab
7,407
2,837
0
3,946
6,077
3,183
3,148
675
5,292
0
48,400
W
7,404
275
508
1,824
8,408
2,999
192
2,943
5,219
57,056
0
L
6,122
1,156
0
1,609
9,104
2,762
0
4,828
4,251
37,601
0
L
Aphrodite
escapiism36
Aphrodite
6,452
1,673
2,860
4,736
12,580
6,044
252
282
12,298
24,862
0
W
Chaac
kidgrid
Chaac
9,375
2,188
282
5,672
13,899
9,952
290
4,250
9,561
0
25,434
W
Medusa
omari18
Medusa
11,849
5,732
0
3,955
9,801
3,687
3,173
2,436
7,295
0
38,700
L
Neith
4,322
2,497
384
724
11,225
2,955
509
0
11,159
0
19,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
44,007
276
Minions Killed
374
0
Camps Cleared
0
1,330,710
Distance Traveled
1,376,620
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,556
570
82
5
0
276,609
1
L
Achilles
6,739
449
53
4
0
234,344
1
L
Awilix
8,031
535
77
5
0
284,942
0
W
Ah Muzen Cab
8,812
587
84
6
0
239,301
1
W
Eset
9,281
619
117
8
0
296,760
3
L
Nu Wa
6,797
453
68
5
0
242,752
4
L
Aphrodite
6,787
452
36
2
0
292,777
0
W
Chaac
8,089
539
29
2
0
281,262
1
W
Medusa
9,269
618
62
4
0
282,688
7
L
Neith
6,040
403
42
3
0
275,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role