Player Matchup

Amaterasu
Amaterasu
NinjaBee69
Amaterasu
Level 47
God Stats
4W - 6L
1,514 SR
Queue Stats
113W - 113L
1,484 Elo+
Solo
Thor
Thor
PriincePerf
Thor
Level 41
God Stats
4W - 8L
1,704 SR
Queue Stats
76W - 88L
1,485 Elo+
Solo
Izanami
Izanami
Slow_Hope
Izanami
Level 28
God Stats
4W - 3L
1,881 SR
Queue Stats
164W - 150L
1,524 Elo+
Party 3
Hel
Hel
Wicca8
Hel
Level 43
God Stats
27W - 20L
1,665 SR
Queue Stats
221W - 219L
1,544 Elo+
Solo
Tiamat
Tiamat
markentoha
Tiamat
Level 117
God Stats
0W - 4L
1,340 SR
Queue Stats
191W - 171L
1,519 Elo+
Party 3
Team Averages
Level 55
1,621 SR
1,511 Elo+

VS

Team Averages
Level 73
1,571 SR
1,486 Elo+
Izanami
Izanami
MF_KINGPIN
Izanami
Level 106
God Stats
3W - 3L
1,276 SR
Queue Stats
165W - 140L
1,543 Elo+
Party 2
Chronos
Chronos
MF_PRIMARY
Chronos
Level 102
God Stats
4W - 0L
1,886 SR
Queue Stats
143W - 115L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
Nougaat
Danzaburou
Level 67
God Stats
16W - 14L
1,606 SR
Queue Stats
29W - 28L
1,443 Elo+
Party 1
Ares
Ares
SomaMitAroma
Ares
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 45L
1,443 Elo+
Party 1
Bakasura
Bakasura
TTV_mf_luckyhook
Bakasura
Level 27
God Stats
39W - 18L
1,586 SR
Queue Stats
65W - 53L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NinjaBee69
Amaterasu
13
2 / 6 / 0
7,697
513
6,052
14,528
8,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 5 / 1
7,722
515
6,195
12,041
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Slow_Hope
Izanami
11
1 / 5 / 2
6,672
445
5,676
14,321
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Wicca8
Hel
10
0 / 4 / 3
5,961
397
2,564
10,113
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
markentoha
Tiamat
13
1 / 5 / 3
7,415
494
4,485
8,074
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MF_KINGPIN
Izanami
16
9 / 1 / 5
10,415
694
15,275
7,885
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
MF_PRIMARY
Chronos
17
9 / 1 / 5
10,988
733
12,654
8,715
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Nougaat
Danzaburou
12
1 / 3 / 4
7,959
531
4,058
10,728
3,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 2 / 5
8,925
595
8,563
13,408
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 1 / 2
8,871
591
1,596
9,315
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
25
25
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
MF_KINGPIN
Izanami
9
1
5
11.5
W
Chronos
MF_PRIMARY
Chronos
9
1
5
11.5
L
Amaterasu
NinjaBee69
Amaterasu
2
6
0
0.33
W
Danzaburou
Nougaat
Danzaburou
1
3
4
1
L
3
5
1
0.7
L
Izanami
Slow_Hope
Izanami
1
5
2
0.4
W
5
2
5
3.75
W
1
1
2
2
L
Hel
Wicca8
Hel
0
4
3
0.38
L
Tiamat
markentoha
Tiamat
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,972
Damage
42,146
59,077
Taken
50,051
25,368
Mitigated
26,006
21,253
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
MF_KINGPIN
Izanami
15,275
8,386
0
280
7,885
3,452
4,489
2,588
5,121
0
74,620
W
Chronos
MF_PRIMARY
Chronos
12,654
4,437
0
4,353
8,715
3,809
6,772
222
8,489
71,310
0
L
Amaterasu
NinjaBee69
Amaterasu
6,052
2,492
0
4,695
14,528
8,528
0
7,481
6,865
100
38,758
W
Danzaburou
Nougaat
Danzaburou
4,058
1,407
111
4,975
10,728
3,236
2,050
543
10,159
0
36,893
L
6,195
974
0
2,194
12,041
4,182
0
4,255
7,786
0
45,419
L
Izanami
Slow_Hope
Izanami
5,676
3,972
0
3,003
14,321
4,590
0
4,788
9,533
0
47,042
W
8,563
345
0
3,331
13,408
11,371
247
2,817
10,509
22,159
0
W
1,596
1,361
0
2,301
9,315
4,138
1,880
661
8,646
0
50,553
L
Hel
Wicca8
Hel
2,564
183
5,628
4,826
10,113
3,138
0
3,552
6,561
20,945
0
L
Tiamat
markentoha
Tiamat
4,485
953
0
907
8,074
4,930
75
1,141
6,933
40,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
47,158
357
Minions Killed
505
0
Camps Cleared
0
1,336,253
Distance Traveled
1,469,612
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,415
694
137
9
0
292,079
2
W
Chronos
10,988
733
149
10
0
252,000
5
L
Amaterasu
7,697
513
79
5
0
256,764
4
W
Danzaburou
7,959
531
73
5
0
278,691
1
L
Thor
7,722
515
81
5
0
275,286
4
L
Izanami
6,672
445
84
6
0
253,277
2
W
Ares
8,925
595
19
1
0
288,114
1
W
Bakasura
8,871
591
127
8
0
358,728
2
L
Hel
5,961
397
41
3
0
285,509
3
L
Tiamat
7,415
494
72
5
0
265,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role