Player Matchup

Fenrir
Fenrir
Darwin2448
Fenrir
Level 86
God Stats
29W - 32L
1,289 SR
Queue Stats
224W - 205L
1,505 Elo+
Party 1
Bellona
Bellona
Inarou
Bellona
Level 24
God Stats
17W - 15L
1,583 SR
Queue Stats
67W - 55L
1,435 Elo+
Party 1
Sol
Sol
americoalex
Sol
Level 16
God Stats
2W - 4L
1,384 SR
Queue Stats
12W - 14L
1,381 Elo+
Solo
Team Averages
Level 42
1,419 SR
1,440 Elo+

VS

Team Averages
Level 17
1,502 SR
1,290 Elo+
Chang'e
Chang'e
Babocska11
Chang'e
Level 17
God Stats
2W - 3L
1,522 SR
Queue Stats
13W - 35L
1,194 Elo+
Party 2
Thor
Thor
Hawkwarfare
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,392 Elo+
Solo
Scylla
Scylla
dryGRX
Scylla
Level 19
God Stats
8W - 6L
1,486 SR
Queue Stats
20W - 37L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darwin2448
Fenrir
13
7 / 5 / 2
9,845
703
9,113
12,705
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Inarou
Bellona
9
1 / 2 / 4
8,253
590
2,105
5,033
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 7 / 7
9,888
706
10,273
12,374
6,075
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Babocska11
Chang'e
12
2 / 4 / 6
9,131
652
7,551
9,725
3,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 2 / 9
10,525
752
6,151
8,789
3,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
dryGRX
Scylla
14
8 / 4 / 4
11,076
791
9,771
10,154
3,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
10
Kills
14
14
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Babocska11
Chang'e
2
4
6
1.25
L
Fenrir
Darwin2448
Fenrir
7
5
2
1.6
W
4
2
9
4.25
L
Bellona
Inarou
Bellona
1
2
4
1.5
L
2
7
7
0.79
W
Scylla
dryGRX
Scylla
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,491
Damage
23,473
30,112
Taken
28,668
14,030
Mitigated
10,077
6,602
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Babocska11
Chang'e
7,551
695
1,812
2,438
9,725
3,098
786
4,028
5,697
28,415
0
L
Fenrir
Darwin2448
Fenrir
9,113
1,414
0
3,068
12,705
5,033
0
6,901
5,804
0
28,831
W
6,151
2,171
0
585
8,789
3,600
1,092
1,337
7,452
0
46,211
L
Bellona
Inarou
Bellona
2,105
694
0
777
5,033
2,922
0
2,701
2,332
0
14,737
L
10,273
683
0
2,757
12,374
6,075
0
7,840
4,534
44,956
0
W
Scylla
dryGRX
Scylla
9,771
1,793
0
2,601
10,154
3,379
852
4,964
5,190
37,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
30,732
113
Minions Killed
162
0
Camps Cleared
0
630,628
Distance Traveled
737,961
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,131
652
39
3
0
234,921
1
L
Fenrir
9,845
703
33
2
0
254,303
1
W
Thor
10,525
752
60
4
0
268,014
5
L
Bellona
8,253
590
24
2
0
159,761
2
L
Sol
9,888
706
56
4
0
216,564
1
W
Scylla
11,076
791
63
5
0
235,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role