Player Matchup

Merlin
Merlin
Aztekra
Merlin
Level 18
God Stats
38W - 33L
1,392 SR
Queue Stats
116W - 120L
1,518 Elo+
Solo
Ares
Ares
GingerNinja8444
Ares
Level 6
God Stats
1W - 2L
1,693 SR
Queue Stats
1W - 5L
1,425 Elo+
Solo
Heimdallr
Heimdallr
JRS0317
Heimdallr
Level 29
God Stats
3W - 4L
1,487 SR
Queue Stats
9W - 7L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
Logan2Gumby
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,581 Elo+
Solo
Nemesis
Nemesis
Swordhunter454
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,593 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,524 Elo+

VS

Team Averages
Level 22
1,578 SR
1,484 Elo+
Skadi
Skadi
ChanceNoble95
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,460 Elo+
Party 1
Fenrir
Fenrir
Mayday0098
Fenrir
Level 32
God Stats
7W - 3L
1,733 SR
Queue Stats
18W - 21L
1,446 Elo+
Party 1
Fafnir
Fafnir
OrpheusYAWAH
Fafnir
Level 29
God Stats
10W - 18L
1,543 SR
Queue Stats
540W - 553L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
Xourig3
Sun Wukong
Level 14
God Stats
4W - 1L
1,499 SR
Queue Stats
10W - 11L
1,426 Elo+
Party 1
Hera
Hera
iamleeks
Hera
Level 27
God Stats
6W - 2L
1,613 SR
Queue Stats
130W - 150L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aztekra
Merlin
8
0 / 4 / 1
5,127
427
4,284
6,979
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 6 / 0
5,277
440
2,711
8,742
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
JRS0317
Heimdallr
8
1 / 4 / 0
5,332
444
3,555
7,061
2,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Logan2Gumby
Cu Chulainn
9
0 / 4 / 0
5,282
440
3,692
6,960
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 0
5,212
434
1,140
7,698
2,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,914
576
4,519
4,719
1,357
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Mayday0098
Fenrir
11
6 / 1 / 4
7,090
591
2,733
7,749
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
11
3 / 0 / 8
7,395
616
2,025
8,710
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Xourig3
Sun Wukong
13
4 / 0 / 3
7,642
637
4,669
8,373
3,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
13
5 / 0 / 4
7,353
613
9,675
5,021
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
21
22
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aztekra
Merlin
0
4
1
0.13
W
3
1
3
4.5
L
1
6
0
0.17
L
Heimdallr
JRS0317
Heimdallr
1
4
0
0.25
L
Cu Chulainn
Logan2Gumby
Cu Chulainn
0
4
0
0
W
Fenrir
Mayday0098
Fenrir
6
1
4
8
W
Fafnir
3
0
8
7
L
0
4
0
0
W
Sun Wukong
Xourig3
Sun Wukong
4
0
3
5.5
W
Hera
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,382
Damage
23,621
37,440
Taken
34,572
13,603
Mitigated
18,152
6,121
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aztekra
Merlin
4,284
47
0
762
6,979
2,126
84
4,003
2,714
20,596
0
W
4,519
2,430
0
448
4,719
1,357
1,337
1,918
2,801
0
32,477
L
2,711
212
0
12
8,742
3,795
0
791
7,951
14,825
0
L
Heimdallr
JRS0317
Heimdallr
3,555
1,810
0
764
7,061
2,206
0
3,612
3,243
0
24,382
L
Cu Chulainn
Logan2Gumby
Cu Chulainn
3,692
1,003
0
1,751
6,960
3,253
0
179
6,749
62
23,296
W
Fenrir
Mayday0098
Fenrir
2,733
891
0
2,486
7,749
2,983
1,116
1,090
6,501
107
28,501
W
Fafnir
2,025
819
0
4,176
8,710
8,175
733
2,024
6,524
14,204
0
L
1,140
696
0
2,832
7,698
2,223
0
2,557
5,037
0
23,480
W
Sun Wukong
Xourig3
Sun Wukong
4,669
844
0
3,072
8,373
3,766
969
116
8,251
0
35,497
W
Hera
9,675
1,451
0
1,577
5,021
1,871
1,016
1,167
3,500
47,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
36,394
203
Minions Killed
308
0
Camps Cleared
0
1,114,277
Distance Traveled
1,170,771
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,127
427
40
3
0
204,094
2
W
Skadi
6,914
576
48
4
0
198,938
0
L
Ares
5,277
440
21
2
0
238,514
0
L
Heimdallr
5,332
444
55
5
0
216,363
1
L
Cu Chulainn
5,282
440
38
3
0
213,938
0
W
Fenrir
7,090
591
62
5
0
267,675
2
W
Fafnir
7,395
616
21
2
0
230,536
2
L
Nemesis
5,212
434
49
4
0
241,368
1
W
Sun Wukong
7,642
637
93
8
0
228,427
1
W
Hera
7,353
613
84
7
0
245,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role