Player Matchup

Danzaburou
Danzaburou
DKaschde
Danzaburou
Level 86
God Stats
8W - 2L
1,746 SR
Queue Stats
15W - 15L
1,544 Elo+
Party 2
Artio
Artio
JoBauer13
Artio
Level 73
God Stats
1W - 3L
1,196 SR
Queue Stats
8W - 15L
1,378 Elo+
Party 2
Pele
Pele
LeonarD_997
Pele
Level 85
God Stats
4W - 9L
1,731 SR
Queue Stats
187W - 189L
1,497 Elo+
Solo
King Arthur
King Arthur
iTachiii-xZ
King Arthur
Level 109
God Stats
16W - 27L
1,532 SR
Queue Stats
271W - 271L
1,461 Elo+
Solo
Scylla
Scylla
teflongemini203
Scylla
Level 111
God Stats
3W - 1L
1,354 SR
Queue Stats
275W - 242L
1,527 Elo+
Solo
Team Averages
Level 93
1,512 SR
1,482 Elo+

VS

Team Averages
Level 103
1,456 SR
1,482 Elo+
Yemoja
Yemoja
BalmyBallZ 1
Yemoja
Level 104
God Stats
3W - 9L
1,123 SR
Queue Stats
163W - 201L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
Minityzeur
Tsukuyomi
Level 123
God Stats
4W - 6L
1,391 SR
Queue Stats
88W - 73L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
Pistoleroo-0
Hou Yi
Level 114
God Stats
3W - 6L
1,641 SR
Queue Stats
120W - 138L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
RiberDK
Nu Wa
Level 115
God Stats
45W - 50L
1,633 SR
Queue Stats
494W - 511L
1,473 Elo+
Solo
Hel
Hel
shkry2
Hel
Level 59
God Stats
15W - 17L
1,494 SR
Queue Stats
256W - 242L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DKaschde
Danzaburou
13
1 / 1 / 3
8,153
429
6,134
9,199
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Artio
JoBauer13
Artio
14
3 / 2 / 4
8,962
472
5,486
17,011
15,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 5 / 3
9,775
514
8,339
14,599
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
iTachiii-xZ
King Arthur
19
5 / 1 / 3
11,652
613
13,494
11,515
7,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 5 / 4
9,570
504
7,909
8,444
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 4 / 4
7,929
417
6,561
13,914
8,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Minityzeur
Tsukuyomi
18
8 / 3 / 2
10,383
546
12,460
14,593
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
15
2 / 3 / 5
9,369
493
7,431
11,167
4,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
RiberDK
Nu Wa
16
1 / 3 / 1
10,661
561
7,790
12,979
6,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
shkry2
Hel
15
2 / 1 / 2
9,159
482
3,476
8,562
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
14
Kills
13
14
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
4
0.5
W
Danzaburou
DKaschde
Danzaburou
1
1
3
2.5
W
Artio
JoBauer13
Artio
3
2
4
2.5
W
3
5
3
0.9
L
Tsukuyomi
Minityzeur
Tsukuyomi
8
3
2
3
L
Hou Yi
2
3
5
1.5
L
Nu Wa
RiberDK
Nu Wa
1
3
1
0.5
W
King Arthur
iTachiii-xZ
King Arthur
5
1
3
6.5
L
Hel
shkry2
Hel
2
1
2
3
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,362
Damage
37,718
60,768
Taken
61,215
35,496
Mitigated
28,707
17,115
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,561
668
1,235
2,269
13,914
8,062
260
4,859
8,959
31,077
0
W
Danzaburou
DKaschde
Danzaburou
6,134
952
366
2,876
9,199
3,645
2,735
2,928
6,271
0
49,743
W
Artio
JoBauer13
Artio
5,486
686
1,160
5,713
17,011
15,477
574
3,385
13,626
26,443
0
W
8,339
1,992
0
5,093
14,599
5,484
0
3,424
11,175
0
65,687
L
Tsukuyomi
Minityzeur
Tsukuyomi
12,460
3,690
0
5,471
14,593
6,607
1,796
2,967
11,492
0
76,669
L
Hou Yi
7,431
4,504
0
894
11,167
4,326
683
1,875
9,252
0
59,656
L
Nu Wa
RiberDK
Nu Wa
7,790
3,573
0
2,028
12,979
6,289
0
196
12,525
57,616
0
W
King Arthur
iTachiii-xZ
King Arthur
13,494
1,582
0
1,270
11,515
7,866
483
5,415
6,100
0
98,914
L
Hel
shkry2
Hel
3,476
0
2,313
4,638
8,562
3,423
0
3,028
5,334
49,088
0
W
7,909
712
0
637
8,444
3,024
527
2,675
5,769
51,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,112
Gold Earned
47,501
539
Minions Killed
504
0
Camps Cleared
0
1,798,884
Distance Traveled
1,679,445
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,929
417
40
2
0
288,995
6
W
Danzaburou
8,153
429
84
4
0
364,852
3
W
Artio
8,962
472
48
3
0
361,229
7
W
Pele
9,775
514
107
6
0
368,123
0
L
Tsukuyomi
10,383
546
133
7
0
430,773
4
L
Hou Yi
9,369
493
109
6
0
314,454
2
L
Nu Wa
10,661
561
109
6
0
293,415
4
W
King Arthur
11,652
613
190
10
0
382,847
3
L
Hel
9,159
482
113
6
0
351,808
1
W
Scylla
9,570
504
110
6
0
321,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role