Player Matchup

Yemoja
Yemoja
CrypticOutsider
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,790 Elo+
Party 1
Ullr
Ullr
IcyLollipop6116
Ullr
Level 17
God Stats
0W - 1L
1,749 SR
Queue Stats
4W - 3L
1,745 Elo+
Party 1
Susano
Susano
TwilightWoIf
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,804 Elo+
Solo
Tiamat
Tiamat
Vanattia
Tiamat
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 19L
1,269 Elo+
Solo
The Morrigan
The Morrigan
WichoUzumaki809
The Morrigan
Level 29
God Stats
4W - 5L
1,455 SR
Queue Stats
113W - 126L
1,489 Elo+
Solo
Team Averages
Level 16
1,541 SR
1,620 Elo+

VS

Team Averages
Level 14
1,568 SR
1,472 Elo+
Cthulhu
Cthulhu
ASDU1ASD
Cthulhu
Level 13
God Stats
4W - 2L
1,487 SR
Queue Stats
62W - 74L
1,284 Elo+
Solo
Fenrir
Fenrir
ArchangelShi
Fenrir
Level 23
God Stats
2W - 1L
1,584 SR
Queue Stats
36W - 24L
1,659 Elo+
Solo
Danzaburou
Danzaburou
Pockybones
Danzaburou
Level 26
God Stats
87W - 80L
1,527 SR
Queue Stats
146W - 160L
1,437 Elo+
Solo
Chernobog
Chernobog
Tyler2426
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,622 Elo+
Solo
Hercules
Hercules
bennybenado
Hercules
Level 5
God Stats
1W - 0L
1,743 SR
Queue Stats
16W - 22L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
12,287
878
4,704
14,272
14,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
10 / 8 / 10
15,650
1,118
29,144
29,323
16,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
20
13 / 10 / 7
15,557
1,111
34,909
30,064
25,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Vanattia
Tiamat
20
1 / 5 / 14
13,208
943
5,858
17,251
12,929
The Morrigan
WichoUzumaki809
The Morrigan
20
3 / 11 / 11
13,566
969
19,285
19,865
10,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ASDU1ASD
Cthulhu
20
2 / 6 / 21
13,672
977
17,458
22,386
26,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
20
23 / 0 / 9
19,389
1,385
41,508
22,564
28,417
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Pockybones
Danzaburou
20
3 / 6 / 17
14,615
1,044
10,972
19,958
10,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Tyler2426
Chernobog
20
9 / 7 / 16
15,440
1,103
23,181
16,494
7,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
bennybenado
Hercules
20
1 / 9 / 20
13,296
950
11,197
22,347
22,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
121
28
Kills
38
38
Deaths
28
44
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ASDU1ASD
Cthulhu
2
6
21
2.08
W
Fenrir
23
0
9
27.5
L
1
4
2
0.5
L
10
8
10
1.88
W
Danzaburou
Pockybones
Danzaburou
3
6
17
1.92
L
Susano
13
10
7
1.65
W
Chernobog
Tyler2426
Chernobog
9
7
16
2.43
L
Tiamat
Vanattia
Tiamat
1
5
14
1.6
L
The Morrigan
WichoUzumaki809
The Morrigan
3
11
11
0.77
W
Hercules
bennybenado
Hercules
1
9
20
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,900
Damage
104,316
110,775
Taken
103,749
79,629
Mitigated
94,825
14,118
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ASDU1ASD
Cthulhu
17,458
1,246
756
209
22,386
26,553
0
5,391
16,552
34,201
0
W
Fenrir
41,508
18,405
0
5,005
22,564
28,417
0
7,357
14,913
0
60,017
L
4,704
2,111
1,621
1,370
14,272
14,681
0
2,232
11,930
13,469
0
L
29,144
19,794
0
8,308
29,323
16,341
0
5,397
23,714
0
73,704
W
Danzaburou
Pockybones
Danzaburou
10,972
3,192
782
2,673
19,958
10,293
0
3,702
16,126
0
50,873
L
Susano
34,909
12,485
0
0
30,064
25,054
0
2,234
26,821
0
48,404
W
Chernobog
Tyler2426
Chernobog
23,181
14,129
0
1,946
16,494
7,447
0
4,873
10,159
0
62,048
L
Tiamat
Vanattia
Tiamat
5,858
1,133
0
2,085
17,251
12,929
0
5,193
11,818
14,227
0
L
The Morrigan
WichoUzumaki809
The Morrigan
19,285
2,412
734
0
19,865
10,624
0
2,402
17,147
45,963
953
W
Hercules
bennybenado
Hercules
11,197
4,243
0
2,105
22,347
22,115
0
6,457
15,721
0
29,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,268
Gold Earned
76,412
232
Minions Killed
274
4
Camps Cleared
10
1,065,365
Distance Traveled
1,284,030
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,672
977
32
2
2
256,540
0
W
Fenrir
19,389
1,385
33
2
5
301,976
0
L
Yemoja
12,287
878
12
1
0
110,453
2
L
Ullr
15,650
1,118
121
9
1
229,525
0
W
Danzaburou
14,615
1,044
82
6
2
256,347
0
L
Susano
15,557
1,111
22
2
1
271,568
0
W
Chernobog
15,440
1,103
74
5
1
222,394
0
L
Tiamat
13,208
943
19
1
1
227,583
2
L
The Morrigan
13,566
969
58
4
1
226,236
0
W
Hercules
13,296
950
53
4
0
246,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role