Player Matchup

Artio
Artio
AquaticOwl14
Artio
Level 67
God Stats
2W - 4L
1,513 SR
Queue Stats
233W - 215L
1,542 Elo+
Party 1
Tiamat
Tiamat
CroddyPoo
Tiamat
Level 45
God Stats
10W - 7L
1,597 SR
Queue Stats
120W - 99L
1,589 Elo+
Party 1
Fenrir
Fenrir
GETYZ17
Fenrir
Level 62
God Stats
16W - 9L
1,473 SR
Queue Stats
189W - 183L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
crazyrazy13
Heimdallr
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 133L
1,576 Elo+
Party 1
Vulcan
Vulcan
yeetlordsalty
Vulcan
Level 147
God Stats
12W - 2L
1,628 SR
Queue Stats
371W - 358L
1,519 Elo+
Party 1
Team Averages
Level 77
1,542 SR
1,547 Elo+

VS

Team Averages
Level 54
1,669 SR
1,520 Elo+
Loki
Loki
Badeku
Loki
Level 108
God Stats
4W - 3L
1,943 SR
Queue Stats
206W - 200L
1,572 Elo+
Party 2
Izanami
Izanami
Jweeezy
Izanami
Level 24
God Stats
16W - 9L
1,514 SR
Queue Stats
100W - 82L
1,559 Elo+
Party 3
Guan Yu
Guan Yu
NewToPcLOL
Guan Yu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
VanKaros
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 179L
1,472 Elo+
Solo
Ra
Ra
YungRylor
Ra
Level 28
God Stats
1W - 2L
1,887 SR
Queue Stats
53W - 62L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 15
11,756
588
7,022
22,167
20,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
CroddyPoo
Tiamat
19
3 / 2 / 4
12,337
617
13,459
11,720
22,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
GETYZ17
Fenrir
17
7 / 3 / 7
11,453
573
7,263
15,891
8,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
crazyrazy13
Heimdallr
20
4 / 0 / 6
12,751
638
5,409
9,739
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 1 / 7
12,049
602
11,183
4,956
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Badeku
Loki
16
2 / 5 / 4
9,557
478
8,330
17,967
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Jweeezy
Izanami
17
2 / 5 / 0
9,971
499
6,205
12,590
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
NewToPcLOL
Guan Yu
17
3 / 1 / 0
9,877
494
7,677
18,543
17,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
VanKaros
Cerberus
13
0 / 6 / 2
7,770
389
5,307
13,682
9,461
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 6 / 3
8,381
419
5,032
8,763
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
23
Kills
7
8
Deaths
23
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
Loki
Badeku
Loki
2
5
4
0.8
W
Tiamat
CroddyPoo
Tiamat
3
2
4
2.5
W
Fenrir
GETYZ17
Fenrir
7
3
7
3.5
L
Izanami
Jweeezy
Izanami
2
5
0
0.4
L
Guan Yu
NewToPcLOL
Guan Yu
3
1
0
3
L
Cerberus
VanKaros
Cerberus
0
6
2
0.17
L
0
6
3
0.25
W
Heimdallr
crazyrazy13
Heimdallr
4
0
6
7
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,336
Damage
32,551
64,473
Taken
71,545
57,710
Mitigated
41,167
28,384
Healing
26,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,022
788
799
8,689
22,167
20,299
0
6,072
15,779
40,773
0
L
Loki
Badeku
Loki
8,330
2,940
0
6,578
17,967
6,503
0
7,775
9,940
0
68,329
W
Tiamat
CroddyPoo
Tiamat
13,459
2,039
0
6,297
11,720
22,536
962
1,484
9,818
81,918
0
W
Fenrir
GETYZ17
Fenrir
7,263
798
0
6,293
15,891
8,589
0
3,201
12,572
0
63,917
L
Izanami
Jweeezy
Izanami
6,205
3,406
0
3,821
12,590
4,267
0
3,642
8,894
0
79,088
L
Guan Yu
NewToPcLOL
Guan Yu
7,677
1,443
984
9,686
18,543
17,652
562
9,964
7,917
0
59,027
L
Cerberus
VanKaros
Cerberus
5,307
494
290
3,034
13,682
9,461
0
5,368
8,199
36,606
0
L
5,032
300
552
1,252
8,763
3,284
184
3,601
4,931
49,197
0
W
Heimdallr
crazyrazy13
Heimdallr
5,409
2,821
0
4,219
9,739
4,190
4,849
958
8,781
0
104,371
W
11,183
1,410
0
2,087
4,956
2,096
1,896
950
3,782
88,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,346
Gold Earned
45,556
615
Minions Killed
567
0
Camps Cleared
0
2,033,031
Distance Traveled
1,828,472
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,756
588
64
3
0
436,660
0
L
Loki
9,557
478
112
6
0
379,991
0
W
Tiamat
12,337
617
155
8
0
376,438
2
W
Fenrir
11,453
573
87
4
0
417,317
0
L
Izanami
9,971
499
159
8
0
369,448
3
L
Guan Yu
9,877
494
133
7
0
414,249
4
L
Cerberus
7,770
389
56
3
0
369,725
6
L
Ra
8,381
419
107
5
0
295,059
3
W
Heimdallr
12,751
638
166
8
0
373,265
2
W
Vulcan
12,049
602
143
7
0
429,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role