Player Matchup

Eset
Eset
BritBrits
Eset
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Dsasboy
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Mochex
Chaac
Level 98
God Stats
1W - 2L
1,404 SR
Queue Stats
83W - 69L
1,577 Elo+
Party 3
Nemesis
Nemesis
TakerGame
Nemesis
Level 58
God Stats
8W - 9L
1,465 SR
Queue Stats
63W - 48L
1,491 Elo+
Solo
Apollo
Apollo
najrodam
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 86
1,474 SR
1,514 Elo+

VS

Team Averages
Level 113
1,660 SR
1,488 Elo+
Guan Yu
Guan Yu
ASHKANDOR
Guan Yu
Level 145
God Stats
154W - 124L
1,702 SR
Queue Stats
1,481W - 1,452L
1,503 Elo+
Solo
Scylla
Scylla
AllkoholikCZ
Scylla
Level 108
God Stats
17W - 19L
1,508 SR
Queue Stats
214W - 208L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
Klapik
Danzaburou
Level 102
God Stats
23W - 12L
1,755 SR
Queue Stats
277W - 265L
1,542 Elo+
Party 1
Cabrakan
Cabrakan
Maveerik
Cabrakan
Level 101
God Stats
10W - 6L
1,854 SR
Queue Stats
266W - 261L
1,534 Elo+
Party 1
Ymir
Ymir
eazyislam
Ymir
Level 108
God Stats
11W - 12L
1,483 SR
Queue Stats
36W - 52L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
3 / 3 / 0
5,932
593
4,161
4,240
1,396
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,689
569
7,483
6,985
2,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Mochex
Chaac
8
1 / 3 / 2
5,456
546
3,271
7,553
4,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
TakerGame
Nemesis
8
0 / 3 / 4
4,900
490
2,934
6,649
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
najrodam
Apollo
9
1 / 5 / 0
4,988
499
2,741
5,854
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASHKANDOR
Guan Yu
11
1 / 2 / 0
6,345
635
3,616
8,186
3,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
9
3 / 2 / 2
5,664
566
2,396
3,995
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Klapik
Danzaburou
10
8 / 2 / 1
6,763
676
7,761
7,462
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Maveerik
Cabrakan
10
3 / 1 / 3
5,719
572
4,968
6,152
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
1 / 0 / 8
5,763
576
2,132
5,500
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
16
16
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ASHKANDOR
Guan Yu
1
2
0
0.5
W
Scylla
3
2
2
2
L
Eset
3
3
0
1
L
2
2
1
1.25
W
Danzaburou
Klapik
Danzaburou
8
2
1
4.25
W
Cabrakan
Maveerik
Cabrakan
3
1
3
4.5
L
Chaac
Mochex
Chaac
1
3
2
0.67
L
Nemesis
TakerGame
Nemesis
0
3
4
0.67
W
Ymir
1
0
8
5
L
Apollo
najrodam
Apollo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,590
Damage
20,873
31,281
Taken
31,295
11,483
Mitigated
13,518
9,132
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ASHKANDOR
Guan Yu
3,616
563
0
3,588
8,186
3,468
320
4,846
3,340
0
38,792
W
Scylla
2,396
348
0
1,015
3,995
1,181
231
2,366
1,629
20,568
0
L
Eset
4,161
421
200
427
4,240
1,396
0
1,890
2,284
27,256
0
L
7,483
1,994
27
2,854
6,985
2,012
0
789
6,196
39,151
0
W
Danzaburou
Klapik
Danzaburou
7,761
4,407
0
3,685
7,462
2,344
1,076
2,239
5,223
0
33,036
W
Cabrakan
Maveerik
Cabrakan
4,968
798
0
2,988
6,152
3,053
0
1,380
4,772
27,197
0
L
Chaac
Mochex
Chaac
3,271
666
0
2,472
7,553
4,489
0
2,538
4,937
0
17,447
L
Nemesis
TakerGame
Nemesis
2,934
1,536
0
2,360
6,649
2,060
0
2,798
3,745
0
16,385
W
Ymir
2,132
194
545
1,723
5,500
3,472
0
813
4,687
16,513
0
L
Apollo
najrodam
Apollo
2,741
1,567
0
792
5,854
1,526
0
1,231
4,623
0
21,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,965
Gold Earned
30,254
240
Minions Killed
274
0
Camps Cleared
0
920,555
Distance Traveled
870,688
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,345
635
85
9
0
178,100
2
W
Scylla
5,664
566
55
6
0
172,082
2
L
Eset
5,932
593
59
6
0
187,501
0
L
Ra
5,689
569
78
8
0
186,620
3
W
Danzaburou
6,763
676
57
6
0
145,777
1
W
Cabrakan
5,719
572
43
4
0
192,671
3
L
Chaac
5,456
546
27
3
0
171,156
2
L
Nemesis
4,900
490
34
3
0
200,574
3
W
Ymir
5,763
576
34
3
0
182,058
2
L
Apollo
4,988
499
42
4
0
174,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role