Player Matchup

Hercules
Hercules
IAmKefka
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 84L
1,542 Elo+
Solo
Amaterasu
Amaterasu
TTVSCAR6811
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,392 Elo+
Solo
Neith
Neith
Vaiko
Neith
Level 3
God Stats
2W - 3L
1,288 SR
Queue Stats
3W - 6L
1,142 Elo+
Party 1
Sobek
Sobek
debau1993
Sobek
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
titocasi09
Nemesis
Level 29
God Stats
33W - 29L
1,553 SR
Queue Stats
79W - 86L
1,487 Elo+
Solo
Team Averages
Level 41
1,468 SR
1,413 Elo+

VS

Team Averages
Level 14
1,506 SR
1,428 Elo+
Neith
Neith
Adamw4200
Neith
Level 7
God Stats
2W - 1L
1,797 SR
Queue Stats
3W - 10L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Cr0nex33
Cthulhu
Level 16
God Stats
5W - 9L
1,500 SR
Queue Stats
731W - 797L
1,410 Elo+
Solo
Thor
Thor
EmiLopezZanini
Thor
Level 4
God Stats
1W - 5L
1,222 SR
Queue Stats
63W - 72L
1,337 Elo+
Solo
Anubis
Anubis
PaiNz_AcE
Anubis
Level 16
God Stats
9W - 9L
1,454 SR
Queue Stats
136W - 131L
1,400 Elo+
Solo
Hel
Hel
Tolga_King_
Hel
Level 28
God Stats
33W - 40L
1,555 SR
Queue Stats
174W - 174L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IAmKefka
Hercules
20
9 / 3 / 4
13,654
569
15,014
26,303
24,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
TTVSCAR6811
Amaterasu
18
4 / 4 / 3
11,439
477
6,980
16,688
9,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Vaiko
Neith
17
4 / 5 / 3
11,052
461
10,569
14,585
5,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
debau1993
Sobek
17
3 / 2 / 6
11,321
472
8,404
17,664
18,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
titocasi09
Nemesis
19
7 / 4 / 5
12,274
511
18,727
17,511
7,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adamw4200
Neith
15
3 / 8 / 2
9,871
411
8,142
15,123
5,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Cr0nex33
Cthulhu
15
5 / 3 / 7
10,447
435
8,691
18,735
19,424
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 6 / 4
9,976
416
10,752
13,020
5,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
PaiNz_AcE
Anubis
17
4 / 8 / 2
11,048
460
14,806
17,636
10,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 4
10,100
421
11,561
12,111
4,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
27
Kills
18
18
Deaths
27
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
Adamw4200
Neith
3
8
2
0.5
L
Cthulhu
Cr0nex33
Cthulhu
5
3
7
2.83
L
4
6
4
1
W
Hercules
IAmKefka
Hercules
9
3
4
3.67
L
Anubis
PaiNz_AcE
Anubis
4
8
2
0.63
W
Amaterasu
TTVSCAR6811
Amaterasu
4
4
3
1.38
L
2
2
4
2
W
Neith
Vaiko
Neith
4
5
3
1.1
W
Sobek
debau1993
Sobek
3
2
6
3
W
Nemesis
titocasi09
Nemesis
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,694
Damage
53,952
92,751
Taken
76,625
66,148
Mitigated
45,734
33,191
Healing
21,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adamw4200
Neith
8,142
4,228
0
1,955
15,123
5,568
3,377
2,573
12,550
0
51,529
L
Cthulhu
Cr0nex33
Cthulhu
8,691
1,283
0
5,337
18,735
19,424
0
1,833
16,902
33,701
0
L
10,752
3,501
0
488
13,020
5,754
0
107
12,913
262
32,229
W
Hercules
IAmKefka
Hercules
15,014
4,481
0
12,549
26,303
24,683
1,548
11,059
15,194
584
94,311
L
Anubis
PaiNz_AcE
Anubis
14,806
2,152
0
4,472
17,636
10,287
178
2,308
15,328
62,358
0
W
Amaterasu
TTVSCAR6811
Amaterasu
6,980
3,336
147
7,396
16,688
9,475
1,998
3,670
12,719
0
50,707
L
11,561
598
2,910
6,734
12,111
4,701
678
2,059
10,052
51,669
0
W
Neith
Vaiko
Neith
10,569
6,142
0
3,364
14,585
5,914
2,154
6,191
8,319
0
69,545
W
Sobek
debau1993
Sobek
8,404
88
0
5,359
17,664
18,875
422
6,635
10,904
33,333
0
W
Nemesis
titocasi09
Nemesis
18,727
10,175
0
4,376
17,511
7,201
2,496
7,053
10,308
0
72,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,740
Gold Earned
51,442
497
Minions Killed
385
0
Camps Cleared
0
2,280,915
Distance Traveled
1,897,073
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,871
411
81
3
0
352,774
0
L
Cthulhu
10,447
435
60
3
0
321,885
0
L
Thor
9,976
416
51
2
0
442,420
1
W
Hercules
13,654
569
141
6
0
428,333
1
L
Anubis
11,048
460
107
4
0
362,746
0
W
Amaterasu
11,439
477
89
4
0
486,709
0
L
Hel
10,100
421
86
4
0
417,248
5
W
Neith
11,052
461
129
5
0
386,461
0
W
Sobek
11,321
472
27
1
0
456,334
0
W
Nemesis
12,274
511
111
5
0
523,078
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role