Player Matchup

Cthulhu
Cthulhu
BombyD
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 92L
1,536 Elo+
Party 1
Fenrir
Fenrir
Novalum
Fenrir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 2
Medusa
Medusa
Sotras
Medusa
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
SquiddyMcDiddy
Baron Samedi
Level 18
God Stats
27W - 30L
1,480 SR
Queue Stats
39W - 49L
1,425 Elo+
Party 1
Sol
Sol
TriksTar2653
Sol
Level 12
God Stats
5W - 7L
1,708 SR
Queue Stats
17W - 21L
1,477 Elo+
Party 2
Team Averages
Level 47
1,538 SR
1,485 Elo+

VS

Team Averages
Level 57
1,428 SR
1,476 Elo+
Kukulkan
Kukulkan
Elldyr
Kukulkan
Level 26
God Stats
34W - 23L
1,583 SR
Queue Stats
68W - 41L
1,593 Elo+
Party 4
Kuzenbo
Kuzenbo
Harponious
Kuzenbo
Level 49
God Stats
56W - 52L
1,464 SR
Queue Stats
550W - 477L
1,516 Elo+
Solo
Chernobog
Chernobog
InFormal
Chernobog
Level 99
God Stats
1W - 1L
1,312 SR
Queue Stats
93W - 80L
1,508 Elo+
Party 4
Scylla
Scylla
Kamilek8231
Scylla
Level 17
God Stats
10W - 23L
1,325 SR
Queue Stats
55W - 94L
1,366 Elo+
Party 3
Izanami
Izanami
grzesioscheffer
Izanami
Level 96
God Stats
7W - 11L
1,456 SR
Queue Stats
649W - 694L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BombyD
Cthulhu
15
5 / 3 / 2
10,431
1,043
9,768
15,856
8,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Novalum
Fenrir
15
2 / 5 / 4
9,641
964
8,094
13,635
10,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
Sotras
Medusa
15
1 / 7 / 1
8,966
897
6,587
13,083
4,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SquiddyMcDiddy
Baron Samedi
14
0 / 5 / 3
8,633
863
2,872
10,892
5,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 9 / 4
9,227
923
8,466
14,249
5,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

120

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elldyr
Kukulkan
18
9 / 0 / 16
11,642
1,164
17,650
4,467
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Harponious
Kuzenbo
16
3 / 0 / 18
9,972
997
8,257
8,420
12,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
InFormal
Chernobog
17
6 / 4 / 18
10,499
1,050
13,686
11,354
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
17
11 / 2 / 16
11,725
1,173
18,158
7,292
3,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 15
9,095
910
3,004
6,682
2,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
112
9
Kills
29
29
Deaths
9
14
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BombyD
Cthulhu
5
3
2
2
W
Kukulkan
Elldyr
Kukulkan
9
0
16
17
W
Kuzenbo
Harponious
Kuzenbo
3
0
18
12
W
Chernobog
InFormal
Chernobog
6
4
18
3.75
W
Scylla
11
2
16
9.5
L
Fenrir
Novalum
Fenrir
2
5
4
0.8
L
Medusa
Sotras
Medusa
1
7
1
0.21
L
Baron Samedi
SquiddyMcDiddy
Baron Samedi
0
5
3
0.3
L
1
9
4
0.33
W
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,787
Damage
60,755
67,715
Taken
38,215
34,715
Mitigated
25,177
8,440
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BombyD
Cthulhu
9,768
396
139
3,506
15,856
8,887
0
9,018
6,838
33,160
0
W
Kukulkan
Elldyr
Kukulkan
17,650
1,216
0
287
4,467
1,942
0
2,914
1,553
53,868
0
W
Kuzenbo
Harponious
Kuzenbo
8,257
3,777
0
0
8,420
12,526
0
4,701
3,719
11,550
0
W
Chernobog
InFormal
Chernobog
13,686
7,208
0
1,562
11,354
4,841
0
6,182
4,768
0
24,729
W
Scylla
18,158
1,473
0
0
7,292
3,160
0
3,867
3,425
30,191
0
L
Fenrir
Novalum
Fenrir
8,094
1,642
0
219
13,635
10,548
0
7,487
6,148
0
17,852
L
Medusa
Sotras
Medusa
6,587
3,034
0
835
13,083
4,941
0
10,083
3,000
0
19,889
L
Baron Samedi
SquiddyMcDiddy
Baron Samedi
2,872
346
308
596
10,892
5,255
0
8,555
2,337
15,945
0
L
8,466
3,361
0
2,837
14,249
5,084
0
8,922
5,327
28,419
0
W
3,004
2,263
876
657
6,682
2,708
0
3,442
3,240
0
10,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,898
Gold Earned
52,933
166
Minions Killed
175
9
Camps Cleared
5
895,410
Distance Traveled
930,017
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,431
1,043
51
5
2
183,478
0
W
Kukulkan
11,642
1,164
85
9
1
210,426
1
W
Kuzenbo
9,972
997
4
0
0
189,398
0
W
Chernobog
10,499
1,050
25
3
1
164,921
0
W
Scylla
11,725
1,173
36
4
2
199,262
0
L
Fenrir
9,641
964
20
2
4
177,943
1
L
Medusa
8,966
897
16
2
0
196,122
2
L
Baron Samedi
8,633
863
30
3
2
172,895
1
L
Sol
9,227
923
49
5
1
164,972
0
W
Izanami
9,095
910
25
3
1
166,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role