Player Matchup

Ares
Ares
CyberGucci
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
Leakedgantz91
Mulan
Level 17
God Stats
17W - 22L
1,384 SR
Queue Stats
300W - 329L
1,192 Elo+
Solo
Nemesis
Nemesis
OscarPR47
Nemesis
Level 0
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 1
Sol
Sol
RyKK Smoke
Sol
Level 13
God Stats
8W - 7L
1,345 SR
Queue Stats
19W - 24L
1,260 Elo+
Solo
Achilles
Achilles
Sync-WaVey
Achilles
Level 29
God Stats
27W - 25L
1,329 SR
Queue Stats
35W - 32L
1,226 Elo+
Solo
Team Averages
Level 13
1,412 SR
1,336 Elo+

VS

Team Averages
Level 17
1,460 SR
1,345 Elo+
Aphrodite
Aphrodite
David_Vs_World
Aphrodite
Level 29
God Stats
79W - 75L
1,272 SR
Queue Stats
271W - 293L
1,239 Elo+
Solo
Fafnir
Fafnir
Fafnir Mid
Fafnir
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Solo
Nemesis
Nemesis
abjectlimbo
Nemesis
Level 23
God Stats
17W - 9L
1,488 SR
Queue Stats
293W - 371L
1,206 Elo+
Solo
The Morrigan
The Morrigan
ladydeat089
The Morrigan
Level 24
God Stats
9W - 7L
1,541 SR
Queue Stats
53W - 47L
1,282 Elo+
Solo
Bellona
Bellona
that_moderngamer
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
7,545
279
2,218
16,293
8,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 20 / 1
10,124
375
14,708
29,776
17,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
OscarPR47
Nemesis
11
0 / 8 / 3
8,449
313
2,786
11,105
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 11 / 2
10,879
403
26,286
30,542
11,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Sync-WaVey
Achilles
17
5 / 13 / 2
11,876
440
14,288
29,446
18,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
David_Vs_World
Aphrodite
20
16 / 1 / 18
14,729
546
21,788
24,273
16,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Fafnir Mid
Fafnir
20
22 / 1 / 8
16,254
602
25,384
38,805
33,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
abjectlimbo
Nemesis
20
9 / 3 / 10
14,032
520
11,828
29,756
20,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
ladydeat089
The Morrigan
18
3 / 1 / 32
12,687
470
14,356
13,162
8,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
9 / 4 / 9
14,089
522
9,840
20,914
17,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
136
8
Kills
59
59
Deaths
10
10
Assists
77
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Aphrodite
David_Vs_World
Aphrodite
16
1
18
25
W
Fafnir
Fafnir Mid
Fafnir
22
1
8
26
L
1
20
1
0.08
L
Nemesis
OscarPR47
Nemesis
0
8
3
0.19
L
2
11
2
0.27
L
Achilles
Sync-WaVey
Achilles
5
13
2
0.46
W
Nemesis
abjectlimbo
Nemesis
9
3
10
4.67
W
The Morrigan
ladydeat089
The Morrigan
3
1
32
19
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,286
Damage
83,196
117,162
Taken
126,910
60,161
Mitigated
95,751
17,736
Healing
82,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,218
237
0
1,750
16,293
8,387
28
7,670
8,623
17,551
0
W
Aphrodite
David_Vs_World
Aphrodite
21,788
4,362
14,651
18,481
24,273
16,348
2,981
5,400
18,873
91,189
0
W
Fafnir
Fafnir Mid
Fafnir
25,384
8,363
0
26,233
38,805
33,436
3,601
13,398
25,407
133,739
0
L
14,708
3,453
670
3,129
29,776
17,466
102
17,079
12,697
0
60,945
L
Nemesis
OscarPR47
Nemesis
2,786
461
0
650
11,105
4,137
0
4,972
6,133
0
21,963
L
26,286
6,845
0
8,837
30,542
11,920
0
15,889
14,653
90,487
0
L
Achilles
Sync-WaVey
Achilles
14,288
7,677
0
2,700
29,446
18,251
216
14,219
15,227
0
63,141
W
Nemesis
abjectlimbo
Nemesis
11,828
7,541
0
15,835
29,756
20,474
1,773
4,552
24,761
0
94,045
W
The Morrigan
ladydeat089
The Morrigan
14,356
4,720
2,049
1,386
13,162
8,016
1,535
3,189
9,973
38,566
1,810
W
9,840
4,218
0
4,356
20,914
17,477
2,849
1,965
18,949
0
83,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,873
Gold Earned
71,791
315
Minions Killed
589
0
Camps Cleared
0
1,790,576
Distance Traveled
2,384,146
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,545
279
12
0
0
292,220
3
W
Aphrodite
14,729
546
130
5
0
462,128
3
W
Fafnir
16,254
602
167
6
0
461,755
0
L
Mulan
10,124
375
93
3
0
379,478
0
L
Nemesis
8,449
313
27
1
0
317,433
1
L
Sol
10,879
403
100
4
0
382,392
0
L
Achilles
11,876
440
83
3
0
419,053
0
W
Nemesis
14,032
520
135
5
0
484,780
0
W
The Morrigan
12,687
470
44
2
0
492,184
0
W
Bellona
14,089
522
113
4
0
483,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role