Player Matchup

Kukulkan
Kukulkan
BakerMan777
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,430 Elo+
Party 1
Chernobog
Chernobog
LIME JARRITOS
Chernobog
Level 27
God Stats
2W - 3L
1,241 SR
Queue Stats
43W - 45L
1,562 Elo+
Solo
Cthulhu
Cthulhu
Platypus489
Cthulhu
Level 29
God Stats
41W - 18L
1,742 SR
Queue Stats
136W - 106L
1,635 Elo+
Solo
Nemesis
Nemesis
Sqyggles
Nemesis
Level 15
God Stats
9W - 6L
1,687 SR
Queue Stats
21W - 16L
1,493 Elo+
Party 1
Thor
Thor
XxJosuexX21EF31
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,625 Elo+
Solo
Team Averages
Level 19
1,534 SR
1,549 Elo+

VS

Team Averages
Level 24
1,674 SR
1,548 Elo+
Artemis
Artemis
Linkinator1041
Artemis
Level 24
God Stats
5W - 6L
1,919 SR
Queue Stats
97W - 95L
1,738 Elo+
Solo
Zeus
Zeus
Mague2012
Zeus
Level 27
God Stats
5W - 0L
1,940 SR
Queue Stats
101W - 79L
1,611 Elo+
Solo
Nike
Nike
SlimeTime9228
Nike
Level 27
God Stats
2W - 0L
1,713 SR
Queue Stats
78W - 72L
1,460 Elo+
Solo
Fenrir
Fenrir
TTM Saintz
Fenrir
Level 19
God Stats
3W - 5L
1,300 SR
Queue Stats
32W - 31L
1,441 Elo+
Solo
Yemoja
Yemoja
menticidal
Yemoja
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
220W - 191L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BakerMan777
Kukulkan
16
3 / 7 / 3
9,749
487
7,548
13,757
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
LIME JARRITOS
Chernobog
16
0 / 5 / 1
9,389
469
4,944
13,740
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Platypus489
Cthulhu
15
2 / 3 / 2
8,681
434
9,187
14,426
13,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Sqyggles
Nemesis
16
4 / 5 / 3
9,810
491
8,343
16,462
8,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 3 / 0
5,788
289
39
3,401
885

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 4
11,792
590
13,774
12,484
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
18
4 / 4 / 5
11,233
562
13,159
8,104
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 3 / 5
10,365
518
5,792
11,396
7,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
TTM Saintz
Fenrir
19
7 / 0 / 7
12,198
610
8,512
11,951
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
menticidal
Yemoja
14
0 / 1 / 8
9,190
460
3,239
8,983
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
23
23
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BakerMan777
Kukulkan
3
7
3
0.64
L
Chernobog
LIME JARRITOS
Chernobog
0
5
1
0.1
W
10
1
4
12
W
Zeus
4
4
5
1.63
L
Cthulhu
Platypus489
Cthulhu
2
3
2
1
W
2
3
5
1.5
L
Nemesis
Sqyggles
Nemesis
4
5
3
1.1
W
Fenrir
TTM Saintz
Fenrir
7
0
7
10.5
L
0
3
0
0
W
Yemoja
menticidal
Yemoja
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,061
Damage
44,476
61,786
Taken
52,918
32,776
Mitigated
29,040
16,561
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BakerMan777
Kukulkan
7,548
1,096
0
1,122
13,757
5,285
0
3,639
9,892
54,278
0
L
Chernobog
LIME JARRITOS
Chernobog
4,944
2,595
0
3,973
13,740
4,686
666
3,476
10,195
0
66,888
W
13,774
8,230
0
4,757
12,484
5,077
3,536
2,794
9,437
0
81,353
W
Zeus
13,159
465
0
1,462
8,104
3,155
970
3,917
3,981
70,778
0
L
Cthulhu
Platypus489
Cthulhu
9,187
330
836
4,156
14,426
13,713
521
4,475
9,888
33,332
0
W
5,792
988
0
1,663
11,396
7,911
1,473
3,531
7,600
0
52,871
L
Nemesis
Sqyggles
Nemesis
8,343
4,384
0
6,474
16,462
8,207
0
3,118
12,881
0
59,766
W
Fenrir
TTM Saintz
Fenrir
8,512
2,430
0
2,385
11,951
5,767
0
2,929
8,814
0
91,127
L
39
0
0
0
3,401
885
0
1,120
2,233
0
2,112
W
Yemoja
menticidal
Yemoja
3,239
255
970
1,412
8,983
7,130
584
2,405
6,351
28,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,417
Gold Earned
54,778
429
Minions Killed
545
0
Camps Cleared
0
1,536,773
Distance Traveled
1,748,268
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,749
487
109
5
0
331,475
4
L
Chernobog
9,389
469
141
7
0
318,594
6
W
Artemis
11,792
590
124
6
0
335,596
2
W
Zeus
11,233
562
136
7
0
335,062
0
L
Cthulhu
8,681
434
59
3
0
347,565
1
W
Nike
10,365
518
103
5
0
326,899
4
L
Nemesis
9,810
491
112
6
0
372,008
2
W
Fenrir
12,198
610
137
7
0
403,031
6
L
Thor
5,788
289
8
0
0
167,131
0
W
Yemoja
9,190
460
45
2
0
347,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role