Player Matchup

Cthulhu
Cthulhu
Platinum V
Flyin9 Monster
Cthulhu
Platinum V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,897 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Flyin9Squirr3l
Fenrir
Platinum IV
Level 152
God Stats
21W - 9L
1,816 SR
Queue Stats
46W - 32L
1,989 MMR
Party 1
Mulan
Mulan
Diamond V
Thicc Smith
Mulan
Diamond V
Level 155
God Stats
3W - 1L
1,695 SR
Queue Stats
124W - 125L
2,037 MMR
Solo
Chronos
Chronos
Diamond V
malik6721
Chronos
Diamond V
Level 150
God Stats
6W - 4L
1,270 SR
Queue Stats
403W - 384L
1,948 MMR
Solo
Jing Wei
Jing Wei
Platinum I
oGanjii
Jing Wei
Platinum I
Level 152
God Stats
4W - 4L
1,689 SR
Queue Stats
1,049W - 1,034L
1,987 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,594 SR
1,972 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,528 SR
1,972 MMR
Zeus
Zeus
Diamond V
FlabbyChad
Zeus
Diamond V
Level 154
God Stats
85W - 67L
1,671 SR
Queue Stats
256W - 239L
2,008 MMR
Solo
Loki
Loki
Platinum IV
Jakephat
Loki
Platinum IV
Level 124
God Stats
0W - 2L
1,040 SR
Queue Stats
79W - 77L
1,923 MMR
Solo
Sobek
Sobek
Platinum IV
Jtyolo
Sobek
Platinum IV
Level 103
God Stats
21W - 14L
1,907 SR
Queue Stats
87W - 71L
1,919 MMR
Solo
Serqet
Serqet
Diamond V
NightShade6415
Serqet
Diamond V
Level 144
God Stats
13W - 8L
1,690 SR
Queue Stats
210W - 193L
2,029 MMR
Solo
Chiron
Chiron
Platinum V
renegade14588
Chiron
Platinum V
Level 155
God Stats
0W - 2L
1,329 SR
Queue Stats
207W - 207L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 7
10,672
445
8,217
19,741
16,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
16 / 3 / 4
15,338
639
28,936
23,805
12,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 1 / 6
14,301
596
15,724
25,571
28,285
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
malik6721
Chronos
19
5 / 1 / 6
12,580
524
12,233
15,973
7,131
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
oGanjii
Jing Wei
20
4 / 4 / 7
13,471
561
12,036
23,221
8,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Guan YuSetApolloDanzaburouNemesis

VS

Bans
GebAchillesCu ChulainnCupidYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 2
11,525
480
18,024
16,347
6,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
17
1 / 8 / 3
10,977
457
6,505
19,984
13,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Jtyolo
Sobek
15
1 / 4 / 7
11,013
459
10,925
22,187
29,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 8 / 3
10,928
455
10,578
21,859
8,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
3 / 6 / 4
12,089
504
13,048
21,585
10,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
31
Kills
14
14
Deaths
31
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
1
5
7
0.9
W
16
3
4
6
L
Loki
1
8
3
0.31
L
Sobek
Jtyolo
Sobek
1
4
7
1.13
L
4
8
3
0.69
W
5
1
6
8
W
Chronos
malik6721
Chronos
5
1
6
8
W
Jing Wei
oGanjii
Jing Wei
4
4
7
1.88
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,146
Damage
59,080
108,311
Taken
101,962
73,180
Mitigated
69,442
46,028
Healing
25,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,024
1,653
0
3,670
16,347
6,226
574
4,117
12,022
84,550
0
W
8,217
330
1,080
2,793
19,741
16,689
0
9,817
9,506
46,820
0
W
28,936
10,640
0
12,523
23,805
12,236
2,510
6,059
16,750
0
117,997
L
Loki
6,505
1,403
0
3,292
19,984
13,803
1,343
2,089
17,477
0
64,680
L
Sobek
Jtyolo
Sobek
10,925
1,009
0
5,779
22,187
29,942
0
8,021
13,728
36,019
0
L
10,578
1,675
0
4,896
21,859
8,779
152
4,025
17,784
0
57,051
W
15,724
1,853
696
11,565
25,571
28,285
570
5,629
19,644
498
92,908
W
Chronos
malik6721
Chronos
12,233
2,287
0
5,446
15,973
7,131
364
7,665
7,992
93,089
0
W
Jing Wei
oGanjii
Jing Wei
12,036
9,902
0
11,925
23,221
8,839
2,800
3,042
19,739
0
120,344
L
13,048
6,582
528
7,363
21,585
10,692
2,268
2,394
19,166
0
104,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,362
Gold Earned
56,532
645
Minions Killed
612
0
Camps Cleared
0
2,482,691
Distance Traveled
2,188,641
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,525
480
174
7
0
419,964
1
W
Cthulhu
10,672
445
37
2
0
497,711
7
W
Fenrir
15,338
639
142
6
0
543,741
5
L
Loki
10,977
457
135
6
0
431,219
4
L
Sobek
11,013
459
45
2
0
456,681
12
L
Serqet
10,928
455
92
4
0
502,671
5
W
Mulan
14,301
596
160
7
0
476,112
2
W
Chronos
12,580
524
138
6
0
498,480
4
W
Jing Wei
13,471
561
168
7
0
466,647
6
L
Chiron
12,089
504
166
7
0
378,106
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role