Player Matchup

Guan Yu
Guan Yu
Draszid
Guan Yu
Level 157
God Stats
5W - 8L
1,502 SR
Queue Stats
451W - 289L
1,822 Elo+
Party 1
Danzaburou
Danzaburou
Mephysto1
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
One2One
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 159
1,501 SR
1,607 Elo+

VS

Team Averages
Level 101
1,482 SR
1,545 Elo+
Chaac
Chaac
Krasel00
Chaac
Level 100
God Stats
3W - 4L
1,340 SR
Queue Stats
76W - 59L
1,567 Elo+
Solo
Hera
Hera
Rastama228
Hera
Level 121
God Stats
22W - 16L
1,606 SR
Queue Stats
69W - 68L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lCrixusl
Ah Muzen Cab
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Draszid
Guan Yu
14
5 / 9 / 8
11,090
739
11,820
20,330
18,928
Danzaburou
Mephysto1
Danzaburou
13
5 / 8 / 7
10,742
716
5,796
14,545
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
One2One
Anubis
15
5 / 7 / 6
11,336
756
13,585
17,005
9,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Krasel00
Chaac
15
6 / 6 / 13
11,254
750
13,394
17,350
16,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
10 / 3 / 12
12,567
838
13,745
9,913
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
lCrixusl
Ah Muzen Cab
14
8 / 7 / 10
11,440
763
20,161
15,519
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
15
Kills
24
24
Deaths
16
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Draszid
Guan Yu
5
9
8
1
W
Chaac
Krasel00
Chaac
6
6
13
2.08
L
Danzaburou
Mephysto1
Danzaburou
5
8
7
1.06
L
Anubis
One2One
Anubis
5
7
6
1.14
W
10
3
12
5.33
W
Ah Muzen Cab
lCrixusl
Ah Muzen Cab
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,201
Damage
47,300
51,880
Taken
42,782
34,893
Mitigated
22,563
11,931
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Draszid
Guan Yu
11,820
2,351
375
2,106
20,330
18,928
0
5,259
14,501
26
37,687
W
Chaac
Krasel00
Chaac
13,394
3,019
0
4,829
17,350
16,741
282
5,848
11,502
0
40,930
L
Danzaburou
Mephysto1
Danzaburou
5,796
2,661
0
2,423
14,545
6,643
0
2,622
11,519
0
24,987
L
Anubis
One2One
Anubis
13,585
225
0
7,027
17,005
9,322
0
5,028
11,477
53,739
0
W
13,745
3,839
0
3,860
9,913
1,905
1,333
3,862
6,051
42,096
0
W
Ah Muzen Cab
lCrixusl
Ah Muzen Cab
20,161
11,594
0
4,922
15,519
3,917
1,580
3,945
11,574
0
55,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,168
Gold Earned
35,261
174
Minions Killed
165
0
Camps Cleared
0
724,137
Distance Traveled
752,173
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,090
739
42
3
0
252,061
8
W
Chaac
11,254
750
35
2
0
255,132
0
L
Danzaburou
10,742
716
43
3
0
242,924
2
L
Anubis
11,336
756
89
6
0
229,152
4
W
Hera
12,567
838
52
3
0
266,483
2
W
Ah Muzen Cab
11,440
763
78
5
0
230,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role