Player Matchup

Cupid
Cupid
DerMamin
Cupid
Level 15
God Stats
8W - 15L
1,347 SR
Queue Stats
36W - 35L
1,271 Elo+
Party 2
Cthulhu
Cthulhu
GodOfSn0re
Cthulhu
Level 25
God Stats
91W - 96L
1,472 SR
Queue Stats
315W - 344L
1,331 Elo+
Party 2
Janus
Janus
KoonSToilet
Janus
Level 24
God Stats
3W - 8L
1,515 SR
Queue Stats
142W - 206L
1,317 Elo+
Party 2
Ne Zha
Ne Zha
R0maniac
Ne Zha
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 26L
1,404 Elo+
Solo
Loki
Loki
yeeshgameesh
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 23
1,467 SR
1,365 Elo+

VS

Team Averages
Level 22
1,470 SR
1,404 Elo+
Susano
Susano
ClayPi
Susano
Level 16
God Stats
10W - 11L
1,485 SR
Queue Stats
84W - 79L
1,366 Elo+
Party 3
Bacchus
Bacchus
IMD36
Bacchus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Mindulic
Terra
Level 16
God Stats
14W - 10L
1,505 SR
Queue Stats
83W - 80L
1,324 Elo+
Party 3
Persephone
Persephone
jada22
Persephone
Level 28
God Stats
32W - 30L
1,504 SR
Queue Stats
57W - 55L
1,442 Elo+
Solo
Skadi
Skadi
sergi0203
Skadi
Level 15
God Stats
2W - 3L
1,357 SR
Queue Stats
7W - 16L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DerMamin
Cupid
16
4 / 5 / 13
11,363
568
14,882
13,908
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
GodOfSn0re
Cthulhu
17
4 / 3 / 3
10,801
540
8,129
10,928
11,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 10 / 8
9,442
472
4,431
12,636
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
R0maniac
Ne Zha
18
5 / 5 / 2
11,521
576
5,505
16,379
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 6 / 9
10,813
541
13,561
13,840
6,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ClayPi
Susano
17
15 / 2 / 1
11,275
564
11,135
11,340
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
IMD36
Bacchus
15
6 / 5 / 7
10,014
501
7,716
12,709
13,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
Mindulic
Terra
13
0 / 6 / 8
7,863
393
3,586
14,526
12,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
jada22
Persephone
11
5 / 4 / 2
8,477
424
6,441
6,934
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
sergi0203
Skadi
15
2 / 8 / 9
9,384
469
6,867
13,431
4,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
55
25
Kills
28
29
Deaths
25
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Susano
ClayPi
Susano
15
2
1
7.75
W
Cupid
DerMamin
Cupid
4
5
13
2.1
W
Cthulhu
GodOfSn0re
Cthulhu
4
3
3
1.83
L
Bacchus
IMD36
Bacchus
6
5
7
1.9
W
2
10
8
0.6
L
Terra
Mindulic
Terra
0
6
8
0.67
W
Ne Zha
R0maniac
Ne Zha
5
5
2
1.2
L
Persephone
jada22
Persephone
5
4
2
1.5
L
Skadi
sergi0203
Skadi
2
8
9
0.81
W
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,508
Damage
35,745
67,691
Taken
58,940
32,936
Mitigated
37,223
18,071
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ClayPi
Susano
11,135
2,797
0
4,634
11,340
4,421
315
1,707
9,558
0
53,178
W
Cupid
DerMamin
Cupid
14,882
7,640
507
4,543
13,908
4,783
1,904
4,063
9,795
0
62,014
W
Cthulhu
GodOfSn0re
Cthulhu
8,129
544
259
1,540
10,928
11,404
1,605
2,008
8,825
59,316
0
L
Bacchus
IMD36
Bacchus
7,716
1,342
0
617
12,709
13,876
123
2,438
10,082
25,688
0
W
4,431
592
0
1,343
12,636
3,935
19
5,780
6,831
25,818
0
L
Terra
Mindulic
Terra
3,586
385
130
2,149
14,526
12,615
72
3,771
10,456
18,483
0
W
Ne Zha
R0maniac
Ne Zha
5,505
2,156
0
7,740
16,379
6,610
1,303
2,302
14,057
0
85,757
L
Persephone
jada22
Persephone
6,441
225
0
1,139
6,934
2,083
141
2,969
3,656
35,626
0
L
Skadi
sergi0203
Skadi
6,867
2,554
0
554
13,431
4,228
827
803
12,628
0
52,469
W
13,561
2,939
911
1,228
13,840
6,204
987
3,375
10,440
0
51,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,940
Gold Earned
47,013
454
Minions Killed
291
0
Camps Cleared
0
1,700,660
Distance Traveled
1,587,831
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,275
564
88
4
0
407,549
0
W
Cupid
11,363
568
98
5
0
325,673
1
W
Cthulhu
10,801
540
112
6
0
323,854
4
L
Bacchus
10,014
501
28
1
0
386,200
1
W
Janus
9,442
472
52
3
0
311,712
3
L
Terra
7,863
393
27
1
0
275,103
1
W
Ne Zha
11,521
576
137
7
0
351,522
1
L
Persephone
8,477
424
56
3
0
204,285
2
L
Skadi
9,384
469
92
5
0
314,694
2
W
Loki
10,813
541
55
3
0
387,899
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role