Player Matchup

Cthulhu
Cthulhu
DarkShadowLMC
Cthulhu
Level 58
God Stats
1W - 0L
1,325 SR
Queue Stats
36W - 33L
1,576 Elo+
Solo
Thanatos
Thanatos
HeeHeeHooHoo
Thanatos
Level 126
God Stats
1W - 3L
1,622 SR
Queue Stats
146W - 138L
1,569 Elo+
Solo
Scylla
Scylla
Pepinillo17
Scylla
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,821 Elo+
Solo
Cu Chulainn
Cu Chulainn
Saquin
Cu Chulainn
Level 63
God Stats
1W - 2L
1,358 SR
Queue Stats
20W - 24L
1,451 Elo+
Solo
Xbalanque
Xbalanque
axel200016
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,461 SR
1,583 Elo+

VS

Team Averages
Level 108
1,637 SR
1,557 Elo+
Cupid
Cupid
Mórgoth
Cupid
Level 60
God Stats
11W - 13L
1,540 SR
Queue Stats
260W - 265L
1,467 Elo+
Solo
King Arthur
King Arthur
Oneshipnew
King Arthur
Level 129
God Stats
15W - 21L
1,830 SR
Queue Stats
425W - 399L
1,599 Elo+
Solo
The Morrigan
The Morrigan
Wammoo
The Morrigan
Level 109
God Stats
3W - 5L
1,644 SR
Queue Stats
333W - 343L
1,598 Elo+
Solo
Apollo
Apollo
XxPeruxhitoXx
Apollo
Level 123
God Stats
39W - 28L
1,496 SR
Queue Stats
295W - 227L
1,564 Elo+
Solo
Fafnir
Fafnir
jamaker2121
Fafnir
Level 118
God Stats
2W - 3L
1,673 SR
Queue Stats
431W - 445L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
6 / 3 / 16
10,073
560
9,480
17,357
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
HeeHeeHooHoo
Thanatos
18
9 / 1 / 8
11,108
617
8,737
10,670
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
17
7 / 0 / 10
10,554
586
12,214
5,612
2,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Saquin
Cu Chulainn
13
0 / 4 / 9
8,390
466
6,562
12,721
8,195
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
axel200016
Xbalanque
18
10 / 3 / 8
11,608
645
12,956
13,533
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mórgoth
Cupid
13
1 / 9 / 2
8,276
460
7,305
12,834
3,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Oneshipnew
King Arthur
14
6 / 3 / 1
9,078
504
9,573
18,029
9,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Wammoo
The Morrigan
12
1 / 8 / 0
7,811
434
3,494
9,467
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 1
9,155
509
5,423
13,308
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
12
0 / 6 / 4
8,283
460
7,620
11,324
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
32
Kills
11
11
Deaths
32
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
3
16
4.67
W
Thanatos
HeeHeeHooHoo
Thanatos
9
1
8
13
L
Cupid
Mórgoth
Cupid
1
9
2
0.22
L
King Arthur
Oneshipnew
King Arthur
6
3
1
2.17
W
Scylla
7
0
10
12
W
Cu Chulainn
Saquin
Cu Chulainn
0
4
9
1.13
L
The Morrigan
Wammoo
The Morrigan
1
8
0
0.13
L
3
6
1
0.58
W
Xbalanque
axel200016
Xbalanque
10
3
8
4.67
L
Fafnir
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,949
Damage
33,415
59,893
Taken
64,962
32,296
Mitigated
30,939
31,195
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,480
927
208
6,112
17,357
12,077
84
4,660
12,619
36,653
0
W
Thanatos
HeeHeeHooHoo
Thanatos
8,737
1,817
0
15,972
10,670
4,268
0
1,595
9,055
0
74,485
L
Cupid
Mórgoth
Cupid
7,305
4,490
0
2,679
12,834
3,583
0
2,479
10,355
0
41,451
L
King Arthur
Oneshipnew
King Arthur
9,573
960
0
5,632
18,029
9,768
0
7,302
10,727
0
51,327
W
Scylla
12,214
1,394
0
2,196
5,612
2,096
846
1,102
4,418
65,113
0
W
Cu Chulainn
Saquin
Cu Chulainn
6,562
1,802
0
2,382
12,721
8,195
0
956
11,765
1,563
43,770
L
The Morrigan
Wammoo
The Morrigan
3,494
585
0
500
9,467
3,121
0
3,615
5,643
38,722
1,051
L
5,423
2,110
0
523
13,308
4,471
0
3,216
10,092
0
57,585
W
Xbalanque
axel200016
Xbalanque
12,956
8,113
0
4,325
13,533
5,660
24
1,560
11,973
0
93,852
L
Fafnir
7,620
1,239
0
1,737
11,324
9,996
0
5,308
6,016
20,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,733
Gold Earned
42,603
507
Minions Killed
367
0
Camps Cleared
0
1,845,238
Distance Traveled
1,624,616
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,073
560
46
3
0
379,062
2
W
Thanatos
11,108
617
120
7
0
431,951
4
L
Cupid
8,276
460
74
4
0
317,091
4
L
King Arthur
9,078
504
101
6
0
339,644
2
W
Scylla
10,554
586
120
7
0
375,326
7
W
Cu Chulainn
8,390
466
69
4
0
350,408
2
L
The Morrigan
7,811
434
72
4
0
301,365
0
L
Apollo
9,155
509
103
6
0
336,094
1
W
Xbalanque
11,608
645
152
8
0
308,491
5
L
Fafnir
8,283
460
17
1
0
330,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role