Player Matchup

Tsukuyomi
Tsukuyomi
CrucialThing
Tsukuyomi
Level 29
God Stats
4W - 2L
1,644 SR
Queue Stats
52W - 59L
1,486 Elo+
Solo
Neith
Neith
ImNotBLGotBxnned
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,604 Elo+
Party 1
Susano
Susano
KDV3NOM
Susano
Level 7
God Stats
5W - 9L
1,265 SR
Queue Stats
9W - 21L
1,311 Elo+
Solo
Chaac
Chaac
Youtube-DiosYT
Chaac
Level 23
God Stats
2W - 3L
1,433 SR
Queue Stats
3W - 5L
1,364 Elo+
Party 1
Kukulkan
Kukulkan
gurriiiii123
Kukulkan
Level 14
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 18
1,426 SR
1,453 Elo+

VS

Team Averages
Level 21
1,496 SR
1,380 Elo+
Cthulhu
Cthulhu
Mattdenis3675
Cthulhu
Level 23
God Stats
84W - 83L
1,488 SR
Queue Stats
160W - 141L
1,400 Elo+
Solo
Izanami
Izanami
RAMY9-K
Izanami
Level 21
God Stats
2W - 1L
1,539 SR
Queue Stats
51W - 59L
1,382 Elo+
Party 2
Thoth
Thoth
THE_WlZZERD
Thoth
Level 16
God Stats
13W - 18L
1,452 SR
Queue Stats
28W - 35L
1,321 Elo+
Solo
Hachiman
Hachiman
hosamhoz
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,365 Elo+
Party 2
Mulan
Mulan
posiedon455
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrucialThing
Tsukuyomi
20
15 / 12 / 15
17,077
1,138
42,814
27,757
11,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 20
16,104
1,074
19,809
16,712
6,547
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
KDV3NOM
Susano
20
1 / 10 / 14
13,411
894
13,810
21,602
8,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
17 / 3 / 18
19,382
1,292
25,768
20,797
19,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
gurriiiii123
Kukulkan
20
3 / 6 / 18
14,554
970
19,274
17,220
6,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
9 / 3 / 16
17,006
1,134
21,412
17,872
12,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RAMY9-K
Izanami
20
2 / 8 / 15
14,110
941
12,868
23,145
11,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 10 / 16
14,520
968
26,238
27,389
10,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
hosamhoz
Hachiman
20
14 / 12 / 13
16,869
1,125
27,384
31,511
14,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 9 / 17
14,595
973
6,432
27,287
13,920

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
112
42
Kills
35
35
Deaths
42
85
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CrucialThing
Tsukuyomi
15
12
15
1.88
W
6
4
20
4
W
Susano
KDV3NOM
Susano
1
10
14
0.8
L
Cthulhu
9
3
16
5.67
L
Izanami
RAMY9-K
Izanami
2
8
15
1.19
L
6
10
16
1.4
W
17
3
18
8.67
W
Kukulkan
gurriiiii123
Kukulkan
3
6
18
2
L
Hachiman
hosamhoz
Hachiman
14
12
13
1.71
L
4
9
17
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,475
Damage
94,334
104,088
Taken
127,204
52,649
Mitigated
61,510
12,769
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CrucialThing
Tsukuyomi
42,814
11,157
0
247
27,757
11,339
0
9,648
17,303
0
51,523
W
19,809
14,237
0
4,209
16,712
6,547
0
8,457
7,647
0
66,332
W
Susano
KDV3NOM
Susano
13,810
1,597
342
891
21,602
8,879
0
10,273
10,875
0
22,958
L
Cthulhu
21,412
973
1,969
2,111
17,872
12,012
0
3,836
13,946
55,846
0
L
Izanami
RAMY9-K
Izanami
12,868
10,520
0
2,888
23,145
11,258
0
4,366
18,629
0
41,488
L
26,238
817
280
1,994
27,389
10,176
0
2,203
25,011
44,904
0
W
25,768
4,906
0
6,237
20,797
19,719
0
7,198
13,003
0
52,526
W
Kukulkan
gurriiiii123
Kukulkan
19,274
5,571
429
414
17,220
6,165
0
9,479
7,319
30,519
0
L
Hachiman
hosamhoz
Hachiman
27,384
19,148
0
7,098
31,511
14,144
0
3,317
28,044
0
41,125
L
6,432
46
0
610
27,287
13,920
0
5,552
21,635
0
14,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,528
Gold Earned
77,100
228
Minions Killed
252
4
Camps Cleared
4
1,411,639
Distance Traveled
1,219,426
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,077
1,138
16
1
0
322,424
2
W
Neith
16,104
1,074
97
6
1
242,478
2
W
Susano
13,411
894
22
1
2
298,793
0
L
Cthulhu
17,006
1,134
95
6
1
268,382
0
L
Izanami
14,110
941
83
6
0
192,840
0
L
Thoth
14,520
968
33
2
0
277,882
0
W
Chaac
19,382
1,292
57
4
1
309,843
1
W
Kukulkan
14,554
970
36
2
0
238,101
0
L
Hachiman
16,869
1,125
33
2
2
233,613
0
L
Mulan
14,595
973
8
1
1
246,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role