Player Matchup

Awilix
Awilix
Niicoouuulaa
Awilix
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Pletypus
Janus
Level 23
God Stats
3W - 1L
1,705 SR
Queue Stats
41W - 62L
1,330 Elo+
Party 2
Cthulhu
Cthulhu
Seppltura
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,213 Elo+
Party 1
Mulan
Mulan
ozarod
Mulan
Level 16
God Stats
3W - 2L
1,514 SR
Queue Stats
10W - 13L
1,308 Elo+
Party 2
Izanami
Izanami
xXMaximGHGXx
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 293L
1,495 Elo+
Party 1
Team Averages
Level 19
1,544 SR
1,369 Elo+

VS

Team Averages
Level 20
1,456 SR
1,456 Elo+
Da Ji
Da Ji
Atrostyle
Da Ji
Level 28
God Stats
0W - 4L
1,410 SR
Queue Stats
62W - 69L
1,455 Elo+
Solo
Cabrakan
Cabrakan
GRoGRES
Cabrakan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GnnG
Medusa
Level 20
God Stats
0W - 1L
1,325 SR
Queue Stats
22W - 24L
1,405 Elo+
Party 3
Hera
Hera
Knursko
Hera
Level 21
God Stats
17W - 15L
1,893 SR
Queue Stats
81W - 75L
1,422 Elo+
Solo
Thor
Thor
StéBaan
Thor
Level 5
God Stats
0W - 1L
1,156 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
4 / 0 / 2
7,904
659
4,670
8,535
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Pletypus
Janus
12
3 / 2 / 2
7,085
590
4,835
6,719
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Seppltura
Cthulhu
10
3 / 0 / 4
6,568
547
4,347
5,112
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
ozarod
Mulan
11
2 / 3 / 3
6,611
551
4,351
7,676
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
xXMaximGHGXx
Izanami
11
4 / 1 / 3
6,998
583
4,300
4,065
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Atrostyle
Da Ji
10
3 / 3 / 0
6,333
528
3,626
7,989
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
GRoGRES
Cabrakan
8
0 / 5 / 1
5,486
457
2,729
6,749
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
GnnG
Medusa
9
2 / 4 / 0
6,017
501
2,507
5,575
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Knursko
Hera
10
1 / 2 / 1
6,068
506
5,435
6,555
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
8
0 / 2 / 0
5,228
436
1,308
5,662
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
6
6
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Atrostyle
Da Ji
3
3
0
1
L
Cabrakan
GRoGRES
Cabrakan
0
5
1
0.1
L
Medusa
GnnG
Medusa
2
4
0
0.5
L
Hera
Knursko
Hera
1
2
1
0.75
W
Awilix
4
0
2
5
W
Janus
Pletypus
Janus
3
2
2
2
W
Cthulhu
Seppltura
Cthulhu
3
0
4
5
L
Thor
0
2
0
0
W
Mulan
ozarod
Mulan
2
3
3
1.17
W
Izanami
xXMaximGHGXx
Izanami
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,503
Damage
15,605
32,107
Taken
32,530
13,155
Mitigated
13,939
11,854
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Atrostyle
Da Ji
3,626
889
0
2,030
7,989
2,999
0
1,383
6,453
0
27,941
L
Cabrakan
GRoGRES
Cabrakan
2,729
350
0
630
6,749
5,701
0
2,209
4,387
10,878
0
L
Medusa
GnnG
Medusa
2,507
1,273
0
0
5,575
1,586
0
1,760
3,748
0
21,513
L
Hera
Knursko
Hera
5,435
1,157
0
1,495
6,555
2,071
0
2,414
3,959
27,495
0
W
Awilix
4,670
2,576
0
4,383
8,535
2,776
0
702
7,777
0
52,882
W
Janus
Pletypus
Janus
4,835
239
0
2,129
6,719
1,900
451
3,693
2,742
32,678
0
W
Cthulhu
Seppltura
Cthulhu
4,347
626
0
1,213
5,112
3,195
0
1,674
3,416
18,171
0
L
Thor
1,308
245
0
170
5,662
1,582
0
954
4,549
0
15,300
W
Mulan
ozarod
Mulan
4,351
971
0
2,308
7,676
4,069
490
793
6,841
0
26,195
W
Izanami
xXMaximGHGXx
Izanami
4,300
3,253
0
1,821
4,065
1,215
0
898
3,167
0
35,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
29,132
351
Minions Killed
208
0
Camps Cleared
0
1,141,988
Distance Traveled
1,115,708
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,333
528
60
5
0
204,939
0
L
Cabrakan
5,486
457
14
1
0
211,108
4
L
Medusa
6,017
501
47
4
0
208,890
3
L
Hera
6,068
506
52
4
0
223,441
4
W
Awilix
7,904
659
111
9
0
271,842
0
W
Janus
7,085
590
80
7
0
242,223
2
W
Cthulhu
6,568
547
23
2
0
213,653
4
L
Thor
5,228
436
35
3
0
267,330
3
W
Mulan
6,611
551
58
5
0
200,902
3
W
Izanami
6,998
583
79
7
0
213,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role