Player Matchup

Aphrodite
Aphrodite
Gold I
Adrian99K
Aphrodite
Gold I
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
GoldenDragonSOUL
Danzaburou
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
elcubalitros
Nemesis
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
jorgobooy
Scylla
Gold V
Level 129
God Stats
8W - 6L
1,451 SR
Queue Stats
53W - 42L
1,605 MMR
Solo
Yemoja
Yemoja
Gold IV
lxFR0l
Yemoja
Gold IV
Level 113
God Stats
56W - 53L
1,690 SR
Queue Stats
232W - 247L
1,619 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,528 SR
1,545 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,523 SR
1,597 MMR
Tiamat
Tiamat
Gold V
GeRMe
Tiamat
Gold V
Level 137
God Stats
7W - 11L
1,718 SR
Queue Stats
492W - 465L
1,657 MMR
Solo
Cerberus
Cerberus
Gold II
L3GIJA
Cerberus
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
M00mat0sh
Geb
Bronze III
Level 30
God Stats
0W - 1L
1,580 SR
Queue Stats
1W - 3L
1,600 MMR
Solo
Jing Wei
Jing Wei
Gold II
Rayizen
Jing Wei
Gold II
Level 142
God Stats
0W - 1L
1,317 SR
Queue Stats
17W - 12L
1,628 MMR
Solo
Arachne
Arachne
Bronze III
浦肯野纤维
Arachne
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adrian99K
Aphrodite
17
3 / 2 / 7
11,320
596
15,807
20,454
10,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GoldenDragonSOUL
Danzaburou
19
10 / 0 / 3
13,343
702
16,172
14,831
6,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
elcubalitros
Nemesis
19
5 / 1 / 6
12,220
643
8,693
14,939
7,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
jorgobooy
Scylla
19
8 / 0 / 6
12,484
657
14,014
11,578
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
lxFR0l
Yemoja
16
0 / 1 / 13
11,044
581
6,517
15,699
17,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ApolloTsukuyomiAthenaThe MorriganChernobog

VS

Bans
SetSun WukongMercuryGuan YuRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GeRMe
Tiamat
15
0 / 7 / 1
8,954
471
13,628
14,345
10,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
L3GIJA
Cerberus
17
2 / 3 / 2
9,859
519
13,906
26,248
29,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 8 / 1
8,173
430
5,728
18,735
13,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Rayizen
Jing Wei
14
0 / 3 / 0
8,462
445
4,139
10,954
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 0
7,840
413
3,351
13,538
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
26
Kills
4
4
Deaths
26
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Adrian99K
Aphrodite
3
2
7
3.25
L
Tiamat
GeRMe
Tiamat
0
7
1
0.07
W
Danzaburou
GoldenDragonSOUL
Danzaburou
10
0
3
11.5
L
Cerberus
L3GIJA
Cerberus
2
3
2
1
L
1
8
1
0.19
L
Jing Wei
Rayizen
Jing Wei
0
3
0
0
W
Nemesis
elcubalitros
Nemesis
5
1
6
8
W
Scylla
jorgobooy
Scylla
8
0
6
11
W
Yemoja
lxFR0l
Yemoja
0
1
13
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,203
Damage
40,752
77,501
Taken
83,820
47,416
Mitigated
62,435
48,821
Healing
19,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Adrian99K
Aphrodite
15,807
2,817
7,653
14,498
20,454
10,303
2,149
10,315
9,789
75,032
0
L
Tiamat
GeRMe
Tiamat
13,628
846
0
1,771
14,345
10,387
298
8,463
5,607
77,487
0
W
Danzaburou
GoldenDragonSOUL
Danzaburou
16,172
11,482
0
9,594
14,831
6,998
6,743
4,984
9,797
0
106,659
L
Cerberus
L3GIJA
Cerberus
13,906
446
0
9,706
26,248
29,465
382
11,083
15,109
77,743
0
L
5,728
259
0
1,948
18,735
13,297
0
9,155
9,465
25,158
0
L
Jing Wei
Rayizen
Jing Wei
4,139
1,944
0
2,641
10,954
3,798
1,290
2,186
8,768
0
58,716
W
Nemesis
elcubalitros
Nemesis
8,693
4,881
0
3,419
14,939
7,293
2,802
5,467
9,397
0
76,891
W
Scylla
jorgobooy
Scylla
14,014
1,335
0
3,349
11,578
4,979
1,643
7,017
4,536
86,791
0
W
Yemoja
lxFR0l
Yemoja
6,517
1,237
4,786
5,522
15,699
17,843
1,278
6,235
9,439
31,145
0
L
3,351
2,091
0
3,643
13,538
5,488
0
4,895
8,533
0
47,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,411
Gold Earned
43,288
666
Minions Killed
582
0
Camps Cleared
0
1,823,547
Distance Traveled
1,744,833
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,320
596
141
7
0
345,200
3
L
Tiamat
8,954
471
155
8
0
342,915
5
W
Danzaburou
13,343
702
167
9
0
334,048
9
L
Cerberus
9,859
519
191
10
0
322,768
0
L
Geb
8,173
430
30
2
0
356,617
7
L
Jing Wei
8,462
445
125
7
0
348,728
3
W
Nemesis
12,220
643
130
7
0
423,445
10
W
Scylla
12,484
657
180
9
0
374,626
1
W
Yemoja
11,044
581
48
3
0
346,228
9
L
Arachne
7,840
413
81
4
0
373,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role