Player Matchup

Nemesis
Nemesis
Cosineer
Nemesis
Level 4
God Stats
1W - 2L
1,244 SR
Queue Stats
1W - 3L
1,140 Elo+
Party 1
Jormungandr
Jormungandr
S5Gamer
Jormungandr
Level 4
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 3L
1,140 Elo+
Party 1
Guan Yu
Guan Yu
Smerll
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
gerzac007
Chernobog
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
jogoscor35
Hera
Level 25
God Stats
5W - 6L
1,444 SR
Queue Stats
167W - 159L
1,444 Elo+
Party 2
Team Averages
Level 11
1,386 SR
1,345 Elo+

VS

Team Averages
Level 20
1,588 SR
1,462 Elo+
Hou Yi
Hou Yi
Ducksareawesome7
Hou Yi
Level 25
God Stats
7W - 4L
1,677 SR
Queue Stats
30W - 19L
1,533 Elo+
Solo
King Arthur
King Arthur
Hooserman
King Arthur
Level 26
God Stats
12W - 4L
1,530 SR
Queue Stats
251W - 260L
1,441 Elo+
Solo
Thanatos
Thanatos
Horizonless
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Wakum76
Bacchus
Level 18
God Stats
4W - 1L
1,732 SR
Queue Stats
36W - 40L
1,337 Elo+
Solo
Xing Tian
Xing Tian
zCr0nos
Xing Tian
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cosineer
Nemesis
6
0 / 3 / 1
4,466
406
783
6,621
1,607
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
S5Gamer
Jormungandr
7
0 / 4 / 1
4,603
418
1,850
6,575
2,821
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Smerll
Guan Yu
6
0 / 7 / 0
4,237
385
639
6,344
2,144
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
gerzac007
Chernobog
8
3 / 6 / 0
5,372
488
4,024
6,372
1,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 6 / 0
5,280
480
3,622
6,311
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
6,364
579
3,933
4,455
1,155
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Hooserman
King Arthur
12
9 / 0 / 1
7,101
646
5,364
3,600
2,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Horizonless
Thanatos
10
6 / 0 / 3
6,402
582
4,937
7,959
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Wakum76
Bacchus
10
3 / 0 / 3
6,415
583
3,591
5,316
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
zCr0nos
Xing Tian
9
2 / 3 / 9
6,058
551
2,691
7,003
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
26
26
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cosineer
Nemesis
0
3
1
0.17
W
6
0
2
7
W
King Arthur
Hooserman
King Arthur
9
0
1
9.5
W
Thanatos
Horizonless
Thanatos
6
0
3
7.5
L
Jormungandr
S5Gamer
Jormungandr
0
4
1
0.13
L
Guan Yu
Smerll
Guan Yu
0
7
0
0
W
Bacchus
Wakum76
Bacchus
3
0
3
4.5
L
Chernobog
gerzac007
Chernobog
3
6
0
0.5
L
0
6
0
0
W
Xing Tian
zCr0nos
Xing Tian
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,918
Damage
20,516
32,223
Taken
28,333
9,837
Mitigated
14,249
4,747
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cosineer
Nemesis
783
486
0
1,200
6,621
1,607
0
275
6,346
0
15,087
W
3,933
2,079
0
2,087
4,455
1,155
1,086
759
3,696
0
27,082
W
King Arthur
Hooserman
King Arthur
5,364
1,441
0
699
3,600
2,399
0
0
3,600
0
33,640
W
Thanatos
Horizonless
Thanatos
4,937
1,071
0
8,334
7,959
2,407
0
1,358
6,517
0
32,822
L
Jormungandr
S5Gamer
Jormungandr
1,850
667
87
1,218
6,575
2,821
0
1,189
5,386
11,804
0
L
Guan Yu
Smerll
Guan Yu
639
297
0
295
6,344
2,144
20
0
6,344
0
10,892
W
Bacchus
Wakum76
Bacchus
3,591
654
0
1,668
5,316
3,926
440
1,949
3,198
21,186
0
L
Chernobog
gerzac007
Chernobog
4,024
2,956
0
725
6,372
1,392
0
1,488
4,884
0
17,285
L
3,622
1,278
0
1,222
6,311
1,873
21
3,330
2,981
25,237
0
W
Xing Tian
zCr0nos
Xing Tian
2,691
534
0
408
7,003
4,362
222
1,101
5,850
13,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,958
Gold Earned
32,340
169
Minions Killed
246
0
Camps Cleared
0
929,042
Distance Traveled
1,078,765
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,466
406
33
3
0
188,214
0
W
Hou Yi
6,364
579
43
4
0
205,199
3
W
King Arthur
7,101
646
72
7
0
209,992
1
W
Thanatos
6,402
582
65
6
0
228,546
1
L
Jormungandr
4,603
418
24
2
0
185,050
1
L
Guan Yu
4,237
385
24
2
0
184,350
3
W
Bacchus
6,415
583
38
3
0
225,250
1
L
Chernobog
5,372
488
30
3
0
173,388
3
L
Hera
5,280
480
58
5
0
198,040
1
W
Xing Tian
6,058
551
28
3
0
209,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role