Player Matchup

Danzaburou
Danzaburou
SketchGmo
Danzaburou
Level 34
God Stats
7W - 9L
1,500 SR
Queue Stats
12W - 23L
1,058 Elo+
Solo
Eset
Eset
baloIKU
Eset
Level 40
God Stats
5W - 4L
1,515 SR
Queue Stats
174W - 206L
1,243 Elo+
Solo
Cabrakan
Cabrakan
xDOC HOLLID4Y x
Cabrakan
Level 127
God Stats
7W - 12L
1,228 SR
Queue Stats
344W - 477L
1,270 Elo+
Solo
Team Averages
Level 67
1,414 SR
1,190 Elo+

VS

Team Averages
Level 48
1,519 SR
1,220 Elo+
Sobek
Sobek
LonelyPupPchp
Sobek
Level 44
God Stats
2W - 5L
1,405 SR
Queue Stats
35W - 56L
1,328 Elo+
Party 1
Chaac
Chaac
YuwngToeTickler
Chaac
Level 63
God Stats
3W - 9L
1,449 SR
Queue Stats
64W - 103L
1,344 Elo+
Party 1
Tiamat
Tiamat
danivzla420
Tiamat
Level 37
God Stats
5W - 12L
1,704 SR
Queue Stats
44W - 178L
988 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SketchGmo
Danzaburou
18
6 / 2 / 7
15,240
663
18,546
15,794
7,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
baloIKU
Eset
18
3 / 2 / 11
14,993
652
19,359
13,800
6,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
16
8 / 6 / 9
16,245
706
23,428
17,135
13,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 6
15,627
679
12,045
32,832
49,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 4 / 3
14,701
639
22,601
32,399
29,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
15
0 / 7 / 7
12,582
547
1,397
12,554
5,549

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
17
Kills
10
10
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
W
Danzaburou
SketchGmo
Danzaburou
6
2
7
4.75
L
6
4
3
1.88
W
Eset
baloIKU
Eset
3
2
11
4.25
L
Tiamat
0
7
7
0.5
W
Cabrakan
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,333
Damage
36,043
46,729
Taken
77,785
27,232
Mitigated
84,146
14,070
Healing
22,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,045
1,353
869
8,685
32,832
49,464
0
18,626
14,206
48,717
0
W
Danzaburou
SketchGmo
Danzaburou
18,546
6,947
0
5,571
15,794
7,110
2,684
3,963
11,831
0
56,691
L
22,601
4,294
379
11,034
32,399
29,133
0
16,705
15,694
0
100,012
W
Eset
baloIKU
Eset
19,359
783
348
4,290
13,800
6,470
292
3,181
10,619
98,767
0
L
Tiamat
1,397
482
0
1,128
12,554
5,549
0
7,643
4,911
16,993
0
W
Cabrakan
23,428
2,927
809
3,052
17,135
13,652
259
6,675
10,460
51,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,478
Gold Earned
42,910
205
Minions Killed
194
0
Camps Cleared
0
1,135,334
Distance Traveled
1,145,622
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
15,627
679
34
1
0
400,781
1
W
Danzaburou
15,240
663
56
2
0
397,850
0
L
Chaac
14,701
639
128
6
0
405,059
0
W
Eset
14,993
652
107
5
0
463,553
2
L
Tiamat
12,582
547
32
1
0
339,782
0
W
Cabrakan
16,245
706
42
2
0
273,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role