Player Matchup

Neith
Neith
Creamypotatoo
Neith
Level 19
God Stats
3W - 10L
1,291 SR
Queue Stats
74W - 86L
1,152 Elo+
Party 1
Danzaburou
Danzaburou
GuISilvaR
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,289 Elo+
Solo
Sobek
Sobek
Ninjaxtuna
Sobek
Level 21
God Stats
17W - 21L
1,525 SR
Queue Stats
21W - 28L
1,458 Elo+
Solo
Thor
Thor
ShaggyBoi96
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,423 Elo+
Solo
Kali
Kali
TheyCallMeBriar
Kali
Level 11
God Stats
3W - 3L
1,663 SR
Queue Stats
3W - 8L
1,112 Elo+
Party 1
Team Averages
Level 13
1,496 SR
1,287 Elo+

VS

Team Averages
Level 27
1,483 SR
1,454 Elo+
Neith
Neith
Darky-_Snoow
Neith
Level 16
God Stats
36W - 58L
1,473 SR
Queue Stats
130W - 202L
1,465 Elo+
Solo
Nike
Nike
Gabi_Drinko_37
Nike
Level 17
God Stats
6W - 4L
1,533 SR
Queue Stats
8W - 9L
1,406 Elo+
Solo
Odin
Odin
JTRREALLZ
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,591 Elo+
Party 2
Ratatoskr
Ratatoskr
RedXArgyle
Ratatoskr
Level 25
God Stats
5W - 2L
1,709 SR
Queue Stats
44W - 59L
1,457 Elo+
Solo
Ra
Ra
VA RAISED 757
Ra
Level 65
God Stats
1W - 0L
1,200 SR
Queue Stats
80W - 81L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,102
444
6,850
9,426
3,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
GuISilvaR
Danzaburou
2
0 / 1 / 0
4,755
297
197
727
144
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
16
8 / 1 / 0
9,438
590
10,341
14,957
15,468
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 6 / 0
5,192
325
244
8,013
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 2
6,693
418
4,070
10,771
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
9,315
582
6,005
7,966
2,924
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 3
8,026
502
3,882
9,740
5,876
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
12
0 / 1 / 4
8,118
507
4,501
7,991
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
RedXArgyle
Ratatoskr
13
4 / 0 / 5
8,713
545
5,929
6,954
2,583
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 3 / 2
10,357
647
9,021
11,634
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
12
Kills
17
17
Deaths
12
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
3
2
2
2
W
1
6
3
0.42
L
Danzaburou
GuISilvaR
Danzaburou
0
1
0
0
W
Odin
0
1
4
2
L
Sobek
8
1
0
8
W
Ratatoskr
RedXArgyle
Ratatoskr
4
0
5
6.5
L
0
6
0
0
L
1
6
2
0.33
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,702
Damage
29,338
43,894
Taken
44,285
25,968
Mitigated
21,074
6,600
Healing
11,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,850
3,701
87
2,315
9,426
3,108
0
1,902
7,524
0
32,606
W
6,005
2,613
330
2,635
7,966
2,924
4,832
1,639
6,327
0
58,291
W
3,882
748
0
0
9,740
5,876
338
3,257
6,483
1,653
37,861
L
Danzaburou
GuISilvaR
Danzaburou
197
134
0
36
727
144
0
0
727
0
1,514
W
Odin
4,501
1,870
330
1,829
7,991
4,672
1,361
2,406
5,585
0
20,979
L
Sobek
10,341
731
0
3,495
14,957
15,468
374
848
14,109
52,403
0
W
Ratatoskr
RedXArgyle
Ratatoskr
5,929
1,019
0
0
6,954
2,583
3,675
1,627
5,327
0
33,450
L
244
0
0
274
8,013
2,121
0
1,927
6,086
0
6,223
L
4,070
1,586
0
393
10,771
5,127
0
4,521
6,250
0
18,504
W
9,021
2,418
748
5,615
11,634
5,019
4,795
1,412
10,222
73,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
44,529
194
Minions Killed
401
0
Camps Cleared
0
1,102,729
Distance Traveled
1,501,357
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,102
444
49
3
0
234,057
0
W
Neith
9,315
582
103
6
0
289,547
4
W
Nike
8,026
502
68
4
0
297,585
2
L
Danzaburou
4,755
297
4
0
0
23,948
0
W
Odin
8,118
507
42
3
0
320,604
0
L
Sobek
9,438
590
98
6
0
287,433
4
W
Ratatoskr
8,713
545
56
4
0
347,267
5
L
Thor
5,192
325
6
0
0
272,429
0
L
Kali
6,693
418
37
2
0
284,862
2
W
Ra
10,357
647
132
8
0
246,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role