Player Matchup

Neith
Neith
Bronze III
Demons54
Neith
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,268 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze IV
NC2302
Kuzenbo
Bronze IV
Level 60
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 14L
1,215 MMR
Party 2
Merlin
Merlin
Bronze III
darkus123456987
Merlin
Bronze III
Level 88
God Stats
0W - 3L
1,815 SR
Queue Stats
3W - 8L
1,446 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,611 SR
1,310 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,580 SR
1,322 MMR
Medusa
Medusa
Silver II
Elvima
Medusa
Silver II
Level 83
God Stats
2W - 0L
1,769 SR
Queue Stats
7W - 13L
1,346 MMR
Party 1
Ymir
Ymir
Bronze III
Trammadol
Ymir
Bronze III
Level 120
God Stats
2W - 5L
1,472 SR
Queue Stats
5W - 16L
1,279 MMR
Party 1
Discordia
Discordia
Gold V
Wargrad
Discordia
Gold V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Demons54
Neith
18
2 / 3 / 2
14,837
550
14,373
19,272
8,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
NC2302
Kuzenbo
18
1 / 2 / 3
13,756
509
10,053
24,183
35,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 1 / 3
14,693
544
19,216
16,746
7,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PersephoneTiamatAphroditeCthulhuThoth

VS

Bans
Guan YuAthenaKhepriCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elvima
Medusa
19
1 / 1 / 4
14,961
554
15,813
16,337
7,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
20
2 / 1 / 3
17,210
637
7,764
20,627
30,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Wargrad
Discordia
19
2 / 3 / 4
15,018
556
31,542
19,793
8,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
5
6
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Demons54
Neith
2
3
2
1
W
Medusa
Elvima
Medusa
1
1
4
3
L
Kuzenbo
NC2302
Kuzenbo
1
2
3
1.25
W
Ymir
2
1
3
3.5
W
Discordia
Wargrad
Discordia
2
3
4
1.33
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,642
Damage
55,119
60,201
Taken
56,757
50,578
Mitigated
45,705
16,509
Healing
18,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Demons54
Neith
14,373
3,843
0
4,981
19,272
8,138
0
14,504
4,768
0
105,779
W
Medusa
Elvima
Medusa
15,813
5,280
0
4,585
16,337
7,132
1,274
9,219
7,118
0
143,047
L
Kuzenbo
NC2302
Kuzenbo
10,053
4,032
1,268
5,140
24,183
35,367
0
13,615
10,568
27,026
0
W
Ymir
7,764
359
0
5,144
20,627
30,320
39
9,283
11,344
36,355
0
W
Discordia
Wargrad
Discordia
31,542
918
0
8,311
19,793
8,253
1,330
10,867
8,926
136,605
0
L
19,216
134
0
5,120
16,746
7,073
0
11,235
5,511
116,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,286
Gold Earned
47,189
319
Minions Killed
382
0
Camps Cleared
0
1,506,042
Distance Traveled
1,535,588
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,837
550
166
6
0
488,847
4
W
Medusa
14,961
554
156
6
0
530,744
3
L
Kuzenbo
13,756
509
22
1
0
517,923
11
W
Ymir
17,210
637
49
2
0
525,357
13
W
Discordia
15,018
556
177
7
0
479,487
5
L
Merlin
14,693
544
131
5
0
499,272
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role