Player Matchup

Thanatos
Thanatos
DIMIdimiDS
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,366 Elo+
Party 2
Tiamat
Tiamat
DaniloMaStER
Tiamat
Level 13
God Stats
0W - 1L
1,383 SR
Queue Stats
5W - 14L
1,326 Elo+
Party 2
Fenrir
Fenrir
DragnessRider
Fenrir
Level 28
God Stats
21W - 25L
1,493 SR
Queue Stats
215W - 272L
1,336 Elo+
Solo
Izanami
Izanami
Nirrac23
Izanami
Level 16
God Stats
0W - 1L
1,400 SR
Queue Stats
2W - 8L
1,257 Elo+
Solo
Thoth
Thoth
Slashuur0
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,503 Elo+
Solo
Team Averages
Level 18
1,455 SR
1,358 Elo+

VS

Team Averages
Level 12
1,666 SR
1,492 Elo+
Izanami
Izanami
GivemeRadiance
Izanami
Level 15
God Stats
8W - 1L
1,672 SR
Queue Stats
25W - 17L
1,493 Elo+
Party 1
Sobek
Sobek
IceBankMice3lf
Sobek
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,465 Elo+
Party 1
Janus
Janus
ProkillsX
Janus
Level 16
God Stats
3W - 2L
1,776 SR
Queue Stats
26W - 19L
1,474 Elo+
Party 1
Fenrir
Fenrir
Yokainoise
Fenrir
Level 16
God Stats
11W - 5L
1,883 SR
Queue Stats
27W - 17L
1,529 Elo+
Party 1
King Arthur
King Arthur
lobsgodxd
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DIMIdimiDS
Thanatos
9
2 / 5 / 2
5,763
480
3,225
8,304
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
9
0 / 5 / 0
5,226
436
1,732
5,573
2,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 2
5,061
422
4,229
8,346
2,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Nirrac23
Izanami
6
0 / 0 / 1
4,613
384
1,132
2,504
503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Slashuur0
Thoth
9
2 / 6 / 1
5,473
456
2,253
6,726
1,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 4
6,846
571
9,090
7,273
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 5
6,984
582
3,787
6,723
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
ProkillsX
Janus
11
3 / 1 / 1
7,039
587
2,098
3,805
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Yokainoise
Fenrir
10
2 / 1 / 3
6,044
504
1,929
5,213
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
lobsgodxd
King Arthur
11
4 / 0 / 1
6,441
537
3,400
7,400
3,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
20
20
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DIMIdimiDS
Thanatos
2
5
2
0.6
L
Tiamat
0
5
0
0
L
1
4
2
0.5
W
6
4
4
2
W
5
0
5
7.5
L
Izanami
Nirrac23
Izanami
0
0
1
0.5
W
Janus
ProkillsX
Janus
3
1
1
3.5
L
Thoth
Slashuur0
Thoth
2
6
1
0.42
W
Fenrir
Yokainoise
Fenrir
2
1
3
3.5
W
King Arthur
lobsgodxd
King Arthur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,571
Damage
20,304
31,453
Taken
30,414
8,822
Mitigated
13,147
9,202
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DIMIdimiDS
Thanatos
3,225
1,172
0
4,687
8,304
2,345
0
997
7,167
0
20,192
L
Tiamat
1,732
612
0
678
5,573
2,019
0
0
5,373
16,699
0
L
4,229
934
318
2,730
8,346
2,366
50
2,230
6,116
0
13,084
W
9,090
5,416
0
899
7,273
2,706
762
1,240
5,827
0
41,939
W
3,787
572
0
1,633
6,723
4,083
68
736
5,863
10,406
0
L
Izanami
Nirrac23
Izanami
1,132
577
0
0
2,504
503
0
437
1,968
0
12,273
W
Janus
ProkillsX
Janus
2,098
104
0
500
3,805
968
1,298
198
3,607
38,892
0
L
Thoth
Slashuur0
Thoth
2,253
201
0
789
6,726
1,589
429
2,075
4,619
21,959
0
W
Fenrir
Yokainoise
Fenrir
1,929
371
0
552
5,213
1,581
153
0
5,213
0
26,074
W
King Arthur
lobsgodxd
King Arthur
3,400
766
0
1,922
7,400
3,809
334
1,481
5,919
0
19,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,136
Gold Earned
33,354
155
Minions Killed
262
0
Camps Cleared
0
1,005,273
Distance Traveled
1,108,579
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,763
480
45
4
0
206,164
0
L
Tiamat
5,226
436
33
3
0
221,576
1
L
Fenrir
5,061
422
17
1
0
229,699
0
W
Izanami
6,846
571
74
6
0
220,230
1
W
Sobek
6,984
582
9
1
0
226,064
0
L
Izanami
4,613
384
26
2
0
143,839
0
W
Janus
7,039
587
95
8
0
203,301
1
L
Thoth
5,473
456
34
3
0
203,995
0
W
Fenrir
6,044
504
47
4
0
228,487
0
W
King Arthur
6,441
537
37
3
0
230,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role