Player Matchup

Tiamat
Tiamat
Cupalepichon
Tiamat
Level 29
God Stats
6W - 18L
1,192 SR
Queue Stats
181W - 217L
1,414 Elo+
Solo
Izanami
Izanami
Gabris2552
Izanami
Level 27
God Stats
39W - 27L
1,439 SR
Queue Stats
103W - 102L
1,334 Elo+
Solo
Cthulhu
Cthulhu
Olivertwitch
Cthulhu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
kdayallday83
Fenrir
Level 12
God Stats
1W - 0L
1,693 SR
Queue Stats
3W - 10L
1,068 Elo+
Solo
Heimdallr
Heimdallr
xArchangelZero
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 27
1,465 SR
1,363 Elo+

VS

Team Averages
Level 13
1,345 SR
1,344 Elo+
Yemoja
Yemoja
ChristianDicky
Yemoja
Level 4
God Stats
1W - 2L
1,478 SR
Queue Stats
4W - 7L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
JV-ANTUNES
Tsukuyomi
Level 15
God Stats
0W - 1L
1,137 SR
Queue Stats
12W - 23L
1,217 Elo+
Solo
Apollo
Apollo
Lockenx
Apollo
Level 12
God Stats
0W - 5L
1,098 SR
Queue Stats
2W - 8L
1,232 Elo+
Solo
Ares
Ares
NovaSora12
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
TheFirstRaZoR
Erlang Shen
Level 21
God Stats
20W - 18L
1,513 SR
Queue Stats
20W - 22L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
13 / 6 / 5
14,090
564
20,810
17,808
15,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Gabris2552
Izanami
20
12 / 4 / 10
14,816
593
19,025
18,684
7,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Olivertwitch
Cthulhu
16
5 / 2 / 15
12,301
492
11,555
18,272
20,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
13
2 / 11 / 5
10,629
425
7,831
17,515
5,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
xArchangelZero
Heimdallr
18
8 / 3 / 2
13,196
528
11,990
15,391
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 11 / 1
9,426
377
10,497
23,424
16,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
JV-ANTUNES
Tsukuyomi
17
5 / 8 / 7
11,472
459
14,866
21,825
9,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Lockenx
Apollo
14
3 / 15 / 3
9,471
379
8,005
19,766
6,370
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
0 / 3 / 0
6,407
256
38
2,422
629
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
TheFirstRaZoR
Erlang Shen
18
12 / 4 / 1
11,950
478
14,365
22,929
11,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
40
Kills
24
26
Deaths
41
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
11
1
0.41
W
Tiamat
13
6
5
2.58
W
Izanami
Gabris2552
Izanami
12
4
10
4.25
L
Tsukuyomi
JV-ANTUNES
Tsukuyomi
5
8
7
1.06
L
Apollo
Lockenx
Apollo
3
15
3
0.3
L
0
3
0
0
W
Cthulhu
Olivertwitch
Cthulhu
5
2
15
6.25
L
Erlang Shen
TheFirstRaZoR
Erlang Shen
12
4
1
3.13
W
Fenrir
2
11
5
0.41
W
Heimdallr
xArchangelZero
Heimdallr
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,211
Damage
47,771
87,670
Taken
90,366
56,196
Mitigated
44,403
20,274
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,497
3,688
947
590
23,424
16,392
32
9,388
13,922
36,182
0
W
Tiamat
20,810
3,461
152
4,541
17,808
15,040
1,094
1,610
16,198
76,049
0
W
Izanami
Gabris2552
Izanami
19,025
15,401
782
6,994
18,684
7,765
5,418
4,247
14,437
0
116,307
L
Tsukuyomi
JV-ANTUNES
Tsukuyomi
14,866
2,667
0
4,775
21,825
9,218
0
8,262
13,531
0
58,159
L
Apollo
Lockenx
Apollo
8,005
4,509
0
1,057
19,766
6,370
0
7,504
12,222
0
31,603
L
38
38
0
0
2,422
629
0
516
1,906
1,049
0
W
Cthulhu
Olivertwitch
Cthulhu
11,555
599
608
1,889
18,272
20,965
1,067
3,324
14,948
38,154
0
L
Erlang Shen
TheFirstRaZoR
Erlang Shen
14,365
8,694
0
2,309
22,929
11,794
0
6,493
16,416
0
60,876
W
Fenrir
7,831
3,935
0
2,777
17,515
5,508
899
487
17,028
0
22,454
W
Heimdallr
xArchangelZero
Heimdallr
11,990
6,928
0
2,531
15,391
6,918
4,149
867
14,524
0
84,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,032
Gold Earned
48,726
450
Minions Killed
278
0
Camps Cleared
0
2,074,523
Distance Traveled
1,797,976
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,426
377
39
2
0
387,758
5
W
Tiamat
14,090
564
103
4
0
438,361
0
W
Izanami
14,816
593
175
7
0
396,697
2
L
Tsukuyomi
11,472
459
92
4
0
467,452
2
L
Apollo
9,471
379
45
2
0
381,746
0
L
Ares
6,407
256
1
0
0
91,968
2
W
Cthulhu
12,301
492
43
2
0
409,974
3
L
Erlang Shen
11,950
478
101
4
0
469,052
1
W
Fenrir
10,629
425
24
1
0
429,462
1
W
Heimdallr
13,196
528
105
4
0
400,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role