Player Matchup

Thor
Thor
CarterCarti
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Ra
Ra
REDB_Iori
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
WoolMoss8294458
Neith
Level 7
God Stats
1W - 1L
1,494 SR
Queue Stats
1W - 3L
1,312 Elo+
Party 3
Mulan
Mulan
chadboommy
Mulan
Level 45
God Stats
5W - 3L
1,757 SR
Queue Stats
178W - 209L
1,372 Elo+
Party 3
Jormungandr
Jormungandr
yancsr
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,550 SR
1,437 Elo+

VS

Team Averages
Level 14
1,379 SR
1,278 Elo+
Nemesis
Nemesis
Cosineer
Nemesis
Level 5
God Stats
1W - 2L
1,170 SR
Queue Stats
1W - 3L
1,098 Elo+
Party 2
Bellona
Bellona
Please
Bellona
Level 28
God Stats
12W - 13L
1,306 SR
Queue Stats
50W - 58L
1,326 Elo+
Solo
Neith
Neith
S5Gamer
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,098 Elo+
Party 2
Ah Puch
Ah Puch
drp0wer
Ah Puch
Level 29
God Stats
11W - 5L
1,422 SR
Queue Stats
26W - 26L
1,368 Elo+
Solo
Jormungandr
Jormungandr
zolantir337
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 5
13,857
447
19,960
23,580
10,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 12 / 7
11,614
375
13,040
23,927
13,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 12 / 1
12,714
410
7,467
18,142
7,618
Mulan
20
10 / 4 / 5
15,315
494
20,978
33,997
34,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
yancsr
Jormungandr
12
1 / 7 / 5
9,646
311
6,925
27,552
26,206
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cosineer
Nemesis
20
3 / 4 / 5
14,749
476
6,726
24,233
16,406
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Please
Bellona
20
19 / 3 / 6
16,979
548
27,951
26,163
27,295
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
S5Gamer
Neith
19
2 / 10 / 6
13,068
422
12,949
18,182
7,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
drp0wer
Ah Puch
20
11 / 5 / 9
15,091
487
30,246
19,168
8,083
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
zolantir337
Jormungandr
20
8 / 4 / 11
14,738
475
21,968
19,696
21,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
25
Kills
43
45
Deaths
26
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
9
10
5
1.15
W
Nemesis
Cosineer
Nemesis
3
4
5
1.38
W
Bellona
Please
Bellona
19
3
6
7.33
L
1
12
7
0.38
W
Neith
S5Gamer
Neith
2
10
6
0.5
L
4
12
1
0.38
L
Mulan
10
4
5
3.13
W
Ah Puch
drp0wer
Ah Puch
11
5
9
3.1
L
Jormungandr
yancsr
Jormungandr
1
7
5
0.5
W
Jormungandr
zolantir337
Jormungandr
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,370
Damage
99,840
127,198
Taken
107,442
92,840
Mitigated
80,529
23,272
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,960
5,126
0
3,065
23,580
10,140
1,654
5,561
18,019
0
97,746
W
Nemesis
Cosineer
Nemesis
6,726
3,712
0
6,484
24,233
16,406
0
723
23,460
0
124,282
W
Bellona
Please
Bellona
27,951
10,452
0
532
26,163
27,295
6,280
5,962
19,766
7,569
83,188
L
13,040
393
2,537
4,830
23,927
13,880
438
16,668
7,259
55,458
0
W
Neith
S5Gamer
Neith
12,949
7,521
0
3,634
18,182
7,131
4,042
3,410
14,447
0
56,277
L
7,467
2,156
0
2,807
18,142
7,618
360
5,214
12,928
0
38,797
L
Mulan
20,978
3,533
0
8,463
33,997
34,996
1,610
11,993
22,004
0
100,626
W
Ah Puch
drp0wer
Ah Puch
30,246
611
534
4,555
19,168
8,083
1,168
3,565
15,478
98,198
0
L
Jormungandr
yancsr
Jormungandr
6,925
1,017
83
1,487
27,552
26,206
0
15,061
12,491
32,483
0
W
Jormungandr
zolantir337
Jormungandr
21,968
4,032
1,023
1,652
19,696
21,614
1,057
6,305
13,191
71,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,146
Gold Earned
74,625
493
Minions Killed
610
0
Camps Cleared
0
2,361,318
Distance Traveled
2,593,280
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,857
447
127
4
0
455,008
1
W
Nemesis
14,749
476
148
5
0
470,390
0
W
Bellona
16,979
548
122
4
0
590,512
0
L
Ra
11,614
375
93
3
0
453,658
0
W
Neith
13,068
422
94
3
0
482,673
2
L
Neith
12,714
410
58
2
0
477,036
8
L
Mulan
15,315
494
176
6
0
588,560
0
W
Ah Puch
15,091
487
148
5
0
497,804
2
L
Jormungandr
9,646
311
39
1
0
387,056
4
W
Jormungandr
14,738
475
98
3
0
551,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role