Player Matchup

Zeus
Zeus
Busfahrer_Sigi
Zeus
Level 60
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 1
Pele
Pele
Darksoulzzz97
Pele
Level 69
God Stats
0W - 1L
1,352 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 1
Yemoja
Yemoja
Jokzu
Yemoja
Level 63
God Stats
17W - 12L
1,641 SR
Queue Stats
110W - 121L
1,418 Elo+
Solo
Vamana
Vamana
Ridethelight_1
Vamana
Level 74
God Stats
10W - 6L
1,031 SR
Queue Stats
81W - 84L
1,337 Elo+
Solo
Bakasura
Bakasura
TURK_Yusa05
Bakasura
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 110L
1,440 Elo+
Solo
Team Averages
Level 65
1,362 SR
1,504 Elo+

VS

Team Averages
Level 91
1,365 SR
1,346 Elo+
Hera
Hera
A_Lil_uzi_burst
Hera
Level 121
God Stats
6W - 3L
1,234 SR
Queue Stats
248W - 302L
1,362 Elo+
Party 2
Agni
Agni
AlmightyCHI_CHI
Agni
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
254W - 300L
1,370 Elo+
Party 2
Medusa
Medusa
Loayxyz
Medusa
Level 51
God Stats
1W - 4L
1,332 SR
Queue Stats
289W - 362L
1,387 Elo+
Solo
Loki
Loki
OnlyTrueSlayer
Loki
Level 101
God Stats
15W - 18L
1,508 SR
Queue Stats
293W - 323L
1,338 Elo+
Solo
Cthulhu
Cthulhu
xMRKhouryx
Cthulhu
Level 56
God Stats
7W - 7L
1,250 SR
Queue Stats
78W - 97L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
8,355
348
1,934
10,979
3,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 1 / 1
10,255
427
5,613
14,791
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Jokzu
Yemoja
17
3 / 2 / 4
10,921
455
6,200
18,013
15,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 3 / 2
10,604
442
8,108
24,851
18,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
TURK_Yusa05
Bakasura
16
3 / 10 / 2
10,835
451
7,357
20,015
9,455
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
10,870
453
10,520
7,710
3,140
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 8 / 3
11,704
488
16,700
14,785
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Loayxyz
Medusa
19
3 / 3 / 5
12,532
522
13,038
14,612
5,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 5 / 0
14,890
620
13,718
20,187
8,422
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
xMRKhouryx
Cthulhu
18
2 / 0 / 3
11,908
496
10,669
12,222
13,410
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
13
Kills
20
20
Deaths
18
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
5
8
3
0.81
L
1
4
1
0.38
L
6
1
1
6.5
L
Yemoja
Jokzu
Yemoja
3
2
4
2.5
W
Medusa
Loayxyz
Medusa
3
3
5
1.83
W
8
5
0
1.6
L
0
3
2
0.33
L
Bakasura
TURK_Yusa05
Bakasura
3
10
2
0.4
W
Cthulhu
xMRKhouryx
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,212
Damage
64,645
88,649
Taken
69,516
52,205
Mitigated
35,315
24,506
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,520
3,040
0
2,336
7,710
3,140
1,184
1,195
6,235
46,838
0
W
16,700
205
0
1,016
14,785
4,858
412
1,797
12,273
78,314
0
L
1,934
0
0
582
10,979
3,364
559
7,716
3,003
22,186
0
L
5,613
2,121
0
3,228
14,791
5,372
92
4,929
9,734
0
40,504
L
Yemoja
Jokzu
Yemoja
6,200
1,358
1,992
4,076
18,013
15,141
1,114
8,214
9,487
54,743
0
W
Medusa
Loayxyz
Medusa
13,038
6,476
0
3,970
14,612
5,485
2,847
2,912
11,560
0
89,934
W
13,718
4,461
0
7,868
20,187
8,422
4,838
1,866
18,058
0
127,332
L
8,108
4,096
354
10,993
24,851
18,873
0
11,367
13,466
0
63,639
L
Bakasura
TURK_Yusa05
Bakasura
7,357
5,222
0
3,281
20,015
9,455
3,586
4,733
15,070
0
41,694
W
Cthulhu
xMRKhouryx
Cthulhu
10,669
444
227
1,214
12,222
13,410
1,166
364
11,671
66,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,970
Gold Earned
61,904
404
Minions Killed
604
0
Camps Cleared
0
1,593,186
Distance Traveled
1,891,554
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,870
453
68
3
0
274,560
0
W
Agni
11,704
488
111
5
0
402,107
0
L
Zeus
8,355
348
41
2
0
151,635
3
L
Pele
10,255
427
66
3
0
286,174
0
L
Yemoja
10,921
455
94
4
0
342,579
0
W
Medusa
12,532
522
114
5
0
367,859
3
W
Loki
14,890
620
197
8
0
438,892
0
L
Vamana
10,604
442
106
4
0
394,098
0
L
Bakasura
10,835
451
97
4
0
418,700
0
W
Cthulhu
11,908
496
114
5
0
408,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role