Player Matchup

Anhur
Anhur
Akimbo Slayer
Anhur
Level 44
God Stats
8W - 7L
1,708 SR
Queue Stats
24W - 21L
1,573 Elo+
Solo
He Bo
He Bo
La Explosiva
He Bo
Level 122
God Stats
1W - 3L
1,529 SR
Queue Stats
70W - 68L
1,519 Elo+
Solo
Cerberus
Cerberus
Mack Attack41
Cerberus
Level 37
God Stats
1W - 2L
1,419 SR
Queue Stats
18W - 13L
1,501 Elo+
Solo
Team Averages
Level 68
1,552 SR
1,531 Elo+

VS

Team Averages
Level 34
1,467 SR
1,471 Elo+
Kukulkan
Kukulkan
Agent of fat
Kukulkan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Drunkest Fish
Hachiman
Level 37
God Stats
10W - 9L
1,477 SR
Queue Stats
128W - 84L
1,453 Elo+
Party 1
Cerberus
Cerberus
Glass Kneez
Cerberus
Level 55
God Stats
4W - 5L
1,423 SR
Queue Stats
121W - 74L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,891
689
4,354
7,883
2,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
1 / 4 / 1
6,404
640
3,196
5,700
1,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Mack Attack41
Cerberus
9
1 / 2 / 2
6,519
652
4,986
9,770
4,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agent of fat
Kukulkan
10
2 / 1 / 5
7,252
725
7,467
3,856
1,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Drunkest Fish
Hachiman
11
5 / 1 / 1
7,862
786
7,110
6,106
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Glass Kneez
Cerberus
10
1 / 1 / 5
7,566
757
4,549
7,455
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
8
8
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Agent of fat
Kukulkan
2
1
5
4.5
L
1
2
2
1
W
Hachiman
Drunkest Fish
Hachiman
5
1
1
5.5
W
Cerberus
Glass Kneez
Cerberus
1
1
5
3.5
L
1
4
1
0.38
L
Cerberus
Mack Attack41
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,536
Damage
19,126
23,353
Taken
17,417
8,224
Mitigated
6,469
4,594
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Agent of fat
Kukulkan
7,467
386
123
973
3,856
1,154
0
1,907
1,949
24,724
0
L
4,354
2,237
0
2,586
7,883
2,365
0
4,573
3,310
0
26,905
W
Hachiman
Drunkest Fish
Hachiman
7,110
3,896
0
2,058
6,106
1,579
0
2,723
3,383
0
27,059
W
Cerberus
Glass Kneez
Cerberus
4,549
125
0
3,527
7,455
3,736
0
3,611
3,844
19,125
0
L
3,196
314
0
884
5,700
1,619
0
2,203
3,497
13,802
0
L
Cerberus
Mack Attack41
Cerberus
4,986
135
0
1,124
9,770
4,240
0
5,284
4,486
11,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,814
Gold Earned
22,680
104
Minions Killed
114
0
Camps Cleared
0
519,092
Distance Traveled
545,459
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,252
725
47
5
0
168,556
3
L
Anhur
6,891
689
63
6
0
166,603
4
W
Hachiman
7,862
786
45
5
0
177,910
2
W
Cerberus
7,566
757
22
2
0
198,993
2
L
He Bo
6,404
640
22
2
0
154,378
0
L
Cerberus
6,519
652
19
2
0
198,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role