Player Matchup

Baba Yaga
Baba Yaga
BrokenZygoma2
Baba Yaga
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,687 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Inutinanimegirls
Tsukuyomi
Level 15
God Stats
3W - 2L
1,309 SR
Queue Stats
61W - 55L
1,674 Elo+
Solo
Heimdallr
Heimdallr
KoalaExe
Heimdallr
Level 19
God Stats
12W - 20L
1,500 SR
Queue Stats
214W - 234L
1,545 Elo+
Party 1
Khepri
Khepri
houndteeth
Khepri
Level 21
God Stats
1W - 1L
1,763 SR
Queue Stats
55W - 36L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
yewsa
Danzaburou
Level 17
God Stats
1W - 1L
1,763 SR
Queue Stats
12W - 11L
1,569 Elo+
Party 2
Team Averages
Level 17
1,567 SR
1,619 Elo+

VS

Team Averages
Level 25
1,631 SR
1,609 Elo+
Nemesis
Nemesis
Highkeyy
Nemesis
Level 29
God Stats
9W - 15L
1,633 SR
Queue Stats
522W - 481L
1,607 Elo+
Solo
Mulan
Mulan
MercenaryAtlas
Mulan
Level 27
God Stats
9W - 8L
1,564 SR
Queue Stats
420W - 364L
1,658 Elo+
Solo
Sol
Sol
OtakuKing2017
Sol
Level 25
God Stats
2W - 2L
1,487 SR
Queue Stats
117W - 130L
1,547 Elo+
Solo
Olorun
Olorun
Scadger
Olorun
Level 29
God Stats
2W - 1L
1,739 SR
Queue Stats
25W - 24L
1,582 Elo+
Solo
Bacchus
Bacchus
ShieldRust
Bacchus
Level 16
God Stats
57W - 21L
1,732 SR
Queue Stats
547W - 236L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BrokenZygoma2
Baba Yaga
14
4 / 1 / 2
8,606
538
11,176
10,105
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
13
3 / 3 / 4
7,964
498
9,408
12,957
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
KoalaExe
Heimdallr
14
1 / 3 / 0
7,579
474
2,561
7,916
3,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
houndteeth
Khepri
9
2 / 3 / 1
6,531
408
4,370
9,809
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
yewsa
Danzaburou
11
2 / 5 / 2
7,142
446
6,125
8,493
2,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Highkeyy
Nemesis
15
2 / 2 / 1
8,529
533
3,964
11,985
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 2 / 0
9,967
623
10,898
9,872
8,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 5 / 1
7,690
481
5,496
11,799
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
Scadger
Olorun
12
1 / 3 / 5
7,409
463
6,333
10,026
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
ShieldRust
Bacchus
12
5 / 0 / 3
8,026
502
8,648
12,352
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
12
Kills
15
15
Deaths
12
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BrokenZygoma2
Baba Yaga
4
1
2
5
W
Nemesis
Highkeyy
Nemesis
2
2
1
1.25
L
Tsukuyomi
3
3
4
1.67
L
Heimdallr
KoalaExe
Heimdallr
1
3
0
0.33
W
6
2
0
3
W
1
5
1
0.3
W
Olorun
Scadger
Olorun
1
3
5
1.17
W
Bacchus
ShieldRust
Bacchus
5
0
3
6.5
L
Khepri
houndteeth
Khepri
2
3
1
0.83
L
Danzaburou
yewsa
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,640
Damage
35,339
49,280
Taken
56,034
22,031
Mitigated
31,584
14,099
Healing
17,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BrokenZygoma2
Baba Yaga
11,176
993
0
3,453
10,105
4,278
430
3,901
6,204
48,251
0
W
Nemesis
Highkeyy
Nemesis
3,964
1,344
0
1,937
11,985
4,430
411
3,152
8,601
0
67,299
L
Tsukuyomi
9,408
2,624
0
4,309
12,957
4,638
0
3,323
9,634
0
53,025
L
Heimdallr
KoalaExe
Heimdallr
2,561
1,165
0
2,182
7,916
3,945
0
0
7,916
0
39,694
W
10,898
1,011
0
3,584
9,872
8,280
423
270
9,582
0
62,055
W
5,496
1,574
0
4,989
11,799
3,554
1,528
5,331
5,998
46,156
0
W
Olorun
Scadger
Olorun
6,333
3,952
76
3,312
10,026
3,698
622
2,916
7,084
48,759
0
W
Bacchus
ShieldRust
Bacchus
8,648
1,506
0
3,606
12,352
11,622
0
3,062
9,223
21,963
0
L
Khepri
houndteeth
Khepri
4,370
794
0
2,676
9,809
6,526
0
6,426
3,383
19,455
0
L
Danzaburou
yewsa
Danzaburou
6,125
2,725
0
1,479
8,493
2,644
0
6,827
1,666
0
21,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,822
Gold Earned
41,621
341
Minions Killed
435
0
Camps Cleared
0
1,471,377
Distance Traveled
1,564,466
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,606
538
88
6
0
315,279
5
W
Nemesis
8,529
533
117
7
0
350,696
3
L
Tsukuyomi
7,964
498
88
6
0
319,862
1
L
Heimdallr
7,579
474
110
7
0
268,058
1
W
Mulan
9,967
623
138
9
0
333,592
2
W
Sol
7,690
481
87
5
0
283,965
2
W
Olorun
7,409
463
77
5
0
255,221
4
W
Bacchus
8,026
502
16
1
0
340,992
7
L
Khepri
6,531
408
25
2
0
297,767
4
L
Danzaburou
7,142
446
30
2
0
270,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role