Player Matchup

Kuzenbo
Kuzenbo
Aizakkuu
Kuzenbo
Level 85
God Stats
12W - 15L
1,562 SR
Queue Stats
475W - 457L
1,563 Elo+
Party 2
Artemis
Artemis
DiamondDust44
Artemis
Level 48
God Stats
30W - 22L
1,753 SR
Queue Stats
237W - 199L
1,617 Elo+
Party 2
Fenrir
Fenrir
HashStorm
Fenrir
Level 146
God Stats
3W - 1L
1,447 SR
Queue Stats
10W - 22L
1,456 Elo+
Solo
Nike
Nike
RoyalEdition
Nike
Level 47
God Stats
4W - 1L
1,752 SR
Queue Stats
143W - 40L
1,903 Elo+
Solo
Ra
Ra
一席青衣卧龙城
Ra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,574 Elo+
Solo
Team Averages
Level 73
1,603 SR
1,622 Elo+

VS

Team Averages
Level 59
1,653 SR
1,589 Elo+
Cupid
Cupid
Bipaccio
Cupid
Level 68
God Stats
32W - 41L
1,438 SR
Queue Stats
73W - 87L
1,471 Elo+
Solo
Sobek
Sobek
Ducizz
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Redgull
Thoth
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 249L
1,631 Elo+
Solo
Cerberus
Cerberus
Sparquin
Cerberus
Level 28
God Stats
4W - 2L
2,068 SR
Queue Stats
165W - 85L
1,671 Elo+
Party 1
The Morrigan
The Morrigan
minimoi1
The Morrigan
Level 35
God Stats
94W - 45L
1,758 SR
Queue Stats
165W - 85L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aizakkuu
Kuzenbo
16
5 / 2 / 13
11,276
1,128
18,550
18,535
24,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
16
2 / 1 / 15
9,615
962
11,237
6,388
2,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
HashStorm
Fenrir
17
10 / 3 / 9
10,970
1,097
9,402
12,722
4,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
3 / 0 / 17
10,044
1,004
10,275
9,554
8,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 3 / 16
10,193
1,019
9,916
6,222
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

252

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bipaccio
Cupid
15
1 / 8 / 6
8,757
876
12,482
13,124
4,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Ducizz
Sobek
15
1 / 5 / 6
8,764
876
8,939
18,656
24,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Redgull
Thoth
15
0 / 3 / 7
8,798
880
9,647
9,499
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Sparquin
Cerberus
15
1 / 4 / 5
8,825
883
9,269
14,713
12,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
minimoi1
The Morrigan
16
6 / 4 / 1
11,023
1,102
9,427
8,227
3,372
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
24
Kills
9
9
Deaths
24
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aizakkuu
Kuzenbo
5
2
13
5.75
L
Cupid
Bipaccio
Cupid
1
8
6
0.5
W
Artemis
2
1
15
9.5
L
Sobek
Ducizz
Sobek
1
5
6
0.8
W
Fenrir
HashStorm
Fenrir
10
3
9
4.83
L
Thoth
Redgull
Thoth
0
3
7
1.17
W
3
0
17
11.5
L
Cerberus
Sparquin
Cerberus
1
4
5
0.88
L
The Morrigan
minimoi1
The Morrigan
6
4
1
1.63
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,380
Damage
49,764
53,421
Taken
64,219
42,198
Mitigated
48,498
10,170
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aizakkuu
Kuzenbo
18,550
3,502
0
1,059
18,535
24,260
0
12,482
6,053
33,448
0
L
Cupid
Bipaccio
Cupid
12,482
6,350
863
378
13,124
4,915
0
6,522
6,477
0
30,875
W
Artemis
11,237
5,823
0
499
6,388
2,464
0
4,647
1,741
0
27,991
L
Sobek
Ducizz
Sobek
8,939
266
747
2,626
18,656
24,348
0
6,260
12,201
17,025
0
W
Fenrir
HashStorm
Fenrir
9,402
2,965
0
1,995
12,722
4,804
0
8,196
4,526
0
21,761
L
Thoth
Redgull
Thoth
9,647
864
0
0
9,499
3,502
0
4,392
4,957
30,739
0
W
10,275
788
0
472
9,554
8,671
0
6,767
2,787
96
23,983
L
Cerberus
Sparquin
Cerberus
9,269
556
0
1,836
14,713
12,361
0
7,059
7,504
20,145
0
L
The Morrigan
minimoi1
The Morrigan
9,427
1,083
0
385
8,227
3,372
0
4,194
3,725
46,668
0
W
9,916
924
4,390
1,755
6,222
1,999
0
5,190
1,032
32,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,098
Gold Earned
46,167
176
Minions Killed
221
4
Camps Cleared
8
1,023,933
Distance Traveled
883,250
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,276
1,128
18
2
0
217,063
0
L
Cupid
8,757
876
39
4
1
163,759
1
W
Artemis
9,615
962
43
4
2
181,373
0
L
Sobek
8,764
876
20
2
0
198,683
2
W
Fenrir
10,970
1,097
28
3
1
210,267
0
L
Thoth
8,798
880
35
4
1
170,636
0
W
Nike
10,044
1,004
38
4
1
214,875
2
L
Cerberus
8,825
883
18
2
0
166,577
0
L
The Morrigan
11,023
1,102
109
11
6
183,595
0
W
Ra
10,193
1,019
49
5
0
200,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role