Player Matchup

Thanatos
Thanatos
AiANaa
Thanatos
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LGGG
Baron Samedi
Level 144
God Stats
2W - 1L
1,451 SR
Queue Stats
74W - 75L
1,466 Elo+
Party 1
Cernunnos
Cernunnos
德里克罗斯
Cernunnos
Level 106
God Stats
4W - 2L
1,545 SR
Queue Stats
233W - 210L
1,464 Elo+
Party 1
King Arthur
King Arthur
纸纸枝枝
King Arthur
Level 61
God Stats
10W - 10L
1,386 SR
Queue Stats
107W - 108L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
虎牙丶若缘
Nu Wa
Level 25
God Stats
1W - 0L
1,397 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 79
1,456 SR
1,466 Elo+

VS

Team Averages
Level 63
1,516 SR
1,497 Elo+
Cerberus
Cerberus
Chechucarro
Cerberus
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
337W - 286L
1,483 Elo+
Party 2
Pele
Pele
MarksillaTheTiny
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Medussa0
Anubis
Level 49
God Stats
9W - 10L
1,522 SR
Queue Stats
135W - 165L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
TheBrickThingy
Erlang Shen
Level 29
God Stats
4W - 3L
1,529 SR
Queue Stats
21W - 36L
1,514 Elo+
Party 3
Heimdallr
Heimdallr
pablocasal
Heimdallr
Level 121
God Stats
63W - 40L
1,528 SR
Queue Stats
956W - 902L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AiANaa
Thanatos
14
5 / 1 / 3
7,840
603
5,650
8,829
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
LGGG
Baron Samedi
11
2 / 3 / 2
6,873
529
5,095
11,455
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
德里克罗斯
Cernunnos
11
0 / 3 / 1
6,176
475
5,185
7,769
2,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
纸纸枝枝
King Arthur
13
5 / 0 / 2
8,079
621
8,517
8,459
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 0 / 3
6,339
488
4,562
3,136
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chechucarro
Cerberus
10
0 / 1 / 5
6,266
482
5,060
10,585
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 0
5,876
452
2,762
6,019
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Medussa0
Anubis
10
0 / 3 / 0
6,079
468
1,693
6,964
3,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
TheBrickThingy
Erlang Shen
10
0 / 6 / 0
6,128
471
3,681
11,861
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
pablocasal
Heimdallr
13
6 / 1 / 0
7,573
583
7,168
7,105
2,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
7
7
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AiANaa
Thanatos
5
1
3
6.5
L
Cerberus
Chechucarro
Cerberus
0
1
5
2.5
W
Baron Samedi
LGGG
Baron Samedi
2
3
2
1
L
1
3
0
0.33
L
Anubis
Medussa0
Anubis
0
3
0
0
L
Erlang Shen
TheBrickThingy
Erlang Shen
0
6
0
0
L
Heimdallr
pablocasal
Heimdallr
6
1
0
6
W
Cernunnos
德里克罗斯
Cernunnos
0
3
1
0.17
W
King Arthur
纸纸枝枝
King Arthur
5
0
2
6
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,009
Damage
20,364
39,648
Taken
42,534
18,487
Mitigated
19,868
20,431
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AiANaa
Thanatos
5,650
1,739
0
10,969
8,829
2,939
0
319
8,510
0
41,970
L
Cerberus
Chechucarro
Cerberus
5,060
323
0
3,559
10,585
6,782
425
3,569
6,991
19,972
0
W
Baron Samedi
LGGG
Baron Samedi
5,095
670
829
3,756
11,455
4,549
99
3,202
8,253
24,493
0
L
2,762
673
0
1,926
6,019
1,661
0
745
5,224
0
28,310
L
Anubis
Medussa0
Anubis
1,693
221
0
1,940
6,964
3,096
0
2,907
4,032
29,153
0
L
Erlang Shen
TheBrickThingy
Erlang Shen
3,681
2,054
0
3,800
11,861
5,827
205
359
11,170
0
28,578
L
Heimdallr
pablocasal
Heimdallr
7,168
3,348
0
4,082
7,105
2,502
277
2,077
5,003
0
53,516
W
Cernunnos
德里克罗斯
Cernunnos
5,185
2,205
0
1,867
7,769
2,098
441
1,653
6,116
0
36,818
W
King Arthur
纸纸枝枝
King Arthur
8,517
1,796
0
2,071
8,459
8,187
0
972
7,487
0
36,797
W
4,562
865
0
939
3,136
714
56
607
2,529
25,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,307
Gold Earned
31,922
331
Minions Killed
307
0
Camps Cleared
0
1,346,725
Distance Traveled
1,167,011
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,840
603
98
8
0
321,371
3
L
Cerberus
6,266
482
37
3
0
275,184
2
W
Baron Samedi
6,873
529
37
3
0
215,325
1
L
Pele
5,876
452
48
4
0
211,296
1
L
Anubis
6,079
468
57
4
0
226,209
1
L
Erlang Shen
6,128
471
69
5
0
232,869
1
L
Heimdallr
7,573
583
96
7
0
221,453
0
W
Cernunnos
6,176
475
70
5
0
312,250
3
W
King Arthur
8,079
621
76
6
0
294,941
4
W
Nu Wa
6,339
488
50
4
0
202,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role