Player Matchup

Cernunnos
Cernunnos
Eleplex
Cernunnos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
NicoxDel
Fafnir
Level 105
God Stats
2W - 0L
1,723 SR
Queue Stats
77W - 59L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
Sourak
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Westeroswarrior
Awilix
Level 102
God Stats
10W - 7L
1,614 SR
Queue Stats
77W - 76L
1,435 Elo+
Solo
Chaac
Chaac
phoenix5300
Chaac
Level 69
God Stats
15W - 8L
1,461 SR
Queue Stats
884W - 878L
1,440 Elo+
Solo
Team Averages
Level 91
1,559 SR
1,483 Elo+

VS

Team Averages
Level 73
1,516 SR
1,489 Elo+
Mercury
Mercury
Danyboii
Mercury
Level 60
God Stats
5W - 4L
1,500 SR
Queue Stats
149W - 157L
1,449 Elo+
Solo
Tiamat
Tiamat
Quartzarist
Tiamat
Level 102
God Stats
28W - 24L
1,521 SR
Queue Stats
501W - 457L
1,504 Elo+
Solo
Apollo
Apollo
SuicidalMango
Apollo
Level 104
God Stats
2W - 2L
1,531 SR
Queue Stats
106W - 117L
1,493 Elo+
Solo
Sobek
Sobek
thedoomblade
Sobek
Level 54
God Stats
0W - 1L
1,529 SR
Queue Stats
13W - 21L
1,500 Elo+
Solo
Horus
Horus
thesleepysiren
Horus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Eleplex
Cernunnos
10
1 / 0 / 1
5,529
553
3,824
4,052
1,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
NicoxDel
Fafnir
9
2 / 0 / 3
6,098
610
3,057
4,853
3,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
Sourak
Nu Wa
10
1 / 1 / 4
6,137
614
5,220
3,609
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 1
6,088
609
2,726
6,326
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 0 / 2
6,440
644
3,969
8,560
4,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Danyboii
Mercury
9
0 / 1 / 1
5,348
535
1,456
6,260
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
11
1 / 1 / 0
5,894
589
3,982
4,646
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 0
5,086
509
2,392
5,438
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 0
4,575
458
1,526
7,293
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 0
4,567
457
1,692
7,290
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
Danyboii
Mercury
0
1
1
0.5
W
Cernunnos
Eleplex
Cernunnos
1
0
1
1.5
W
Fafnir
NicoxDel
Fafnir
2
0
3
3.5
L
Tiamat
1
1
0
1
W
Nu Wa
Sourak
Nu Wa
1
1
4
3
L
1
2
0
0.5
W
3
1
1
3.5
W
4
0
2
5
L
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,796
Damage
11,048
27,400
Taken
30,927
12,705
Mitigated
14,194
11,254
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Danyboii
Mercury
1,456
650
0
3,113
6,260
1,827
0
1,814
4,356
0
25,748
W
Cernunnos
Eleplex
Cernunnos
3,824
2,225
0
2,504
4,052
1,229
48
822
3,230
0
32,381
W
Fafnir
NicoxDel
Fafnir
3,057
963
171
861
4,853
3,708
2
1,456
3,397
15,071
0
L
Tiamat
3,982
624
0
2,030
4,646
3,403
0
2,413
2,043
37,095
0
W
Nu Wa
Sourak
Nu Wa
5,220
1,567
0
1,205
3,609
1,148
60
2,563
1,046
34,068
0
L
2,392
956
0
933
5,438
1,563
0
1,761
3,613
0
26,426
W
2,726
1,404
0
2,858
6,326
2,050
0
567
5,759
0
33,496
W
3,969
1,013
0
3,655
8,560
4,570
676
100
8,460
0
31,636
L
1,526
38
0
2,180
7,293
3,678
0
1,419
5,824
7,353
0
L
1,692
824
21
1,260
7,290
3,723
0
424
6,814
0
17,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,292
Gold Earned
25,470
292
Minions Killed
236
0
Camps Cleared
0
995,916
Distance Traveled
983,359
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,348
535
62
6
0
240,851
1
W
Cernunnos
5,529
553
63
6
0
182,120
4
W
Fafnir
6,098
610
18
2
0
195,902
6
L
Tiamat
5,894
589
81
8
0
200,553
1
W
Nu Wa
6,137
614
74
7
0
190,266
4
L
Apollo
5,086
509
49
5
0
153,022
0
W
Awilix
6,088
609
78
8
0
227,293
2
W
Chaac
6,440
644
59
6
0
200,335
2
L
Sobek
4,575
458
16
2
0
212,693
1
L
Horus
4,567
457
28
3
0
176,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role