Player Matchup

Loki
Loki
Clutchinstincts
Loki
Level 126
God Stats
21W - 21L
1,916 SR
Queue Stats
594W - 557L
1,543 Elo+
Party 3
Rama
Rama
Megged You
Rama
Level 76
God Stats
2W - 0L
1,693 SR
Queue Stats
152W - 153L
1,515 Elo+
Party 3
Erlang Shen
Erlang Shen
RAINBOWTICKLER
Erlang Shen
Level 118
God Stats
2W - 6L
1,132 SR
Queue Stats
208W - 214L
1,522 Elo+
Solo
Merlin
Merlin
XZYVO
Merlin
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
415W - 403L
1,467 Elo+
Solo
Ares
Ares
yoitsdanny
Ares
Level 68
God Stats
2W - 3L
1,306 SR
Queue Stats
99W - 94L
1,547 Elo+
Solo
Team Averages
Level 95
1,509 SR
1,519 Elo+

VS

Team Averages
Level 92
1,478 SR
1,531 Elo+
Ne Zha
Ne Zha
CoyPhish
Ne Zha
Level 104
God Stats
0W - 5L
1,323 SR
Queue Stats
235W - 190L
1,523 Elo+
Solo
Kukulkan
Kukulkan
Dillonaut
Kukulkan
Level 12
God Stats
2W - 2L
1,488 SR
Queue Stats
3W - 2L
1,639 Elo+
Party 1
Janus
Janus
DulloYT
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Jaytrain96
Horus
Level 139
God Stats
1W - 5L
1,675 SR
Queue Stats
263W - 278L
1,454 Elo+
Party 1
Fenrir
Fenrir
gohan11216
Fenrir
Level 117
God Stats
6W - 12L
1,405 SR
Queue Stats
295W - 273L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,176
575
2,487
4,762
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
4,836
537
1,020
3,991
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
RAINBOWTICKLER
Erlang Shen
10
1 / 0 / 0
5,587
621
4,112
6,616
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
XZYVO
Merlin
8
2 / 3 / 1
5,083
565
2,881
3,469
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 1
4,981
553
2,657
6,028
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CoyPhish
Ne Zha
9
0 / 1 / 0
4,596
511
3,151
6,831
3,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Dillonaut
Kukulkan
2
0 / 1 / 0
3,255
362
359
640
126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
DulloYT
Janus
9
2 / 2 / 2
5,352
595
2,821
4,234
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
7
0 / 1 / 2
4,255
473
1,389
5,292
2,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Fenrir
gohan11216
Fenrir
10
4 / 0 / 1
5,790
643
4,337
5,938
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
6
6
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Ne Zha
CoyPhish
Ne Zha
0
1
0
0
L
Kukulkan
Dillonaut
Kukulkan
0
1
0
0
L
Janus
DulloYT
Janus
2
2
2
1.5
L
Horus
0
1
2
1
W
0
1
1
0.5
W
Erlang Shen
RAINBOWTICKLER
Erlang Shen
1
0
0
1
W
Merlin
XZYVO
Merlin
2
3
1
0.83
L
Fenrir
gohan11216
Fenrir
4
0
1
4.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,157
Damage
12,057
24,866
Taken
22,935
8,520
Mitigated
9,655
10,848
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,487
597
0
2,149
4,762
1,244
0
650
4,072
0
27,043
L
Ne Zha
CoyPhish
Ne Zha
3,151
1,191
0
3,161
6,831
3,895
0
0
6,831
0
24,437
L
Kukulkan
Dillonaut
Kukulkan
359
85
0
0
640
126
0
134
506
2,957
0
L
Janus
DulloYT
Janus
2,821
288
0
500
4,234
1,154
0
2,108
1,900
20,870
0
L
Horus
1,389
747
157
2,585
5,292
2,526
0
1,096
4,154
0
9,778
W
1,020
955
0
2,175
3,991
1,010
880
203
3,780
0
25,079
W
Erlang Shen
RAINBOWTICKLER
Erlang Shen
4,112
1,934
0
4,156
6,616
2,582
0
0
6,616
0
33,473
W
Merlin
XZYVO
Merlin
2,881
85
0
714
3,469
975
0
1,120
2,195
20,532
0
L
Fenrir
gohan11216
Fenrir
4,337
1,609
0
1,594
5,938
1,954
0
1,732
4,006
0
30,451
W
2,657
103
0
1,654
6,028
2,709
0
967
5,023
12,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
23,248
241
Minions Killed
188
0
Camps Cleared
0
842,762
Distance Traveled
674,259
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,176
575
59
7
0
203,348
2
L
Ne Zha
4,596
511
44
5
0
167,955
4
L
Kukulkan
3,255
362
2
0
0
35,908
1
L
Janus
5,352
595
59
7
0
144,999
1
L
Horus
4,255
473
19
2
0
138,335
3
W
Rama
4,836
537
62
7
0
134,538
2
W
Erlang Shen
5,587
621
65
7
0
167,336
3
W
Merlin
5,083
565
39
4
0
153,962
0
L
Fenrir
5,790
643
64
7
0
187,062
3
W
Ares
4,981
553
16
2
0
183,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role