Player Matchup

Bakasura
Bakasura
CryoPodBR
Bakasura
Level 16
God Stats
2W - 1L
1,546 SR
Queue Stats
38W - 43L
1,391 Elo+
Solo
Ra
Ra
SILVO_BRABO
Ra
Level 4
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 5L
1,099 Elo+
Solo
Heimdallr
Heimdallr
Simp4Aphro69
Heimdallr
Level 18
God Stats
20W - 13L
1,741 SR
Queue Stats
87W - 85L
1,349 Elo+
Solo
Izanami
Izanami
Xyu73
Izanami
Level 14
God Stats
5W - 3L
1,559 SR
Queue Stats
60W - 66L
1,443 Elo+
Solo
Thoth
Thoth
kerblert
Thoth
Level 25
God Stats
4W - 3L
1,285 SR
Queue Stats
59W - 49L
1,596 Elo+
Solo
Team Averages
Level 15
1,484 SR
1,376 Elo+

VS

Team Averages
Level 27
1,627 SR
1,476 Elo+
Cerberus
Cerberus
 
Cerberus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Carrosveloze
Chernobog
Level 6
God Stats
12W - 3L
1,954 SR
Queue Stats
30W - 29L
1,698 Elo+
Party 1
Jing Wei
Jing Wei
Elizabeth2206
Jing Wei
Level 23
God Stats
4W - 9L
1,685 SR
Queue Stats
52W - 87L
1,170 Elo+
Solo
Thanatos
Thanatos
Kapipara99
Thanatos
Level 29
God Stats
52W - 73L
1,495 SR
Queue Stats
1,046W - 1,128L
1,347 Elo+
Solo
Nu Wa
Nu Wa
banSOLPLZ
Nu Wa
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 17L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CryoPodBR
Bakasura
14
0 / 4 / 6
9,008
429
2,725
12,482
7,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 3 / 0
7,299
348
771
4,622
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Simp4Aphro69
Heimdallr
18
9 / 2 / 3
11,923
568
13,517
12,322
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Xyu73
Izanami
17
6 / 3 / 2
10,953
522
14,780
12,932
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
kerblert
Thoth
18
9 / 3 / 2
11,765
560
22,048
9,230
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
6 / 2 / 4
10,234
487
6,994
20,617
17,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Carrosveloze
Chernobog
18
6 / 4 / 6
11,361
541
13,193
20,602
9,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Elizabeth2206
Jing Wei
13
0 / 7 / 0
7,385
352
349
10,502
3,246
Thanatos
Kapipara99
Thanatos
14
2 / 11 / 3
8,761
417
6,132
20,394
16,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
banSOLPLZ
Nu Wa
3
0 / 1 / 0
5,731
273
158
838
199
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
25
Kills
14
15
Deaths
25
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
6
2
4
4
L
Chernobog
Carrosveloze
Chernobog
6
4
6
2.25
W
Bakasura
CryoPodBR
Bakasura
0
4
6
0.75
L
Jing Wei
Elizabeth2206
Jing Wei
0
7
0
0
L
Thanatos
Kapipara99
Thanatos
2
11
3
0.32
W
1
3
0
0.33
W
Heimdallr
Simp4Aphro69
Heimdallr
9
2
3
5.25
W
Izanami
Xyu73
Izanami
6
3
2
2.33
L
Nu Wa
banSOLPLZ
Nu Wa
0
1
0
0
W
Thoth
kerblert
Thoth
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,841
Damage
26,826
51,588
Taken
72,953
24,908
Mitigated
45,963
8,313
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,994
500
0
4,335
20,617
17,299
0
7,394
12,712
45,004
0
L
Chernobog
Carrosveloze
Chernobog
13,193
7,479
0
4,519
20,602
9,081
33
4,685
15,522
0
76,214
W
Bakasura
CryoPodBR
Bakasura
2,725
1,591
0
4,241
12,482
7,860
0
1,314
11,168
0
33,593
L
Jing Wei
Elizabeth2206
Jing Wei
349
105
0
0
10,502
3,246
250
3,801
6,545
0
16,771
L
Thanatos
Kapipara99
Thanatos
6,132
2,124
0
5,932
20,394
16,138
472
5,203
14,409
0
40,904
W
771
224
60
226
4,622
1,052
549
895
3,727
7,499
0
W
Heimdallr
Simp4Aphro69
Heimdallr
13,517
6,170
0
1,830
12,322
7,530
2,313
2,929
9,393
0
78,033
W
Izanami
Xyu73
Izanami
14,780
8,776
0
1,187
12,932
5,385
1,556
1,166
11,766
0
78,541
L
Nu Wa
banSOLPLZ
Nu Wa
158
158
0
220
838
199
0
487
261
2,443
0
W
Thoth
kerblert
Thoth
22,048
1,147
0
769
9,230
3,081
1,554
848
8,382
70,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,948
Gold Earned
43,472
459
Minions Killed
314
0
Camps Cleared
0
1,743,507
Distance Traveled
1,492,549
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,234
487
78
4
0
462,030
0
L
Chernobog
11,361
541
131
6
0
394,330
0
W
Bakasura
9,008
429
69
3
0
339,975
0
L
Jing Wei
7,385
352
31
1
0
263,037
10
L
Thanatos
8,761
417
69
3
0
336,838
3
W
Ra
7,299
348
13
1
0
235,403
2
W
Heimdallr
11,923
568
132
6
0
388,986
2
W
Izanami
10,953
522
120
6
0
378,096
6
L
Nu Wa
5,731
273
5
0
0
36,314
0
W
Thoth
11,765
560
125
6
0
401,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role