Player Matchup

Merlin
Merlin
FibreOpticBrick
Merlin
Level 27
God Stats
8W - 6L
1,482 SR
Queue Stats
164W - 177L
1,428 Elo+
Solo
Danzaburou
Danzaburou
TonDarron
Danzaburou
Level 29
God Stats
30W - 33L
1,459 SR
Queue Stats
120W - 105L
1,398 Elo+
Solo
Ymir
Ymir
chalekojoe
Ymir
Level 107
God Stats
6W - 5L
1,588 SR
Queue Stats
45W - 76L
1,437 Elo+
Solo
Team Averages
Level 54
1,510 SR
1,421 Elo+

VS

Team Averages
Level 5
1,500 SR
1,500 Elo+
Anhur
Anhur
DatCongChua
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DeadlineBoy
Amaterasu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,500 Elo+
Party 1
Ymir
Ymir
NverToxic
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 10
10,302
792
12,567
5,864
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TonDarron
Danzaburou
13
7 / 2 / 9
10,140
780
10,601
9,642
3,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 9
10,549
811
6,542
10,614
8,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,486
576
5,713
10,334
3,602
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
DeadlineBoy
Amaterasu
9
0 / 8 / 1
7,404
570
4,064
14,052
8,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
10
1 / 6 / 1
8,098
623
2,967
12,698
10,113
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
20
Kills
2
2
Deaths
20
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Amaterasu
DeadlineBoy
Amaterasu
0
8
1
0.06
W
8
0
10
13
L
Ymir
1
6
1
0.25
W
Danzaburou
TonDarron
Danzaburou
7
2
9
5.75
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,710
Damage
12,744
26,120
Taken
37,084
13,615
Mitigated
22,023
8,267
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,713
2,528
0
914
10,334
3,602
0
4,286
5,825
0
19,501
L
Amaterasu
DeadlineBoy
Amaterasu
4,064
1,689
0
2,024
14,052
8,308
0
7,123
6,540
0
15,498
W
12,567
1,134
0
2,236
5,864
2,143
1,229
243
5,621
38,556
0
L
Ymir
2,967
680
0
1,000
12,698
10,113
0
6,699
5,506
13,963
0
W
Danzaburou
TonDarron
Danzaburou
10,601
7,309
0
3,719
9,642
3,362
731
1,514
8,128
0
32,360
W
6,542
1,412
0
2,312
10,614
8,110
498
1,624
8,990
43,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,991
Gold Earned
22,988
145
Minions Killed
72
0
Camps Cleared
0
732,875
Distance Traveled
548,798
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,486
576
34
3
0
184,843
0
L
Amaterasu
7,404
570
18
1
0
202,291
2
W
Merlin
10,302
792
59
5
0
245,396
0
L
Ymir
8,098
623
20
2
0
161,664
4
W
Danzaburou
10,140
780
38
3
0
250,383
1
W
Ymir
10,549
811
48
4
0
237,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role