Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Bezirksjochen
Kukulkan
Level 16
God Stats
2W - 0L
1,253 SR
Queue Stats
20W - 3L
1,934 Elo+
Party 2
Vamana
Vamana
Predator1307
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 45L
1,721 Elo+
Party 2
Team Averages
Level 70
1,418 SR
1,718 Elo+

VS

Team Averages
Level 68
1,608 SR
1,415 Elo+
Sol
Sol
NISSANGTRBE
Sol
Level 87
God Stats
0W - 1L
1,796 SR
Queue Stats
16W - 21L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
VampishDread
Sylvanus
Level 98
God Stats
1W - 2L
1,384 SR
Queue Stats
13W - 14L
1,492 Elo+
Party 1
Odin
Odin
Versantur
Odin
Level 18
God Stats
0W - 1L
1,644 SR
Queue Stats
0W - 6L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 5
7,534
685
8,553
9,837
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Bezirksjochen
Kukulkan
12
3 / 0 / 4
8,026
730
9,790
3,629
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
11
3 / 3 / 4
7,623
693
3,789
7,959
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,812
619
4,671
8,488
2,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
VampishDread
Sylvanus
10
3 / 3 / 0
7,410
674
5,371
10,600
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
9
0 / 2 / 2
6,388
581
3,087
7,561
3,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
5
4.5
W
Kukulkan
Bezirksjochen
Kukulkan
3
0
4
5
L
0
3
3
0.5
W
Vamana
3
3
4
1.67
L
Sylvanus
VampishDread
Sylvanus
3
3
0
1
L
Odin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,132
Damage
13,129
21,425
Taken
26,649
11,401
Mitigated
14,144
8,202
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,553
943
0
5,639
9,837
5,609
490
4,762
5,075
0
27,622
W
Kukulkan
Bezirksjochen
Kukulkan
9,790
1,182
105
1,728
3,629
1,299
378
1,837
1,792
32,072
0
L
4,671
1,358
0
2,502
8,488
2,364
25
2,485
5,564
31,511
0
W
Vamana
3,789
1,105
0
730
7,959
4,493
36
3,207
4,752
0
19,668
L
Sylvanus
VampishDread
Sylvanus
5,371
1,353
2,018
4,769
10,600
7,813
0
3,249
6,689
15,746
2,039
L
Odin
3,087
893
0
630
7,561
3,967
0
3,357
3,733
0
8,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,183
Gold Earned
20,610
134
Minions Killed
95
0
Camps Cleared
0
614,553
Distance Traveled
508,026
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,534
685
47
4
0
207,502
1
W
Kukulkan
8,026
730
54
5
0
198,774
0
L
Sol
6,812
619
48
4
0
169,872
2
W
Vamana
7,623
693
33
3
0
208,277
3
L
Sylvanus
7,410
674
39
4
0
155,505
0
L
Odin
6,388
581
8
1
0
182,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role