Player Matchup

King Arthur
King Arthur
Hushovia
King Arthur
Level 24
God Stats
9W - 2L
1,787 SR
Queue Stats
286W - 377L
1,304 Elo+
Party 1
Anhur
Anhur
MvH3098
Anhur
Level 95
God Stats
1W - 1L
1,609 SR
Queue Stats
171W - 142L
1,552 Elo+
Party 2
Hera
Hera
VeliBean
Hera
Level 123
God Stats
16W - 13L
1,632 SR
Queue Stats
310W - 386L
1,369 Elo+
Party 1
Ymir
Ymir
pluumke23
Ymir
Level 41
God Stats
47W - 36L
1,577 SR
Queue Stats
59W - 73L
1,440 Elo+
Party 2
Fenrir
Fenrir
thymagination
Fenrir
Level 107
God Stats
20W - 17L
1,727 SR
Queue Stats
162W - 150L
1,623 Elo+
Party 2
Team Averages
Level 78
1,666 SR
1,458 Elo+

VS

Team Averages
Level 39
1,453 SR
1,325 Elo+
Kukulkan
Kukulkan
Brutesvdb
Kukulkan
Level 24
God Stats
2W - 8L
1,341 SR
Queue Stats
10W - 12L
1,146 Elo+
Party 3
Jormungandr
Jormungandr
EvoLutionHirsch
Jormungandr
Level 35
God Stats
28W - 31L
1,506 SR
Queue Stats
266W - 256L
1,442 Elo+
Solo
Loki
Loki
FifaFreaakHD
Loki
Level 48
God Stats
5W - 6L
1,691 SR
Queue Stats
93W - 95L
1,381 Elo+
Solo
Ymir
Ymir
SickTurtle123
Ymir
Level 40
God Stats
3W - 6L
1,407 SR
Queue Stats
40W - 36L
1,348 Elo+
Party 3
Erlang Shen
Erlang Shen
TM Kwebbelkous
Erlang Shen
Level 46
God Stats
4W - 2L
1,322 SR
Queue Stats
36W - 32L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hushovia
King Arthur
13
0 / 5 / 5
7,311
406
3,580
15,837
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
MvH3098
Anhur
14
3 / 1 / 2
8,379
466
4,324
8,445
2,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
15
3 / 0 / 4
9,223
512
8,598
4,237
1,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
13
0 / 1 / 2
8,189
455
1,545
8,266
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 2 / 1
9,321
518
11,656
11,734
4,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brutesvdb
Kukulkan
13
1 / 5 / 1
7,762
431
2,198
7,583
2,703
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
EvoLutionHirsch
Jormungandr
14
4 / 1 / 2
8,703
484
7,071
12,025
11,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 3
8,875
493
7,991
14,033
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 2 / 0
7,097
394
2,774
5,417
2,224
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
TM Kwebbelkous
Erlang Shen
15
1 / 1 / 2
8,233
457
4,879
8,952
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
9
9
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Brutesvdb
Kukulkan
1
5
1
0.3
L
Jormungandr
EvoLutionHirsch
Jormungandr
4
1
2
5
L
1
3
3
0.83
W
King Arthur
Hushovia
King Arthur
0
5
5
0.5
W
Anhur
MvH3098
Anhur
3
1
2
4
L
2
2
0
1
L
Erlang Shen
TM Kwebbelkous
Erlang Shen
1
1
2
2
W
Hera
3
0
4
5
W
Ymir
0
1
2
1
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,703
Damage
24,913
48,519
Taken
48,010
23,042
Mitigated
24,439
17,391
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Brutesvdb
Kukulkan
2,198
0
108
902
7,583
2,703
414
1,001
6,542
41,028
0
L
Jormungandr
EvoLutionHirsch
Jormungandr
7,071
2,002
0
996
12,025
11,135
508
3,363
8,054
37,410
0
L
7,991
2,201
0
6,792
14,033
5,195
0
2,766
11,077
0
69,453
W
King Arthur
Hushovia
King Arthur
3,580
544
0
5,585
15,837
9,703
0
5,553
9,942
0
22,426
W
Anhur
MvH3098
Anhur
4,324
1,984
0
3,072
8,445
2,863
438
658
7,762
0
63,574
L
2,774
199
0
190
5,417
2,224
380
1,179
4,173
23,979
0
L
Erlang Shen
TM Kwebbelkous
Erlang Shen
4,879
1,273
52
1,820
8,952
3,182
1,078
1,364
7,523
0
49,605
W
Hera
8,598
2,057
0
1,615
4,237
1,405
82
1,071
3,141
54,767
0
W
Ymir
1,545
0
443
1,452
8,266
4,455
192
2,112
6,154
28,329
0
W
11,656
1,943
0
5,224
11,734
4,616
0
2,107
9,477
0
64,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,423
Gold Earned
40,670
423
Minions Killed
419
0
Camps Cleared
0
1,649,593
Distance Traveled
1,531,103
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,762
431
90
5
0
240,236
1
L
Jormungandr
8,703
484
63
4
0
342,067
1
L
Loki
8,875
493
122
7
0
344,834
4
W
King Arthur
7,311
406
44
2
0
321,633
7
W
Anhur
8,379
466
112
6
0
310,884
4
L
Ymir
7,097
394
56
3
0
261,663
1
L
Erlang Shen
8,233
457
88
5
0
342,303
4
W
Hera
9,223
512
115
6
0
359,186
6
W
Ymir
8,189
455
40
2
0
305,741
5
W
Fenrir
9,321
518
112
6
0
352,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role