Player Matchup

Izanami
Izanami
GivemeRadiance
Izanami
Level 15
God Stats
8W - 1L
1,642 SR
Queue Stats
25W - 17L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
IceBankMice3lf
Cthulhu
Level 9
God Stats
3W - 3L
1,328 SR
Queue Stats
6W - 7L
1,422 Elo+
Party 2
Ganesha
Ganesha
Modcory
Ganesha
Level 30
God Stats
5W - 2L
1,500 SR
Queue Stats
159W - 163L
1,383 Elo+
Solo
Janus
Janus
ProkillsX
Janus
Level 16
God Stats
3W - 2L
1,684 SR
Queue Stats
26W - 19L
1,454 Elo+
Party 2
Fenrir
Fenrir
Yokainoise
Fenrir
Level 15
God Stats
11W - 5L
1,835 SR
Queue Stats
27W - 17L
1,511 Elo+
Party 2
Team Averages
Level 17
1,598 SR
1,449 Elo+

VS

Team Averages
Level 19
1,464 SR
1,430 Elo+
Guan Yu
Guan Yu
Alexinthedark
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,380 Elo+
Solo
Izanami
Izanami
Snowrider1
Izanami
Level 12
God Stats
14W - 12L
1,242 SR
Queue Stats
33W - 28L
1,465 Elo+
Party 1
Fenrir
Fenrir
efuuoy
Fenrir
Level 26
God Stats
34W - 28L
1,574 SR
Queue Stats
143W - 131L
1,486 Elo+
Solo
Hel
Hel
thundercatld
Hel
Level 28
God Stats
1W - 5L
1,292 SR
Queue Stats
54W - 52L
1,420 Elo+
Party 1
The Morrigan
The Morrigan
xoriark
The Morrigan
Level 18
God Stats
1W - 1L
1,711 SR
Queue Stats
7W - 10L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 0
5,489
686
5,823
2,231
773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,858
607
539
2,664
1,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Modcory
Ganesha
7
0 / 0 / 5
4,975
622
1,599
3,743
1,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
ProkillsX
Janus
10
4 / 1 / 0
6,208
776
3,437
3,025
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Yokainoise
Fenrir
4
0 / 0 / 0
3,830
479
0
1,828
388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
1
0 / 0 / 0
3,009
376
0
0
0
Boots

Boots

+6%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
Snowrider1
Izanami
7
0 / 2 / 0
4,042
505
2,216
4,607
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
efuuoy
Fenrir
8
2 / 0 / 0
4,780
598
709
3,220
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 0
4,090
511
1,582
4,923
795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
xoriark
The Morrigan
6
0 / 4 / 0
3,922
490
561
4,586
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
2
2
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
0
0
0
W
5
0
0
5
W
0
1
0
0
W
Ganesha
Modcory
Ganesha
0
0
5
2.5
W
Janus
ProkillsX
Janus
4
1
0
4
L
Izanami
Snowrider1
Izanami
0
2
0
0
W
Fenrir
Yokainoise
Fenrir
0
0
0
0
L
Fenrir
efuuoy
Fenrir
2
0
0
2
L
0
3
0
0
L
The Morrigan
xoriark
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,398
Damage
5,068
13,491
Taken
17,336
4,810
Mitigated
4,355
1,997
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
5,823
3,336
0
59
2,231
773
666
699
1,532
0
28,881
W
539
0
0
75
2,664
1,412
627
0
2,664
14,675
0
W
Ganesha
Modcory
Ganesha
1,599
227
0
648
3,743
1,521
187
883
2,860
8,713
0
W
Janus
ProkillsX
Janus
3,437
301
0
1,104
3,025
716
2,467
425
2,464
30,733
0
L
Izanami
Snowrider1
Izanami
2,216
1,787
0
692
4,607
1,369
0
793
3,814
0
18,681
W
Fenrir
Yokainoise
Fenrir
0
0
0
111
1,828
388
0
0
1,828
0
6,669
L
Fenrir
efuuoy
Fenrir
709
284
0
1,991
3,220
920
0
674
2,445
0
12,825
L
1,582
126
929
1,446
4,923
795
0
806
4,117
11,149
0
L
The Morrigan
xoriark
The Morrigan
561
95
0
0
4,586
1,271
0
2,865
1,385
12,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,360
Gold Earned
19,843
193
Minions Killed
111
0
Camps Cleared
0
700,536
Distance Traveled
563,862
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,009
376
0
0
0
11,914
0
W
Izanami
5,489
686
67
8
0
143,764
0
W
Cthulhu
4,858
607
44
6
0
143,922
0
W
Ganesha
4,975
622
1
0
0
154,886
4
W
Janus
6,208
776
64
8
0
150,318
0
L
Izanami
4,042
505
44
6
0
144,362
0
W
Fenrir
3,830
479
17
2
0
107,646
0
L
Fenrir
4,780
598
39
5
0
104,768
0
L
Hel
4,090
511
10
1
0
164,151
0
L
The Morrigan
3,922
490
18
2
0
138,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role