Player Matchup

Heimdallr
Heimdallr
Gätto
Heimdallr
Level 29
God Stats
17W - 11L
1,732 SR
Queue Stats
413W - 319L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kurama Mugi
Tsukuyomi
Level 28
God Stats
7W - 6L
1,595 SR
Queue Stats
60W - 61L
1,525 Elo+
Solo
Ymir
Ymir
MR Bruno Loko
Ymir
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
254W - 248L
1,565 Elo+
Solo
Da Ji
Da Ji
Rond_d
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,517 Elo+
Solo
Ra
Ra
elnegrales
Ra
Level 18
God Stats
0W - 1L
1,667 SR
Queue Stats
21W - 18L
1,497 Elo+
Solo
Team Averages
Level 24
1,599 SR
1,547 Elo+

VS

Team Averages
Level 19
1,471 SR
1,598 Elo+
Kuzenbo
Kuzenbo
Ferratomii
Kuzenbo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 148L
1,525 Elo+
Solo
Rama
Rama
Leporelo
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 36L
1,719 Elo+
Solo
Baron Samedi
Baron Samedi
XERACUDEGORDO
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,489 Elo+
Solo
Da Ji
Da Ji
fogassa94
Da Ji
Level 28
God Stats
12W - 11L
1,357 SR
Queue Stats
132W - 88L
1,617 Elo+
Solo
Cthulhu
Cthulhu
khalvash
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gätto
Heimdallr
14
1 / 1 / 1
8,152
480
8,014
13,470
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Kurama Mugi
Tsukuyomi
16
3 / 3 / 1
9,163
539
5,845
12,299
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 1
7,510
442
3,925
12,897
6,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
Rond_d
Da Ji
8
0 / 10 / 1
5,930
349
2,119
9,608
2,327
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 6 / 1
7,182
422
3,557
7,514
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ferratomii
Kuzenbo
12
3 / 1 / 6
9,219
542
5,314
7,883
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
18
5 / 1 / 4
11,379
669
9,598
11,244
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
XERACUDEGORDO
Baron Samedi
16
5 / 2 / 5
10,313
607
10,241
8,366
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
fogassa94
Da Ji
18
8 / 0 / 4
11,175
657
9,859
11,939
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
khalvash
Cthulhu
13
1 / 3 / 3
8,806
518
4,408
8,266
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
22
22
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Ferratomii
Kuzenbo
3
1
6
6
L
Heimdallr
Gätto
Heimdallr
1
1
1
1.5
L
Tsukuyomi
Kurama Mugi
Tsukuyomi
3
3
1
1.17
W
Rama
5
1
4
7
L
1
2
1
0.75
L
Da Ji
Rond_d
Da Ji
0
10
1
0.05
W
Baron Samedi
XERACUDEGORDO
Baron Samedi
5
2
5
3.75
L
1
6
1
0.25
W
Da Ji
fogassa94
Da Ji
8
0
4
10
W
Cthulhu
khalvash
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,460
Damage
39,420
55,788
Taken
47,698
21,307
Mitigated
28,110
15,469
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Ferratomii
Kuzenbo
5,314
2,379
0
1,590
7,883
7,773
291
1,814
6,057
14,873
0
L
Heimdallr
Gätto
Heimdallr
8,014
3,740
0
6,350
13,470
4,639
0
2,200
11,240
0
65,580
L
Tsukuyomi
Kurama Mugi
Tsukuyomi
5,845
588
0
4,813
12,299
4,741
183
3,290
8,781
0
60,561
W
Rama
9,598
7,662
0
5,021
11,244
3,959
4,469
532
10,712
0
97,076
L
3,925
346
918
2,076
12,897
6,910
342
6,490
6,163
31,667
0
L
Da Ji
Rond_d
Da Ji
2,119
917
0
752
9,608
2,327
0
2,359
7,117
0
12,312
W
Baron Samedi
XERACUDEGORDO
Baron Samedi
10,241
941
505
3,088
8,366
3,670
2,121
2,638
5,541
57,028
0
L
3,557
502
0
560
7,514
2,690
602
4,625
2,524
32,250
0
W
Da Ji
fogassa94
Da Ji
9,859
2,283
0
6,025
11,939
5,452
0
549
11,350
0
82,096
W
Cthulhu
khalvash
Cthulhu
4,408
96
297
1,328
8,266
7,256
0
1,450
6,556
40,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,937
Gold Earned
50,892
402
Minions Killed
483
0
Camps Cleared
0
1,452,238
Distance Traveled
1,695,830
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,219
542
22
1
0
366,632
2
L
Heimdallr
8,152
480
112
7
0
293,513
6
L
Tsukuyomi
9,163
539
138
8
0
336,121
0
W
Rama
11,379
669
159
9
0
341,656
2
L
Ymir
7,510
442
62
4
0
319,363
1
L
Da Ji
5,930
349
24
1
0
260,790
3
W
Baron Samedi
10,313
607
107
6
0
310,113
0
L
Ra
7,182
422
66
4
0
242,451
3
W
Da Ji
11,175
657
128
8
0
368,832
0
W
Cthulhu
8,806
518
67
4
0
308,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role