Player Matchup

Skadi
Skadi
ElPraeZiso
Skadi
Level 10
God Stats
2W - 3L
1,409 SR
Queue Stats
15W - 28L
1,445 Elo+
Solo
Yemoja
Yemoja
Eu Nao Tanko
Yemoja
Level 16
God Stats
3W - 3L
1,450 SR
Queue Stats
5W - 4L
1,565 Elo+
Solo
Ao Kuang
Ao Kuang
MikeWILLMakeit9
Ao Kuang
Level 19
God Stats
6W - 4L
1,500 SR
Queue Stats
35W - 43L
1,528 Elo+
Solo
Bellona
Bellona
ReturnofDavicus
Bellona
Level 27
God Stats
5W - 6L
1,621 SR
Queue Stats
103W - 109L
1,519 Elo+
Solo
Hachiman
Hachiman
ThNTC
Hachiman
Level 18
God Stats
0W - 3L
1,528 SR
Queue Stats
13W - 13L
1,415 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,494 Elo+

VS

Team Averages
Level 18
1,586 SR
1,488 Elo+
Rama
Rama
BongBongo
Rama
Level 14
God Stats
6W - 1L
1,802 SR
Queue Stats
22W - 11L
1,653 Elo+
Solo
Athena
Athena
Myrrhsa
Athena
Level 18
God Stats
47W - 46L
1,537 SR
Queue Stats
108W - 110L
1,493 Elo+
Solo
Ymir
Ymir
Zbleuz mxm
Ymir
Level 3
God Stats
2W - 1L
1,265 SR
Queue Stats
2W - 1L
1,155 Elo+
Solo
Erlang Shen
Erlang Shen
kabdul7
Erlang Shen
Level 26
God Stats
4W - 4L
1,826 SR
Queue Stats
154W - 154L
1,484 Elo+
Solo
Aphrodite
Aphrodite
pippapotamus
Aphrodite
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 71L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
1 / 11 / 2
9,136
381
8,648
18,961
8,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
14
0 / 3 / 1
8,214
342
2,555
11,516
6,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
17
7 / 7 / 3
11,151
465
19,049
25,263
9,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
6 / 4 / 5
12,999
542
17,445
25,540
20,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
ThNTC
Hachiman
18
2 / 6 / 4
11,428
476
9,800
15,539
5,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
14 / 0 / 9
15,576
649
23,069
20,062
9,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Myrrhsa
Athena
17
3 / 4 / 17
13,634
568
8,249
35,822
41,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
1 / 4 / 3
11,742
489
3,692
18,804
13,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
kabdul7
Erlang Shen
17
9 / 6 / 9
12,413
517
18,263
19,285
10,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
pippapotamus
Aphrodite
18
4 / 2 / 13
12,478
520
10,449
13,108
6,387
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
16
Kills
31
31
Deaths
16
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Rama
14
0
9
18.5
L
Skadi
1
11
2
0.18
L
Yemoja
0
3
1
0.17
L
Ao Kuang
7
7
3
1.21
W
Athena
Myrrhsa
Athena
3
4
17
2.88
L
6
4
5
2.13
L
Hachiman
ThNTC
Hachiman
2
6
4
0.67
W
1
4
3
0.63
W
Erlang Shen
kabdul7
Erlang Shen
9
6
9
2.25
W
Aphrodite
pippapotamus
Aphrodite
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,497
Damage
63,722
96,819
Taken
107,081
50,943
Mitigated
80,994
29,297
Healing
47,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
23,069
20,214
0
13,970
20,062
9,466
9,836
3,054
17,008
0
140,783
L
Skadi
8,648
4,532
0
678
18,961
8,404
0
3,684
15,277
0
50,962
L
Yemoja
2,555
844
4,482
2,029
11,516
6,557
0
2,365
9,151
14,600
0
L
Ao Kuang
19,049
6,722
0
7,464
25,263
9,770
0
7,769
17,494
85,151
0
W
Athena
Myrrhsa
Athena
8,249
3,220
1,932
6,862
35,822
41,179
3,388
10,299
25,523
41,495
0
L
17,445
5,405
0
11,548
25,540
20,458
1,435
3,915
21,625
0
108,775
L
Hachiman
ThNTC
Hachiman
9,800
8,456
0
3,096
15,539
5,754
2,040
4,513
11,026
0
67,653
W
3,692
1,113
0
2,680
18,804
13,114
287
1,559
17,245
61,987
3,270
W
Erlang Shen
kabdul7
Erlang Shen
18,263
10,042
0
2,856
19,285
10,848
0
3,128
16,157
0
67,179
W
Aphrodite
pippapotamus
Aphrodite
10,449
907
11,443
7,852
13,108
6,387
4,123
4,525
8,583
59,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,928
Gold Earned
65,843
493
Minions Killed
539
0
Camps Cleared
0
1,981,566
Distance Traveled
2,233,877
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,576
649
200
8
0
386,276
6
L
Skadi
9,136
381
78
3
0
348,084
2
L
Yemoja
8,214
342
16
1
0
407,235
0
L
Ao Kuang
11,151
465
110
5
0
425,847
2
W
Athena
13,634
568
50
2
0
507,351
4
L
Bellona
12,999
542
164
7
0
420,360
1
L
Hachiman
11,428
476
125
5
0
380,040
2
W
Ymir
11,742
489
99
4
0
441,000
6
W
Erlang Shen
12,413
517
79
3
0
475,821
0
W
Aphrodite
12,478
520
111
5
0
423,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role