Player Matchup

Loki
Loki
BckcmpGoblin
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Skadi
Skadi
BigC863
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,222 Elo+
Solo
Ra
Ra
Black_Fer69
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Chaac
Chaac
G_o_WTomio
Chaac
Level 24
God Stats
14W - 13L
1,722 SR
Queue Stats
103W - 102L
1,414 Elo+
Solo
Nemesis
Nemesis
T-_-Zeus-_-X
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Team Averages
Level 10
1,544 SR
1,427 Elo+

VS

Team Averages
Level 17
1,469 SR
1,399 Elo+
Yemoja
Yemoja
 
Yemoja
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Mr Tuxedo 8
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
gffgnbhiu
Ra
Level 15
God Stats
4W - 6L
1,251 SR
Queue Stats
130W - 122L
1,221 Elo+
Party 1
Tsukuyomi
Tsukuyomi
identifiezvous67
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,372 Elo+
Party 2
Thanatos
Thanatos
reginageorgexo
Thanatos
Level 20
God Stats
16W - 35L
1,594 SR
Queue Stats
45W - 63L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 12
12,848
612
14,021
13,627
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
BigC863
Skadi
16
6 / 5 / 11
10,766
513
16,706
14,402
5,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 12
9,700
462
8,249
10,641
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
12 / 1 / 14
11,614
553
20,149
16,989
15,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
T-_-Zeus-_-X
Nemesis
13
1 / 8 / 8
8,871
422
7,080
14,042
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
3 / 9 / 3
8,328
397
11,048
16,185
6,303
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 6
8,451
402
8,221
22,825
15,138
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 10 / 3
8,952
426
9,619
14,476
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
14
4 / 8 / 2
8,699
414
7,661
16,034
8,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
14
10 / 6 / 1
9,446
450
9,472
14,842
5,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
36
Kills
21
23
Deaths
36
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
9
3
0.5
W
16
1
12
22
W
Skadi
BigC863
Skadi
6
5
11
2.3
W
1
8
12
0.88
W
Chaac
12
1
14
19
L
3
3
6
2
W
Nemesis
T-_-Zeus-_-X
Nemesis
1
8
8
0.63
L
1
10
3
0.25
L
Tsukuyomi
4
8
2
0.63
L
Thanatos
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,205
Damage
46,021
69,701
Taken
84,362
36,223
Mitigated
39,690
23,354
Healing
16,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,048
914
727
326
16,185
6,303
234
2,061
13,974
27,126
0
W
14,021
4,438
0
4,602
13,627
5,753
1,808
3,092
10,398
0
80,348
W
Skadi
BigC863
Skadi
16,706
9,448
2,214
3,718
14,402
5,632
4,564
9,328
4,747
0
60,003
W
8,249
1,517
1,023
1,218
10,641
4,073
1,007
3,518
6,964
39,179
0
W
Chaac
20,149
3,651
0
10,559
16,989
15,224
467
6,213
10,216
501
51,987
L
8,221
1,245
0
1,965
22,825
15,138
0
2,212
20,254
26,440
0
W
Nemesis
T-_-Zeus-_-X
Nemesis
7,080
2,225
0
20
14,042
5,541
1,242
6,063
7,887
0
23,056
L
9,619
257
1,437
2,027
14,476
4,899
69
554
13,900
50,685
0
L
Tsukuyomi
7,661
1,117
0
2,400
16,034
8,210
0
1,432
14,522
0
24,771
L
Thanatos
9,472
3,171
0
7,216
14,842
5,140
0
1,711
13,003
0
37,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,799
Gold Earned
43,876
407
Minions Killed
277
0
Camps Cleared
0
2,045,023
Distance Traveled
1,720,671
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,328
397
31
1
0
333,033
3
W
Loki
12,848
612
125
6
0
457,571
2
W
Skadi
10,766
513
87
4
0
355,453
3
W
Ra
9,700
462
79
4
0
366,732
2
W
Chaac
11,614
553
75
4
0
429,339
0
L
Ymir
8,451
402
32
2
0
359,469
0
W
Nemesis
8,871
422
41
2
0
435,928
2
L
Ra
8,952
426
108
5
0
352,168
2
L
Tsukuyomi
8,699
414
36
2
0
353,211
1
L
Thanatos
9,446
450
70
3
0
322,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role