Player Matchup

Geb
Geb
Gravzi
Geb
Level 141
God Stats
2W - 0L
1,733 SR
Queue Stats
72W - 73L
1,501 Elo+
Party 2
Chiron
Chiron
ItsPaddyTheDude
Chiron
Level 133
God Stats
3W - 1L
1,657 SR
Queue Stats
89W - 91L
1,531 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NortoDS
Ah Muzen Cab
Level 63
God Stats
7W - 3L
1,680 SR
Queue Stats
164W - 161L
1,530 Elo+
Solo
Hera
Hera
Novu4ek
Hera
Level 58
God Stats
2W - 1L
1,265 SR
Queue Stats
169W - 149L
1,524 Elo+
Solo
Ne Zha
Ne Zha
luciane
Ne Zha
Level 129
God Stats
1W - 0L
1,433 SR
Queue Stats
3W - 1L
1,818 Elo+
Solo
Team Averages
Level 105
1,554 SR
1,581 Elo+

VS

Team Averages
Level 115
1,555 SR
1,467 Elo+
Neith
Neith
BRIGADE15
Neith
Level 160
God Stats
11W - 12L
1,496 SR
Queue Stats
1,172W - 1,128L
1,507 Elo+
Solo
Sobek
Sobek
FantomČokoCz
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,405 Elo+
Party 1
Fafnir
Fafnir
Kevking22_ever
Fafnir
Level 114
God Stats
1W - 4L
1,779 SR
Queue Stats
74W - 77L
1,341 Elo+
Solo
Awilix
Awilix
OhlandoxIZI
Awilix
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
448W - 444L
1,521 Elo+
Solo
Anubis
Anubis
xPACIFIKxCZ
Anubis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Gravzi
Geb
17
2 / 5 / 18
11,486
718
9,378
22,528
21,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
3 / 3 / 16
11,260
704
16,874
10,894
3,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
NortoDS
Ah Muzen Cab
20
5 / 2 / 16
12,003
750
26,587
13,478
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
Novu4ek
Hera
19
5 / 3 / 16
11,787
737
24,825
10,906
3,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
luciane
Ne Zha
20
8 / 3 / 9
11,812
738
20,210
14,038
5,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BRIGADE15
Neith
19
4 / 4 / 10
10,705
669
16,894
16,260
8,093
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 4 / 12
10,033
627
8,244
23,171
27,678
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 4 / 11
10,397
650
8,494
21,176
27,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
18
5 / 4 / 7
10,733
671
9,681
26,274
13,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
18
4 / 7 / 8
11,040
690
18,582
16,978
10,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
64
23
Kills
16
16
Deaths
23
75
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
BRIGADE15
Neith
4
4
10
2.25
L
1
4
12
1.75
W
Geb
Gravzi
Geb
2
5
18
2.2
W
3
3
16
3.67
L
2
4
11
1.88
W
Ah Muzen Cab
NortoDS
Ah Muzen Cab
5
2
16
6.5
W
Hera
Novu4ek
Hera
5
3
16
4.33
L
Awilix
5
4
7
2.13
W
Ne Zha
luciane
Ne Zha
8
3
9
4.17
L
Anubis
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,874
Damage
61,895
71,844
Taken
103,859
39,542
Mitigated
87,128
30,802
Healing
37,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BRIGADE15
Neith
16,894
5,610
3,180
4,418
16,260
8,093
885
5,574
10,686
0
34,757
L
8,244
856
2,053
3,900
23,171
27,678
0
6,681
16,490
14,592
0
W
Geb
Gravzi
Geb
9,378
262
2,825
5,757
22,528
21,159
560
7,335
15,193
20,054
0
W
16,874
4,754
5,049
3,094
10,894
3,889
2,574
5,436
5,458
0
32,917
L
8,494
1,474
2,310
4,023
21,176
27,145
0
9,806
11,370
20,154
0
W
Ah Muzen Cab
NortoDS
Ah Muzen Cab
26,587
9,091
1,850
4,136
13,478
5,036
1,630
6,231
7,247
0
59,142
W
Hera
Novu4ek
Hera
24,825
6,416
2,387
1,413
10,906
3,876
564
7,067
3,839
35,523
0
L
Awilix
9,681
3,082
4,897
10,003
26,274
13,704
224
8,822
17,452
0
25,294
W
Ne Zha
luciane
Ne Zha
20,210
1,709
2,602
1,689
14,038
5,582
0
9,251
4,787
0
34,079
L
Anubis
18,582
53
1,091
1,802
16,978
10,508
567
3,320
13,658
44,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,348
Gold Earned
52,908
173
Minions Killed
180
0
Camps Cleared
0
1,453,385
Distance Traveled
1,403,277
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,705
669
43
3
0
274,352
4
L
Sobek
10,033
627
6
0
0
322,426
5
W
Geb
11,486
718
24
2
0
266,400
2
W
Chiron
11,260
704
40
3
0
297,682
1
L
Fafnir
10,397
650
31
2
0
274,553
0
W
Ah Muzen Cab
12,003
750
57
4
0
308,758
0
W
Hera
11,787
737
29
2
0
296,403
1
L
Awilix
10,733
671
38
2
0
271,699
1
W
Ne Zha
11,812
738
23
1
0
284,142
1
L
Anubis
11,040
690
62
4
0
260,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role