Player Matchup

Fenrir
Fenrir
Fa-Vulpis
Fenrir
Level 27
God Stats
38W - 37L
1,572 SR
Queue Stats
60W - 60L
1,554 Elo+
Solo
Skadi
Skadi
HowIsRudy
Skadi
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ranger20SF
Ra
Level 24
God Stats
8W - 2L
1,904 SR
Queue Stats
49W - 51L
1,511 Elo+
Solo
Kukulkan
Kukulkan
Sin6969
Kukulkan
Level 25
God Stats
8W - 8L
1,576 SR
Queue Stats
38W - 39L
1,399 Elo+
Solo
Jormungandr
Jormungandr
gryphongalaxy
Jormungandr
Level 17
God Stats
0W - 3L
1,228 SR
Queue Stats
20W - 27L
1,526 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,498 Elo+

VS

Team Averages
Level 24
1,568 SR
1,532 Elo+
Rama
Rama
Armonía10
Rama
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Arachne
Arachne
CountKrakula
Arachne
Level 15
God Stats
34W - 23L
1,749 SR
Queue Stats
292W - 307L
1,587 Elo+
Solo
Hera
Hera
Final_Fear27
Hera
Level 29
God Stats
9W - 3L
1,389 SR
Queue Stats
18W - 12L
1,448 Elo+
Solo
Loki
Loki
TYNS_Edxys
Loki
Level 23
God Stats
10W - 5L
1,751 SR
Queue Stats
17W - 10L
1,670 Elo+
Solo
Janus
Janus
ÿämï
Janus
Level 30
God Stats
8W - 8L
1,451 SR
Queue Stats
300W - 300L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fa-Vulpis
Fenrir
15
4 / 3 / 0
9,617
962
6,086
11,222
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
HowIsRudy
Skadi
14
0 / 3 / 4
8,698
870
4,163
7,699
2,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 4 / 5
10,254
1,025
4,459
10,003
4,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Sin6969
Kukulkan
14
2 / 3 / 2
9,234
923
7,504
6,153
2,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
gryphongalaxy
Jormungandr
15
1 / 9 / 4
9,177
918
9,983
16,808
14,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

179

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
11,410
1,141
17,492
10,907
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
CountKrakula
Arachne
16
7 / 2 / 8
10,355
1,036
9,241
8,077
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 5
9,841
984
5,597
4,785
1,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 2 / 7
10,605
1,061
7,347
7,777
2,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
ÿämï
Janus
16
2 / 1 / 7
9,711
971
7,224
4,738
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
7
Kills
22
22
Deaths
7
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
W
Arachne
CountKrakula
Arachne
7
2
8
5.5
L
Fenrir
Fa-Vulpis
Fenrir
4
3
0
1.33
W
2
1
5
4.5
L
Skadi
HowIsRudy
Skadi
0
3
4
0.67
L
0
4
5
0.63
L
Kukulkan
Sin6969
Kukulkan
2
3
2
1
W
6
2
7
4.75
L
Jormungandr
gryphongalaxy
Jormungandr
1
9
4
0.33
W
Janus
ÿämï
Janus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,195
Damage
46,901
51,885
Taken
36,284
29,898
Mitigated
13,862
3,011
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,492
14,905
0
2,829
10,907
4,365
0
5,378
5,529
0
34,614
W
Arachne
CountKrakula
Arachne
9,241
6,418
0
2,166
8,077
3,132
0
4,924
3,153
0
12,482
L
Fenrir
Fa-Vulpis
Fenrir
6,086
1,289
209
1,082
11,222
5,079
0
2,407
8,711
0
14,270
W
5,597
1,481
350
707
4,785
1,880
0
2,798
1,987
34,759
0
L
Skadi
HowIsRudy
Skadi
4,163
1,346
0
209
7,699
2,787
0
2,532
5,099
0
10,356
L
4,459
208
523
988
10,003
4,499
0
2,063
7,834
37,604
0
L
Kukulkan
Sin6969
Kukulkan
7,504
1,218
0
0
6,153
2,612
0
619
5,454
27,829
0
W
7,347
1,906
0
565
7,777
2,806
0
4,779
2,998
0
16,424
L
Jormungandr
gryphongalaxy
Jormungandr
9,983
2,738
0
0
16,808
14,921
0
4,674
11,966
28,453
0
W
Janus
ÿämï
Janus
7,224
275
0
871
4,738
1,679
0
4,067
671
27,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,980
Gold Earned
51,922
205
Minions Killed
190
7
Camps Cleared
11
883,845
Distance Traveled
919,871
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,410
1,141
42
4
4
168,107
0
W
Arachne
10,355
1,036
5
1
2
215,904
0
L
Fenrir
9,617
962
20
2
1
220,382
0
W
Hera
9,841
984
85
9
3
172,610
0
L
Skadi
8,698
870
16
2
3
189,320
0
L
Ra
10,254
1,025
75
8
0
156,710
0
L
Kukulkan
9,234
923
55
6
0
147,867
0
W
Loki
10,605
1,061
12
1
0
208,140
0
L
Jormungandr
9,177
918
39
4
3
169,566
1
W
Janus
9,711
971
46
5
2
155,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role