Player Matchup

Sylvanus
Sylvanus
Alivastor
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,546 Elo+
Solo
Ravana
Ravana
Inutinanimegirls
Ravana
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
61W - 55L
1,694 Elo+
Solo
King Arthur
King Arthur
MercenaryAtlas
King Arthur
Level 27
God Stats
7W - 6L
1,706 SR
Queue Stats
420W - 364L
1,673 Elo+
Solo
Anubis
Anubis
TheCasVa
Anubis
Level 28
God Stats
57W - 71L
1,589 SR
Queue Stats
391W - 421L
1,494 Elo+
Solo
Tiamat
Tiamat
uurrnn
Tiamat
Level 29
God Stats
3W - 2L
1,591 SR
Queue Stats
12W - 9L
1,572 Elo+
Solo
Team Averages
Level 23
1,577 SR
1,596 Elo+

VS

Team Averages
Level 21
1,475 SR
1,583 Elo+
Ao Kuang
Ao Kuang
CarlosMonzon
Ao Kuang
Level 28
God Stats
14W - 6L
1,565 SR
Queue Stats
121W - 95L
1,647 Elo+
Solo
Tyr
Tyr
Chapi2307
Tyr
Level 10
God Stats
8W - 11L
1,311 SR
Queue Stats
61W - 54L
1,572 Elo+
Solo
Nu Wa
Nu Wa
Hexed07
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 135L
1,546 Elo+
Solo
Khepri
Khepri
houndteeth
Khepri
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 36L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
yewsa
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alivastor
Sylvanus
10
1 / 5 / 2
7,079
472
4,510
10,952
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 2
7,762
517
3,955
6,817
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MercenaryAtlas
King Arthur
13
3 / 2 / 1
8,101
540
5,228
10,771
4,908
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
TheCasVa
Anubis
11
2 / 4 / 1
7,205
480
7,729
9,118
5,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
uurrnn
Tiamat
14
1 / 2 / 1
8,300
553
6,235
6,587
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CarlosMonzon
Ao Kuang
15
7 / 0 / 3
8,620
575
8,609
10,917
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 0
5,031
335
1,294
4,224
1,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Hexed07
Nu Wa
13
3 / 4 / 3
7,424
495
7,032
6,562
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
houndteeth
Khepri
12
0 / 1 / 10
7,205
480
3,728
8,871
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
yewsa
Danzaburou
12
4 / 2 / 5
6,982
465
7,663
8,048
2,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
14
14
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Alivastor
Sylvanus
1
5
2
0.4
W
Ao Kuang
CarlosMonzon
Ao Kuang
7
0
3
8.5
W
0
1
0
0
W
Nu Wa
Hexed07
Nu Wa
3
4
3
1.13
L
1
1
2
2
L
King Arthur
MercenaryAtlas
King Arthur
3
2
1
1.75
L
Anubis
TheCasVa
Anubis
2
4
1
0.63
W
Khepri
houndteeth
Khepri
0
1
10
5
L
Tiamat
uurrnn
Tiamat
1
2
1
0.75
W
Danzaburou
yewsa
Danzaburou
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,657
Damage
28,326
44,245
Taken
38,622
23,774
Mitigated
14,437
15,166
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Alivastor
Sylvanus
4,510
1,181
755
2,844
10,952
6,576
165
5,238
5,548
17,389
0
W
Ao Kuang
CarlosMonzon
Ao Kuang
8,609
2,316
0
5,473
10,917
3,328
0
3,876
6,871
57,621
0
W
1,294
62
0
1,851
4,224
1,209
0
0
4,224
0
12,223
W
Nu Wa
Hexed07
Nu Wa
7,032
1,869
0
500
6,562
2,090
0
2,819
3,557
31,984
0
L
3,955
1,319
0
3,320
6,817
2,617
48
2,354
4,349
0
45,966
L
King Arthur
MercenaryAtlas
King Arthur
5,228
1,073
0
2,294
10,771
4,908
319
3,599
7,007
0
46,156
L
Anubis
TheCasVa
Anubis
7,729
147
0
3,235
9,118
5,144
344
3,233
5,785
41,884
0
W
Khepri
houndteeth
Khepri
3,728
853
0
2,483
8,871
5,414
0
4,969
3,827
28,248
0
L
Tiamat
uurrnn
Tiamat
6,235
533
27
2,691
6,587
4,529
390
4,262
2,187
49,587
0
W
Danzaburou
yewsa
Danzaburou
7,663
2,806
0
983
8,048
2,396
429
6,379
1,669
0
30,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,447
Gold Earned
35,262
423
Minions Killed
318
0
Camps Cleared
0
1,337,933
Distance Traveled
1,179,807
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,079
472
32
2
0
241,568
4
W
Ao Kuang
8,620
575
100
7
0
313,643
3
W
Tyr
5,031
335
22
1
0
88,882
2
W
Nu Wa
7,424
495
90
6
0
247,858
2
L
Ravana
7,762
517
95
6
0
307,509
2
L
King Arthur
8,101
540
105
7
0
290,776
2
L
Anubis
7,205
480
72
5
0
248,126
1
W
Khepri
7,205
480
43
3
0
290,053
4
L
Tiamat
8,300
553
119
8
0
249,954
5
W
Danzaburou
6,982
465
63
4
0
239,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role